Player Matchup

Ares
Ares
CringeLord420
Ares
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,676 Elo+
Party 2
Skadi
Skadi
Dropitlikitshot
Skadi
Level 156
God Stats
1W - 1L
1,300 SR
Queue Stats
73W - 42L
1,647 Elo+
Party 2
Bastet
Bastet
ParkwayDrake
Bastet
Level 174
God Stats
2W - 1L
1,787 SR
Queue Stats
71W - 44L
1,677 Elo+
Party 2
Chang'e
Chang'e
xAJosh2Remember
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,611 Elo+
Party 2
Kuzenbo
Kuzenbo
βleach
Kuzenbo
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 43L
1,517 Elo+
Party 2
Team Averages
Level 148
1,517 SR
1,626 Elo+

VS

Team Averages
Level 125
1,614 SR
1,583 Elo+
Ix Chel
Ix Chel
ALMATA
Ix Chel
Level 57
God Stats
4W - 3L
1,905 SR
Queue Stats
142W - 142L
1,590 Elo+
Solo
Fenrir
Fenrir
AtHighbury1886
Fenrir
Level 156
God Stats
7W - 5L
1,704 SR
Queue Stats
446W - 419L
1,610 Elo+
Party 1
He Bo
He Bo
BakkPakk
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 305L
1,628 Elo+
Party 1
Cerberus
Cerberus
Beaky Chibi
Cerberus
Level 184
God Stats
6W - 6L
1,426 SR
Queue Stats
336W - 322L
1,558 Elo+
Solo
Martichoras
Martichoras
BroManGuyKid1
Martichoras
Level 121
God Stats
2W - 3L
1,535 SR
Queue Stats
392W - 371L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
9,418
856
7,793
14,141
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 2 / 12
11,244
1,022
18,081
12,953
6,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
18
11 / 1 / 14
10,934
994
27,269
12,295
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 1 / 19
9,471
861
10,681
11,692
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
βleach
Kuzenbo
15
4 / 3 / 19
10,164
924
9,201
17,534
25,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALMATA
Ix Chel
13
0 / 5 / 6
7,690
699
7,740
12,073
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 5 / 4
8,384
762
11,011
20,517
21,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
BakkPakk
He Bo
14
3 / 6 / 2
8,066
733
12,117
13,227
4,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Beaky Chibi
Cerberus
14
2 / 7 / 5
8,399
764
12,500
23,822
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
BroManGuyKid1
Martichoras
14
1 / 4 / 4
7,811
710
12,486
12,625
6,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
30
27
Kills
9
9
Deaths
27
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ALMATA
Ix Chel
0
5
6
0.6
L
3
5
4
1
L
He Bo
BakkPakk
He Bo
3
6
2
0.67
L
Cerberus
Beaky Chibi
Cerberus
2
7
5
0.64
L
Martichoras
BroManGuyKid1
Martichoras
1
4
4
0.75
W
1
2
17
4.75
W
9
2
12
7.5
W
Bastet
11
1
14
18
W
2
1
19
11.5
W
Kuzenbo
βleach
Kuzenbo
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
55,854
68,615
Taken
82,264
58,310
Mitigated
58,994
34,618
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ALMATA
Ix Chel
7,740
687
8,858
3,068
12,073
4,642
0
4,077
7,996
23,247
0
L
11,011
2,657
2,118
4,487
20,517
21,228
0
6,816
13,701
2,447
14,436
L
He Bo
BakkPakk
He Bo
12,117
463
802
537
13,227
4,288
0
4,290
8,937
19,153
0
L
Cerberus
Beaky Chibi
Cerberus
12,500
689
372
5,833
23,822
22,812
0
7,975
15,847
23,831
1,070
L
Martichoras
BroManGuyKid1
Martichoras
12,486
2,872
134
1,528
12,625
6,024
0
4,179
8,446
0
25,888
W
7,793
403
775
1,069
14,141
15,294
570
7,462
6,679
9,685
0
W
18,081
6,565
486
282
12,953
6,613
4,483
5,932
7,021
0
46,036
W
Bastet
27,269
4,773
2,604
2,567
12,295
5,833
726
6,120
6,175
0
36,253
W
10,681
613
14,662
7,840
11,692
5,106
1,039
5,488
6,204
29,158
0
W
Kuzenbo
βleach
Kuzenbo
9,201
3,172
992
3,341
17,534
25,464
537
7,049
10,485
15,504
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,231
Gold Earned
40,350
134
Minions Killed
123
0
Camps Cleared
0
1,089,099
Distance Traveled
930,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,690
699
29
3
0
198,959
0
L
Fenrir
8,384
762
15
1
0
193,006
0
L
He Bo
8,066
733
23
2
0
180,299
0
L
Cerberus
8,399
764
18
2
0
167,015
0
L
Martichoras
7,811
710
38
3
0
191,530
0
W
Ares
9,418
856
3
0
0
192,779
0
W
Skadi
11,244
1,022
64
6
0
211,072
0
W
Bastet
10,934
994
30
3
0
249,438
0
W
Chang'e
9,471
861
35
3
0
225,963
0
W
Kuzenbo
10,164
924
2
0
0
209,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role