Player Matchup

Hun Batz
Hun Batz
AfroFool14
Hun Batz
Level 200
God Stats
2W - 1L
1,606 SR
Queue Stats
124W - 94L
1,529 Elo+
Party 2
Ymir
Ymir
CoreyMac22
Ymir
Level 22
God Stats
1W - 3L
1,072 SR
Queue Stats
4W - 13L
1,265 Elo+
Party 2
Vulcan
Vulcan
GrEySkElL
Vulcan
Level 175
God Stats
21W - 14L
1,752 SR
Queue Stats
139W - 101L
1,508 Elo+
Party 2
Geb
Geb
Grefink
Geb
Level 145
God Stats
3W - 0L
1,739 SR
Queue Stats
37W - 28L
1,558 Elo+
Party 2
Artemis
Artemis
Kagomlette
Artemis
Level 159
God Stats
1W - 2L
1,380 SR
Queue Stats
88W - 56L
1,594 Elo+
Party 2
Team Averages
Level 140
1,510 SR
1,491 Elo+

VS

Team Averages
Level 124
1,462 SR
1,578 Elo+
Sol
Sol
Channamariee
Sol
Level 103
God Stats
26W - 36L
1,535 SR
Queue Stats
151W - 170L
1,468 Elo+
Party 1
Fenrir
Fenrir
NYCRIP
Fenrir
Level 123
God Stats
0W - 1L
1,406 SR
Queue Stats
4W - 2L
1,880 Elo+
Solo
Chiron
Chiron
Ultimate_Dougie
Chiron
Level 158
God Stats
9W - 4L
1,591 SR
Queue Stats
346W - 220L
1,626 Elo+
Solo
Surtr
Surtr
fuGDt1
Surtr
Level 48
God Stats
0W - 3L
1,277 SR
Queue Stats
103W - 116L
1,474 Elo+
Party 1
Nox
Nox
llllx666xlll
Nox
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
748W - 769L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AfroFool14
Hun Batz
13
6 / 1 / 4
8,561
1,427
10,040
5,446
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 3
6,845
1,141
2,133
6,200
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
GrEySkElL
Vulcan
12
1 / 1 / 8
7,246
1,208
11,374
2,884
1,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
3 / 3 / 7
7,741
1,290
6,351
8,134
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Kagomlette
Artemis
12
1 / 0 / 8
6,702
1,117
7,088
2,479
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

361

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,048
1,175
6,239
11,394
3,854
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NYCRIP
Fenrir
11
1 / 2 / 2
6,261
1,044
2,478
5,973
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
6,652
1,109
5,327
5,822
3,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
fuGDt1
Surtr
12
1 / 3 / 5
6,670
1,112
4,541
10,059
7,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 3
6,913
1,152
1,565
6,948
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
12
Kills
6
6
Deaths
12
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AfroFool14
Hun Batz
6
1
4
8
L
2
3
4
1.33
W
1
1
3
2.5
W
Vulcan
GrEySkElL
Vulcan
1
1
8
5
W
Geb
3
3
7
2.17
W
Artemis
Kagomlette
Artemis
1
0
8
5
L
Fenrir
NYCRIP
Fenrir
1
2
2
1
L
1
2
3
1.25
L
Surtr
fuGDt1
Surtr
1
3
5
1.17
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
20,150
25,143
Taken
40,196
18,455
Mitigated
20,106
2,445
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AfroFool14
Hun Batz
10,040
1,577
0
0
5,446
2,719
0
804
4,491
0
22,856
L
6,239
2,167
0
807
11,394
3,854
0
4,255
6,989
20,095
0
W
2,133
449
0
590
6,200
5,468
0
2,401
3,719
9,490
0
W
Vulcan
GrEySkElL
Vulcan
11,374
5,030
0
485
2,884
1,325
0
1,143
1,741
29,193
0
W
Geb
6,351
165
0
446
8,134
7,845
0
3,034
4,978
10,347
0
W
Artemis
Kagomlette
Artemis
7,088
2,831
0
924
2,479
1,098
0
556
1,923
0
14,077
L
Fenrir
NYCRIP
Fenrir
2,478
509
0
188
5,973
3,113
0
2,485
3,357
0
4,725
L
5,327
2,478
367
668
5,822
3,151
0
2,597
3,042
0
19,689
L
Surtr
fuGDt1
Surtr
4,541
1,453
0
920
10,059
7,074
0
5,475
4,284
207
9,330
L
1,565
389
0
0
6,948
2,914
0
4,732
2,216
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,095
Gold Earned
33,544
134
Minions Killed
109
5
Camps Cleared
5
593,454
Distance Traveled
519,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,561
1,427
27
5
2
115,132
0
L
Sol
7,048
1,175
29
5
1
114,946
0
W
Ymir
6,845
1,141
16
3
0
112,068
0
W
Vulcan
7,246
1,208
46
8
1
130,569
0
W
Geb
7,741
1,290
8
1
0
126,390
0
W
Artemis
6,702
1,117
37
6
2
109,295
0
L
Fenrir
6,261
1,044
9
2
1
73,025
0
L
Chiron
6,652
1,109
26
4
1
103,665
0
L
Surtr
6,670
1,112
18
3
1
109,887
0
L
Nox
6,913
1,152
27
5
1
118,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role