Player Matchup

Serqet
Serqet
FishTheSquid
Serqet
Level 105
God Stats
5W - 7L
1,425 SR
Queue Stats
61W - 51L
1,516 Elo+
Solo
Atlas
Atlas
Gurat
Atlas
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 61L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
MrToombsLilBud
Heimdallr
Level 62
God Stats
2W - 1L
1,544 SR
Queue Stats
292W - 305L
1,521 Elo+
Solo
Cabrakan
Cabrakan
TCoLa65
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Whyami
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,372 Elo+
Party 1
Team Averages
Level 76
1,494 SR
1,473 Elo+

VS

Team Averages
Level 72
1,536 SR
1,502 Elo+
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Intentri-tv
Charybdis
Level 125
God Stats
3W - 1L
1,594 SR
Queue Stats
22W - 20L
1,491 Elo+
Solo
Susano
Susano
KManChill
Susano
Level 25
God Stats
2W - 3L
1,449 SR
Queue Stats
26W - 19L
1,548 Elo+
Party 2
Ao Kuang
Ao Kuang
KONUMISI
Ao Kuang
Level 66
God Stats
362W - 343L
1,473 SR
Queue Stats
466W - 436L
1,437 Elo+
Solo
Horus
Horus
Zurka
Horus
Level 53
God Stats
5W - 2L
1,664 SR
Queue Stats
78W - 73L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 4 / 1
8,530
948
1,840
7,323
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Gurat
Atlas
14
1 / 6 / 3
9,302
1,034
12,848
19,039
16,189
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MrToombsLilBud
Heimdallr
14
2 / 5 / 2
9,589
1,065
11,579
11,214
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TCoLa65
Cabrakan
14
0 / 6 / 4
9,541
1,060
5,794
17,282
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Whyami
Cthulhu
10
0 / 2 / 1
8,066
896
2,279
8,367
6,110
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

89

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 0 / 14
10,894
1,210
6,784
2,982
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Intentri-tv
Charybdis
17
5 / 0 / 15
11,245
1,249
18,673
9,305
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
KManChill
Susano
15
4 / 0 / 11
9,950
1,106
10,460
9,074
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
KONUMISI
Ao Kuang
16
4 / 2 / 12
10,221
1,136
9,594
9,629
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Zurka
Horus
16
6 / 2 / 10
10,732
1,192
11,352
11,083
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
4
Kills
23
23
Deaths
4
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
14
11
L
Serqet
1
4
1
0.38
L
Atlas
Gurat
Atlas
1
6
3
0.42
W
Charybdis
Intentri-tv
Charybdis
5
0
15
12.5
W
Susano
KManChill
Susano
4
0
11
9.5
W
Ao Kuang
KONUMISI
Ao Kuang
4
2
12
5
L
Heimdallr
MrToombsLilBud
Heimdallr
2
5
2
0.6
L
Cabrakan
TCoLa65
Cabrakan
0
6
4
0.33
L
Cthulhu
Whyami
Cthulhu
0
2
1
0.25
W
Horus
Zurka
Horus
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
56,863
63,225
Taken
42,073
51,575
Mitigated
23,924
2,533
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,784
0
0
527
2,982
1,471
0
1,687
1,176
31,102
0
L
Serqet
1,840
509
0
0
7,323
3,595
0
1,756
5,096
0
8,594
L
Atlas
Gurat
Atlas
12,848
3,190
0
1,204
19,039
16,189
0
4,197
14,234
24,909
0
W
Charybdis
Intentri-tv
Charybdis
18,673
13,434
0
3,790
9,305
4,359
0
5,866
3,030
0
48,247
W
Susano
KManChill
Susano
10,460
2,798
0
332
9,074
4,224
0
5,635
3,439
0
12,653
W
Ao Kuang
KONUMISI
Ao Kuang
9,594
2,763
0
2,456
9,629
6,153
0
4,615
4,863
13,197
0
L
Heimdallr
MrToombsLilBud
Heimdallr
11,579
6,524
0
880
11,214
5,163
0
1,859
8,813
0
26,448
L
Cabrakan
TCoLa65
Cabrakan
5,794
887
0
449
17,282
20,518
0
5,775
10,704
15,386
0
L
Cthulhu
Whyami
Cthulhu
2,279
174
0
0
8,367
6,110
0
3,126
4,912
3,575
0
W
Horus
Zurka
Horus
11,352
6,558
1,530
4,848
11,083
7,717
0
4,426
6,603
0
19,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
53,042
136
Minions Killed
209
7
Camps Cleared
6
625,475
Distance Traveled
927,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,894
1,210
75
8
0
202,055
0
L
Serqet
8,530
948
15
2
1
97,851
0
L
Atlas
9,302
1,034
48
5
0
152,720
0
W
Charybdis
11,245
1,249
88
10
2
152,792
0
W
Susano
9,950
1,106
12
1
0
207,957
0
W
Ao Kuang
10,221
1,136
19
2
2
205,685
0
L
Heimdallr
9,589
1,065
43
5
4
170,433
0
L
Cabrakan
9,541
1,060
22
2
2
146,056
0
L
Cthulhu
8,066
896
8
1
0
58,415
0
W
Horus
10,732
1,192
15
2
2
158,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role