Player Matchup

Cthulhu
Cthulhu
Maliciouswarrior
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
PIGDOC
Heimdallr
Level 33
God Stats
2W - 5L
1,561 SR
Queue Stats
68W - 80L
1,437 Elo+
Party 1
Vulcan
Vulcan
SaltyRuckSack
Vulcan
Level 29
God Stats
1W - 4L
1,419 SR
Queue Stats
47W - 44L
1,437 Elo+
Party 1
Team Averages
Level 26
1,493 SR
1,434 Elo+

VS

Team Averages
Level 97
1,440 SR
1,506 Elo+
Anubis
Anubis
Catshow333
Anubis
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 11L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
Fidgeties
Gilgamesh
Level 120
God Stats
4W - 1L
1,318 SR
Queue Stats
81W - 59L
1,554 Elo+
Party 2
Chiron
Chiron
SoftQuirrel
Chiron
Level 69
God Stats
7W - 3L
1,503 SR
Queue Stats
37W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
10,916
840
8,212
16,731
16,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
PIGDOC
Heimdallr
11
1 / 7 / 6
9,081
699
8,081
15,230
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 6 / 4
10,417
801
16,316
9,905
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Catshow333
Anubis
15
10 / 5 / 6
12,102
931
16,800
15,259
7,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Fidgeties
Gilgamesh
12
2 / 3 / 11
10,521
809
11,149
21,307
18,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
15
5 / 2 / 11
11,256
866
11,609
8,396
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Catshow333
Anubis
10
5
6
2.6
W
Gilgamesh
Fidgeties
Gilgamesh
2
3
11
2.5
L
4
4
6
1.75
L
Heimdallr
PIGDOC
Heimdallr
1
7
6
0.57
L
4
6
4
1
W
Chiron
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
39,558
41,866
Taken
44,962
24,938
Mitigated
30,168
3,579
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Catshow333
Anubis
16,800
1,205
0
6,670
15,259
7,571
1,482
7,452
7,657
50,874
0
W
Gilgamesh
Fidgeties
Gilgamesh
11,149
4,066
0
4,385
21,307
18,961
426
11,847
9,009
0
36,416
L
8,212
1,342
0
2,350
16,731
16,288
0
5,463
11,268
24,681
0
L
Heimdallr
PIGDOC
Heimdallr
8,081
3,121
0
1,229
15,230
5,041
0
7,915
7,315
0
19,729
L
16,316
4,645
0
0
9,905
3,609
0
3,466
6,439
42,706
0
W
Chiron
11,609
4,019
943
2,587
8,396
3,636
1,306
4,972
3,222
0
41,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,414
Gold Earned
33,879
106
Minions Killed
151
0
Camps Cleared
0
677,329
Distance Traveled
825,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,102
931
58
4
0
241,180
0
W
Gilgamesh
10,521
809
36
3
0
316,547
0
L
Cthulhu
10,916
840
31
2
0
244,942
0
L
Heimdallr
9,081
699
15
1
0
202,672
0
L
Vulcan
10,417
801
60
5
0
229,715
0
W
Chiron
11,256
866
57
4
0
268,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role