Player Matchup

Ah Puch
Ah Puch
ErenYeagerIV
Ah Puch
Level 89
God Stats
3W - 0L
1,904 SR
Queue Stats
64W - 57L
1,519 Elo+
Party 1
Nike
Nike
Kendedy
Nike
Level 38
God Stats
23W - 24L
1,320 SR
Queue Stats
299W - 321L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Righteous117
Kukulkan
Level 47
God Stats
4W - 5L
1,946 SR
Queue Stats
252W - 251L
1,488 Elo+
Solo
He Bo
He Bo
T0ZIC
He Bo
Level 94
God Stats
8W - 7L
1,591 SR
Queue Stats
91W - 83L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
XIITheiNiZ
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,520 Elo+
Party 1
Team Averages
Level 59
1,652 SR
1,493 Elo+

VS

Team Averages
Level 53
1,515 SR
1,507 Elo+
Ullr
Ullr
AnxiousAnxiety75
Ullr
Level 31
God Stats
1W - 2L
1,285 SR
Queue Stats
88W - 101L
1,532 Elo+
Solo
Artemis
Artemis
Darklzom
Artemis
Level 8
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MCFMexican
Anubis
Level 48
God Stats
9W - 6L
1,663 SR
Queue Stats
135W - 98L
1,556 Elo+
Solo
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 49
God Stats
101W - 90L
1,492 SR
Queue Stats
367W - 370L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
z2 Eribel
Sun Wukong
Level 129
God Stats
0W - 3L
1,373 SR
Queue Stats
319W - 303L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ErenYeagerIV
Ah Puch
10
1 / 4 / 5
7,693
453
7,820
15,788
8,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Kendedy
Nike
16
3 / 3 / 0
9,623
566
9,224
18,774
14,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Righteous117
Kukulkan
14
1 / 2 / 3
8,851
521
8,858
8,413
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
T0ZIC
He Bo
17
10 / 2 / 4
10,371
610
12,091
10,569
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
XIITheiNiZ
Hou Yi
13
6 / 1 / 3
8,623
507
9,808
9,497
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,094
476
3,614
13,009
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Darklzom
Artemis
10
1 / 11 / 1
6,674
393
2,411
13,890
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
MCFMexican
Anubis
16
6 / 3 / 2
10,504
618
14,045
12,165
6,637
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
P1pBoy-Panda
Mercury
15
2 / 4 / 1
9,497
559
12,096
20,408
7,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
z2 Eribel
Sun Wukong
13
2 / 1 / 2
8,531
502
9,171
12,173
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
12
12
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Artemis
Darklzom
Artemis
1
11
1
0.14
W
Ah Puch
ErenYeagerIV
Ah Puch
1
4
5
0.88
W
Nike
Kendedy
Nike
3
3
0
1
L
Anubis
MCFMexican
Anubis
6
3
2
2.33
L
Mercury
P1pBoy-Panda
Mercury
2
4
1
0.63
W
Kukulkan
Righteous117
Kukulkan
1
2
3
1.25
W
He Bo
T0ZIC
He Bo
10
2
4
6
W
Hou Yi
XIITheiNiZ
Hou Yi
6
1
3
7.5
L
Sun Wukong
z2 Eribel
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,801
Damage
41,337
63,041
Taken
71,645
32,987
Mitigated
32,459
19,663
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,614
1,448
0
4,733
13,009
5,656
0
7,224
5,785
0
66,416
L
Artemis
Darklzom
Artemis
2,411
1,354
0
587
13,890
4,935
0
6,472
7,418
0
23,186
W
Ah Puch
ErenYeagerIV
Ah Puch
7,820
1,047
1,236
5,325
15,788
8,265
0
5,329
10,459
22,308
0
W
Nike
Kendedy
Nike
9,224
2,236
0
3,359
18,774
14,002
503
1,740
17,034
2,292
72,901
L
Anubis
MCFMexican
Anubis
14,045
835
0
5,145
12,165
6,637
0
8,804
3,298
78,252
0
L
Mercury
P1pBoy-Panda
Mercury
12,096
8,204
0
8,530
20,408
7,761
550
3,138
17,264
0
93,258
W
Kukulkan
Righteous117
Kukulkan
8,858
1,825
0
1,523
8,413
3,447
258
2,969
5,444
76,974
0
W
He Bo
T0ZIC
He Bo
12,091
1,231
0
5,103
10,569
3,572
862
3,730
6,839
89,759
0
W
Hou Yi
XIITheiNiZ
Hou Yi
9,808
5,030
0
3,117
9,497
3,701
2,325
277
9,220
0
49,298
L
Sun Wukong
z2 Eribel
Sun Wukong
9,171
1,686
0
3,690
12,173
7,470
716
3,707
8,466
0
56,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
43,300
495
Minions Killed
523
0
Camps Cleared
0
1,588,464
Distance Traveled
1,649,176
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,094
476
104
6
0
311,402
0
L
Artemis
6,674
393
45
3
0
305,507
0
W
Ah Puch
7,693
453
34
2
0
290,289
2
W
Nike
9,623
566
130
8
0
318,117
0
L
Anubis
10,504
618
142
8
0
311,981
0
L
Mercury
9,497
559
128
8
0
408,405
0
W
Kukulkan
8,851
521
137
8
0
324,621
6
W
He Bo
10,371
610
117
7
0
359,562
0
W
Hou Yi
8,623
507
77
5
0
295,875
4
L
Sun Wukong
8,531
502
104
6
0
311,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role