Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
DMPERKYPOO
Shiva
Level 87
God Stats
16W - 10L
1,562 SR
Queue Stats
394W - 373L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
IIlIllllIIv
Jormungandr
Level 114
God Stats
10W - 2L
1,468 SR
Queue Stats
205W - 219L
1,485 Elo+
Party 2
Bakasura
Bakasura
OFFTHEZA707
Bakasura
Level 94
God Stats
71W - 66L
1,468 SR
Queue Stats
160W - 165L
1,357 Elo+
Solo
Ix Chel
Ix Chel
TMP DETROIT
Ix Chel
Level 117
God Stats
6W - 7L
1,431 SR
Queue Stats
44W - 48L
1,415 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,439 Elo+

VS

Team Averages
Level 89
1,364 SR
1,430 Elo+
Chang'e
Chang'e
Eternal_God2003
Chang'e
Level 67
God Stats
1W - 4L
1,295 SR
Queue Stats
47W - 60L
1,348 Elo+
Solo
Cupid
Cupid
Fercho785599
Cupid
Level 68
God Stats
24W - 26L
1,388 SR
Queue Stats
118W - 149L
1,324 Elo+
Solo
Freya
Freya
tthore14
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 131L
1,496 Elo+
Party 1
Ra
Ra
xMrPurplex
Ra
Level 84
God Stats
12W - 20L
1,445 SR
Queue Stats
121W - 114L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
xMrRed17x
Amaterasu
Level 120
God Stats
0W - 4L
1,193 SR
Queue Stats
392W - 350L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
6 / 0 / 2
6,561
656
7,045
3,968
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shiva
9
1 / 0 / 5
5,839
584
3,562
8,150
4,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
IIlIllllIIv
Jormungandr
10
4 / 2 / 1
6,048
605
6,963
9,714
6,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
OFFTHEZA707
Bakasura
9
3 / 2 / 2
5,530
553
4,039
7,169
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
TMP DETROIT
Ix Chel
10
6 / 3 / 2
6,092
609
4,748
6,257
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,711
471
2,999
8,032
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 4 / 0
3,884
388
802
5,124
1,388
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
tthore14
Freya
10
4 / 3 / 0
5,982
598
5,331
8,948
3,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 2
4,708
471
2,885
6,556
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xMrRed17x
Amaterasu
10
3 / 3 / 0
6,537
654
4,964
11,899
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
7
7
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
2
7
W
Shiva
1
0
5
3.5
L
0
4
0
0
L
0
4
0
0
W
Jormungandr
IIlIllllIIv
Jormungandr
4
2
1
2.25
W
Bakasura
OFFTHEZA707
Bakasura
3
2
2
2
W
Ix Chel
TMP DETROIT
Ix Chel
6
3
2
2.33
L
Freya
tthore14
Freya
4
3
0
1.33
L
0
6
2
0.17
L
Amaterasu
xMrRed17x
Amaterasu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
16,981
35,258
Taken
40,559
19,399
Mitigated
14,866
8,958
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,045
2,023
0
1,524
3,968
3,374
192
1,357
2,493
37,448
11,475
W
Shiva
3,562
855
395
2,683
8,150
4,297
0
4,536
3,350
0
22,856
L
2,999
508
205
2,050
8,032
2,608
0
4,050
3,962
23,493
0
L
802
341
84
786
5,124
1,388
0
2,052
3,036
0
11,153
W
Jormungandr
IIlIllllIIv
Jormungandr
6,963
1,721
0
1,131
9,714
6,490
7
576
9,138
38,621
0
W
Bakasura
OFFTHEZA707
Bakasura
4,039
2,724
0
1,915
7,169
2,816
11
1,650
5,519
0
32,290
W
Ix Chel
TMP DETROIT
Ix Chel
4,748
787
100
1,210
6,257
2,422
364
2,714
3,543
33,349
0
L
Freya
tthore14
Freya
5,331
1,484
0
3,454
8,948
3,268
30
2,243
6,687
42,278
0
L
2,885
549
19
716
6,556
2,164
0
3,177
3,296
23,378
0
L
Amaterasu
xMrRed17x
Amaterasu
4,964
2,570
0
2,730
11,899
5,438
0
6,582
4,750
0
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
25,822
282
Minions Killed
232
0
Camps Cleared
0
965,696
Distance Traveled
828,859
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,561
656
85
9
0
164,808
1
W
Shiva
5,839
584
32
3
0
204,157
0
L
Chang'e
4,711
471
48
5
0
178,745
0
L
Cupid
3,884
388
18
2
0
121,130
0
W
Jormungandr
6,048
605
55
6
0
195,294
2
W
Bakasura
5,530
553
58
6
0
223,813
1
W
Ix Chel
6,092
609
52
5
0
177,624
0
L
Freya
5,982
598
66
7
0
171,959
0
L
Ra
4,708
471
35
4
0
155,421
0
L
Amaterasu
6,537
654
65
7
0
201,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role