Player Matchup

Medusa
Medusa
BigTonysGame
Medusa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Dracul88
Sun Wukong
Level 69
God Stats
13W - 7L
1,722 SR
Queue Stats
45W - 50L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
IxMexOliv3rxl
Baron Samedi
Level 128
God Stats
1W - 2L
1,452 SR
Queue Stats
71W - 76L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Lil Chowy
Jormungandr
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,433 Elo+
Party 2
Arachne
Arachne
Zeelalu
Arachne
Level 100
God Stats
32W - 27L
1,477 SR
Queue Stats
39W - 44L
1,355 Elo+
Solo
Team Averages
Level 88
1,530 SR
1,423 Elo+

VS

Team Averages
Level 61
1,536 SR
1,445 Elo+
Thanatos
Thanatos
 
Thanatos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Alohaxromio
Cernunnos
Level 65
God Stats
0W - 1L
1,326 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 1
Chaac
Chaac
JobExotic
Chaac
Level 40
God Stats
3W - 8L
1,388 SR
Queue Stats
16W - 27L
1,371 Elo+
Party 1
Janus
Janus
MITILLO
Janus
Level 116
God Stats
2W - 2L
1,746 SR
Queue Stats
63W - 49L
1,506 Elo+
Party 3
Sobek
Sobek
aa321
Sobek
Level 79
God Stats
1W - 2L
1,718 SR
Queue Stats
18W - 23L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 1 / 5
8,392
466
11,925
7,941
3,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Dracul88
Sun Wukong
17
3 / 2 / 0
10,527
585
9,153
16,023
14,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
IxMexOliv3rxl
Baron Samedi
17
5 / 1 / 5
10,928
607
14,196
9,522
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Lil Chowy
Jormungandr
13
1 / 2 / 5
8,708
484
7,550
14,882
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Zeelalu
Arachne
17
10 / 1 / 4
10,719
596
11,427
13,704
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 4 / 0
8,920
496
6,368
15,735
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Alohaxromio
Cernunnos
11
0 / 6 / 2
6,855
381
6,457
14,081
4,980
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JobExotic
Chaac
15
0 / 3 / 2
8,020
446
5,893
13,460
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
MITILLO
Janus
15
1 / 5 / 1
9,207
512
6,952
13,809
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
aa321
Sobek
11
1 / 3 / 2
7,306
406
6,203
18,537
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
7
7
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
4
0
1.25
L
Cernunnos
Alohaxromio
Cernunnos
0
6
2
0.17
W
Medusa
2
1
5
4.5
W
Sun Wukong
Dracul88
Sun Wukong
3
2
0
1.5
W
Baron Samedi
IxMexOliv3rxl
Baron Samedi
5
1
5
7.5
L
Chaac
JobExotic
Chaac
0
3
2
0.33
W
Jormungandr
Lil Chowy
Jormungandr
1
2
5
1.75
L
Janus
MITILLO
Janus
1
5
1
0.3
W
Arachne
Zeelalu
Arachne
10
1
4
12
L
Sobek
aa321
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,251
Damage
31,873
62,072
Taken
75,622
41,562
Mitigated
46,719
16,164
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,368
1,713
0
9,893
15,735
6,827
0
3,214
12,521
0
77,013
L
Cernunnos
Alohaxromio
Cernunnos
6,457
2,464
250
1,551
14,081
4,980
0
4,338
9,743
0
41,457
W
Medusa
11,925
4,562
0
2,214
7,941
3,615
1,176
3,019
4,922
0
59,576
W
Sun Wukong
Dracul88
Sun Wukong
9,153
1,453
0
4,356
16,023
14,529
2,069
0
16,023
0
77,838
W
Baron Samedi
IxMexOliv3rxl
Baron Samedi
14,196
260
249
2,910
9,522
4,473
691
5,449
3,852
82,415
0
L
Chaac
JobExotic
Chaac
5,893
378
0
3,790
13,460
11,304
576
0
13,460
0
56,670
W
Jormungandr
Lil Chowy
Jormungandr
7,550
1,995
0
1,301
14,882
13,292
33
3,645
11,237
54,250
0
L
Janus
MITILLO
Janus
6,952
259
0
541
13,809
5,540
0
7,076
6,733
81,345
0
W
Arachne
Zeelalu
Arachne
11,427
7,620
0
5,134
13,704
5,653
0
2,207
11,437
0
99,790
L
Sobek
aa321
Sobek
6,203
736
0
5,265
18,537
18,068
0
7,118
11,419
28,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
40,308
526
Minions Killed
432
0
Camps Cleared
0
1,752,593
Distance Traveled
1,680,702
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,920
496
104
6
0
351,408
0
L
Cernunnos
6,855
381
68
4
0
320,861
0
W
Medusa
8,392
466
74
4
0
332,354
2
W
Sun Wukong
10,527
585
131
7
0
332,193
2
W
Baron Samedi
10,928
607
144
8
0
331,885
0
L
Chaac
8,020
446
84
5
0
328,091
0
W
Jormungandr
8,708
484
65
4
0
328,447
6
L
Janus
9,207
512
147
8
0
359,556
2
W
Arachne
10,719
596
112
6
0
427,714
1
L
Sobek
7,306
406
29
2
0
320,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role