Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Sixhexes
Chernobog
Level 4
God Stats
1W - 3L
1,151 SR
Queue Stats
3W - 8L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
TheAlmightySun09
Kuzenbo
Level 16
God Stats
1W - 2L
1,233 SR
Queue Stats
8W - 8L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
irarelygetsleep
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 1
Team Averages
Level 36
1,377 SR
1,439 Elo+

VS

Team Averages
Level 45
1,573 SR
1,437 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MaybeJake
Ares
Level 77
God Stats
8W - 7L
1,784 SR
Queue Stats
187W - 189L
1,497 Elo+
Party 2
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 49
God Stats
101W - 90L
1,503 SR
Queue Stats
367W - 370L
1,405 Elo+
Solo
Poseidon
Poseidon
Ragamuffin4584
Poseidon
Level 27
God Stats
2W - 1L
1,699 SR
Queue Stats
139W - 127L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
w70x2
Hou Yi
Level 34
God Stats
5W - 3L
1,379 SR
Queue Stats
122W - 134L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
8 / 0 / 1
7,419
742
7,591
8,729
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
12
5 / 1 / 2
7,363
736
7,590
5,334
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Sixhexes
Chernobog
9
1 / 0 / 3
5,323
532
3,597
5,047
1,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,944
594
3,181
7,039
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
irarelygetsleep
Sun Wukong
10
0 / 1 / 0
5,925
593
2,839
6,094
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 0
4,709
471
2,954
9,573
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
7
0 / 3 / 0
4,929
493
4,045
9,051
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
P1pBoy-Panda
Mercury
12
1 / 0 / 0
6,687
669
3,470
9,862
3,375
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
8
1 / 5 / 0
5,051
505
2,505
7,450
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
w70x2
Hou Yi
8
0 / 3 / 0
4,823
482
2,927
6,530
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
1
8.5
W
Vulcan
 
Vulcan
5
1
2
6
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Ares
0
3
0
0
L
Mercury
P1pBoy-Panda
Mercury
1
0
0
1
L
Poseidon
1
5
0
0.2
W
Chernobog
Sixhexes
Chernobog
1
0
3
2.5
W
1
0
3
2.5
W
Sun Wukong
irarelygetsleep
Sun Wukong
0
1
0
0
L
Hou Yi
w70x2
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,798
Damage
15,901
32,243
Taken
42,466
17,508
Mitigated
17,260
7,598
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,591
6,011
0
2,828
8,729
3,794
813
1,504
7,139
0
42,668
W
Vulcan
 
Vulcan
7,590
3,765
0
1,472
5,334
2,065
494
3,117
2,053
50,662
0
L
Sun Wukong
 
Sun Wukong
2,954
798
0
869
9,573
4,302
0
1,170
8,040
0
32,920
L
Ares
4,045
593
0
1,317
9,051
5,133
0
2,750
5,999
15,525
0
L
Mercury
P1pBoy-Panda
Mercury
3,470
2,248
0
4,957
9,862
3,375
0
188
9,517
0
60,849
L
Poseidon
2,505
453
0
580
7,450
2,238
0
4,756
2,584
28,296
0
W
Chernobog
Sixhexes
Chernobog
3,597
2,156
0
936
5,047
1,668
1,034
964
4,083
0
30,690
W
3,181
1,678
0
1,527
7,039
6,186
333
715
6,324
15,684
0
W
Sun Wukong
irarelygetsleep
Sun Wukong
2,839
1,368
0
835
6,094
3,795
0
0
6,094
0
33,655
L
Hou Yi
w70x2
Hou Yi
2,927
1,287
0
1,332
6,530
2,212
0
1,907
4,603
0
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
26,199
296
Minions Killed
277
0
Camps Cleared
0
1,086,534
Distance Traveled
995,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,419
742
81
8
0
254,009
0
W
Vulcan
7,363
736
87
9
0
214,452
0
L
Sun Wukong
4,709
471
51
5
0
189,484
0
L
Ares
4,929
493
21
2
0
186,934
2
L
Mercury
6,687
669
98
10
0
240,869
0
L
Poseidon
5,051
505
60
6
0
189,438
1
W
Chernobog
5,323
532
57
6
0
198,384
0
W
Kuzenbo
5,944
594
22
2
0
212,537
0
W
Sun Wukong
5,925
593
49
5
0
207,152
0
L
Hou Yi
4,823
482
47
5
0
189,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role