Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Pinhypercurve321
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,102 Elo+
Party 1
Heimdallr
Heimdallr
VigorousFang
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,523 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,375 Elo+

VS

Team Averages
Level 87
1,409 SR
1,328 Elo+
Sun Wukong
Sun Wukong
Nate02
Sun Wukong
Level 26
God Stats
1W - 3L
1,545 SR
Queue Stats
8W - 12L
1,059 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TOMM7B
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,112 SR
Queue Stats
143W - 124L
1,433 Elo+
Solo
Freya
Freya
TropicalMango12
Freya
Level 87
God Stats
1W - 1L
1,568 SR
Queue Stats
49W - 48L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 1
7,447
745
4,290
8,398
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 5 / 1
6,601
660
4,742
11,266
9,759
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
VigorousFang
Heimdallr
10
1 / 5 / 1
7,117
712
5,651
9,882
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nate02
Sun Wukong
12
3 / 1 / 8
8,437
844
5,284
8,360
5,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TOMM7B
Ah Muzen Cab
12
3 / 1 / 8
8,480
848
9,447
7,019
2,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 4
9,239
924
10,225
8,264
3,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Sun Wukong
Nate02
Sun Wukong
3
1
8
7
L
0
5
1
0.1
W
Ah Muzen Cab
TOMM7B
Ah Muzen Cab
3
1
8
7
W
7
0
4
9
L
Heimdallr
VigorousFang
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
24,956
29,546
Taken
23,643
19,954
Mitigated
12,110
1,388
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,290
879
0
730
8,398
6,080
0
3,020
5,378
20,226
1,709
W
Sun Wukong
Nate02
Sun Wukong
5,284
873
0
1,082
8,360
5,878
65
2,667
5,693
0
23,740
L
4,742
327
0
408
11,266
9,759
0
4,346
6,920
14,251
0
W
Ah Muzen Cab
TOMM7B
Ah Muzen Cab
9,447
3,027
0
1,590
7,019
2,783
336
3,270
3,749
0
32,094
W
10,225
3,417
0
2,741
8,264
3,449
583
3,233
5,031
41,700
0
L
Heimdallr
VigorousFang
Heimdallr
5,651
3,299
0
250
9,882
4,115
0
3,276
6,606
0
20,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
26,156
77
Minions Killed
129
0
Camps Cleared
0
454,620
Distance Traveled
625,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,447
745
44
4
0
138,435
0
W
Sun Wukong
8,437
844
27
3
0
214,237
0
L
Bacchus
6,601
660
7
1
0
156,492
0
W
Ah Muzen Cab
8,480
848
35
4
0
172,244
0
W
Freya
9,239
924
67
7
0
239,053
0
L
Heimdallr
7,117
712
26
3
0
159,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role