Player Matchup

Artemis
Artemis
CrumbOnMyFace
Artemis
Level 121
God Stats
24W - 6L
1,837 SR
Queue Stats
76W - 68L
1,535 Elo+
Party 1
Poseidon
Poseidon
FluxCapacitarded
Poseidon
Level 63
God Stats
4W - 4L
1,351 SR
Queue Stats
177W - 165L
1,536 Elo+
Party 1
Cerberus
Cerberus
Greasy_Graybill
Cerberus
Level 28
God Stats
107W - 104L
1,602 SR
Queue Stats
126W - 119L
1,543 Elo+
Party 1
Team Averages
Level 71
1,597 SR
1,538 Elo+

VS

Team Averages
Level 69
1,624 SR
1,472 Elo+
Ganesha
Ganesha
 
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
MICROMIL_787
Raijin
Level 66
God Stats
2W - 6L
1,404 SR
Queue Stats
59W - 53L
1,470 Elo+
Party 2
Scylla
Scylla
Sixul_10
Scylla
Level 24
God Stats
2W - 3L
1,967 SR
Queue Stats
3W - 6L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 1 / 7
8,647
865
10,451
7,226
2,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 4
8,159
816
9,457
7,390
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
11
3 / 1 / 7
8,200
820
5,809
9,367
9,190
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 3 / 4
7,404
740
5,313
10,371
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
10
2 / 3 / 3
7,657
766
6,669
11,061
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Sixul_10
Scylla
10
2 / 5 / 2
7,455
746
5,070
7,524
2,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
4
1
W
Artemis
4
1
7
7.5
W
4
3
4
2
W
Cerberus
3
1
7
6.5
L
Raijin
2
3
3
1.17
L
Scylla
Sixul_10
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
17,052
23,983
Taken
28,956
14,200
Mitigated
11,377
7,978
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,313
133
0
516
10,371
5,792
0
5,339
5,032
15,789
0
W
Artemis
10,451
4,227
0
3,313
7,226
2,547
831
6,322
780
0
36,672
W
9,457
554
0
1,731
7,390
2,463
341
5,012
2,342
38,472
0
W
Cerberus
5,809
101
238
2,696
9,367
9,190
277
5,677
3,274
14,666
0
L
Raijin
6,669
599
0
3,211
11,061
3,256
0
4,710
6,351
25,410
0
L
Scylla
Sixul_10
Scylla
5,070
332
0
1,108
7,524
2,329
0
5,319
2,205
28,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
22,516
131
Minions Killed
90
0
Camps Cleared
0
525,241
Distance Traveled
519,613
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,404
740
1
0
0
186,803
0
W
Artemis
8,647
865
58
6
0
177,110
4
W
Poseidon
8,159
816
49
5
0
170,276
3
W
Cerberus
8,200
820
24
2
0
177,855
0
L
Raijin
7,657
766
44
4
0
158,016
3
L
Scylla
7,455
746
45
5
0
174,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role