Player Matchup

Cthulhu
Cthulhu
Huddled48
Cthulhu
Level 49
God Stats
6W - 9L
1,409 SR
Queue Stats
54W - 63L
1,453 Elo+
Party 2
Merlin
Merlin
Meisfi 0
Merlin
Level 25
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
NOX1GEN
Heimdallr
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,448 Elo+
Solo
Team Averages
Level 43
1,508 SR
1,431 Elo+

VS

Team Averages
Level 39
1,403 SR
1,235 Elo+
Hel
Hel
Gemini Alien
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,184 Elo+
Party 1
Medusa
Medusa
Kidakalesh
Medusa
Level 48
God Stats
8W - 13L
1,399 SR
Queue Stats
12W - 23L
1,184 Elo+
Party 1
Mulan
Mulan
dukeellington_
Mulan
Level 45
God Stats
2W - 5L
1,311 SR
Queue Stats
201W - 196L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Huddled48
Cthulhu
11
4 / 2 / 4
8,691
869
8,735
11,298
11,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Meisfi 0
Merlin
11
3 / 2 / 4
8,328
833
7,578
4,828
2,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
NOX1GEN
Heimdallr
9
0 / 2 / 4
7,205
721
3,003
7,066
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
7,028
703
2,873
6,688
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kidakalesh
Medusa
9
3 / 3 / 2
7,730
773
8,017
7,842
2,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 3
8,545
855
6,909
9,604
9,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
6
6
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Cthulhu
Huddled48
Cthulhu
4
2
4
3
L
Medusa
Kidakalesh
Medusa
3
3
2
1.33
W
Merlin
Meisfi 0
Merlin
3
2
4
2.5
W
Heimdallr
NOX1GEN
Heimdallr
0
2
4
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
17,799
23,192
Taken
24,134
16,449
Mitigated
15,095
3,923
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,873
75
1,078
1,255
6,688
2,384
0
5,051
1,637
17,106
0
W
Cthulhu
Huddled48
Cthulhu
8,735
729
124
2,830
11,298
11,375
28
1,410
9,888
25,946
0
L
Medusa
Kidakalesh
Medusa
8,017
3,708
0
0
7,842
2,806
0
5,830
2,012
0
15,623
W
Merlin
Meisfi 0
Merlin
7,578
875
0
0
4,828
2,028
432
637
4,191
19,028
0
W
Heimdallr
NOX1GEN
Heimdallr
3,003
861
0
969
7,066
3,046
898
1,350
5,716
19
12,072
L
6,909
1,663
0
1,198
9,604
9,905
0
5,967
3,637
0
25,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,224
Gold Earned
23,303
78
Minions Killed
51
0
Camps Cleared
0
524,399
Distance Traveled
512,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,028
703
15
2
0
145,013
0
W
Cthulhu
8,691
869
27
3
0
205,274
0
L
Medusa
7,730
773
9
1
0
180,620
0
W
Merlin
8,328
833
29
3
0
154,748
0
W
Heimdallr
7,205
721
22
2
0
164,377
0
L
Mulan
8,545
855
27
3
0
186,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role