Player Matchup

Jormungandr
Jormungandr
Coolgaymer69195
Jormungandr
Level 122
God Stats
4W - 6L
1,585 SR
Queue Stats
321W - 350L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Nosvesta
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,288 Elo+
Party 2
Heimdallr
Heimdallr
Zetsuv
Heimdallr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,074 Elo+
Party 2
Team Averages
Level 78
1,528 SR
1,258 Elo+

VS

Team Averages
Level 87
1,401 SR
1,336 Elo+
Gilgamesh
Gilgamesh
BxHale
Gilgamesh
Level 88
God Stats
11W - 9L
1,482 SR
Queue Stats
19W - 13L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
EscoDaBro23
Danzaburou
Level 105
God Stats
5W - 3L
1,416 SR
Queue Stats
7W - 6L
1,413 Elo+
Solo
Tiamat
Tiamat
NeighborKid62
Tiamat
Level 68
God Stats
6W - 7L
1,306 SR
Queue Stats
19W - 17L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coolgaymer69195
Jormungandr
10
3 / 4 / 3
8,396
763
8,821
12,926
11,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Nosvesta
Nu Wa
10
3 / 5 / 2
8,567
779
7,854
8,317
3,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Zetsuv
Heimdallr
10
0 / 6 / 3
7,623
693
6,259
9,012
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BxHale
Gilgamesh
12
5 / 3 / 6
9,465
860
11,126
13,638
10,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
EscoDaBro23
Danzaburou
11
5 / 1 / 7
9,760
887
10,585
8,019
3,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
5 / 2 / 7
9,176
834
6,321
6,158
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BxHale
Gilgamesh
5
3
6
2.67
L
Jormungandr
Coolgaymer69195
Jormungandr
3
4
3
1.13
W
Danzaburou
EscoDaBro23
Danzaburou
5
1
7
8.5
W
5
2
7
4.25
L
Nu Wa
Nosvesta
Nu Wa
3
5
2
0.8
L
Heimdallr
Zetsuv
Heimdallr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
28,032
30,255
Taken
27,815
18,777
Mitigated
18,213
1,684
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BxHale
Gilgamesh
11,126
2,903
0
877
13,638
10,531
622
6,400
7,238
1,163
32,489
L
Jormungandr
Coolgaymer69195
Jormungandr
8,821
2,262
113
1,171
12,926
11,559
0
4,064
8,862
29,127
337
W
Danzaburou
EscoDaBro23
Danzaburou
10,585
4,978
0
498
8,019
3,119
1,605
5,778
2,241
0
31,133
W
6,321
361
0
976
6,158
4,563
791
4,554
1,604
21,392
0
L
Nu Wa
Nosvesta
Nu Wa
7,854
2,915
0
400
8,317
3,094
0
1,876
6,441
20,659
0
L
Heimdallr
Zetsuv
Heimdallr
6,259
4,259
0
0
9,012
4,124
0
1,560
7,452
0
19,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
28,401
95
Minions Killed
115
0
Camps Cleared
0
509,035
Distance Traveled
672,902
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,465
860
41
4
0
254,379
3
L
Jormungandr
8,396
763
49
4
0
171,249
0
W
Danzaburou
9,760
887
50
5
0
211,108
4
W
Tiamat
9,176
834
24
2
0
207,415
0
L
Nu Wa
8,567
779
30
3
0
162,737
0
L
Heimdallr
7,623
693
16
1
0
175,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role