Player Matchup

Hachiman
Hachiman
Bronze III
Aguilarucho2
Hachiman
Bronze III
Level 119
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 9L
1,523 MMR
Solo
Ullr
Ullr
Gold III
Djrift8552
Ullr
Gold III
Level 120
God Stats
6W - 2L
1,550 SR
Queue Stats
396W - 409L
1,529 MMR
Solo
Tiamat
Tiamat
Gold III
L3AFY BUG14
Tiamat
Gold III
Level 159
God Stats
15W - 15L
1,393 SR
Queue Stats
775W - 790L
1,542 MMR
Solo
Mercury
Mercury
Gold III
TzuyuTwiceJYP
Mercury
Gold III
Level 113
God Stats
3W - 0L
1,733 SR
Queue Stats
50W - 43L
1,537 MMR
Solo
Shiva
Shiva
Gold III
iStonedFazo
Shiva
Gold III
Level 124
God Stats
3W - 3L
1,558 SR
Queue Stats
24W - 32L
1,530 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,593 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,615 SR
1,523 MMR
Medusa
Medusa
Gold II
BrandonOz3000
Medusa
Gold II
Level 158
God Stats
10W - 11L
1,509 SR
Queue Stats
155W - 166L
1,527 MMR
Solo
Thor
Thor
Gold IV
DemontaroS
Thor
Gold IV
Level 143
God Stats
32W - 36L
1,534 SR
Queue Stats
243W - 266L
1,510 MMR
Solo
Merlin
Merlin
Gold I
NelsonPR136
Merlin
Gold I
Level 138
God Stats
8W - 6L
1,600 SR
Queue Stats
270W - 272L
1,640 MMR
Party 1
Terra
Terra
Gold IV
Venompunk
Terra
Gold IV
Level 141
God Stats
15W - 8L
1,842 SR
Queue Stats
469W - 487L
1,403 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
ZlaVeNeuro
Guan Yu
Platinum III
Level 123
God Stats
5W - 7L
1,589 SR
Queue Stats
212W - 193L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aguilarucho2
Hachiman
5
1 / 0 / 0
3,479
696
2,301
3,458
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 1
3,249
650
2,606
4,620
1,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
7
0 / 0 / 0
3,917
783
722
2,169
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
6
0 / 0 / 1
3,569
714
780
3,556
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 0
4,201
840
3,390
5,200
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Bans
KaliFreyaApolloThanatos

VS

Bans
SkadiRavanaPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,288
658
2,422
4,098
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,547
509
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
8
0 / 0 / 0
3,892
778
1,101
1,956
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
Venompunk
Terra
6
0 / 0 / 0
3,768
754
2,043
4,481
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
ZlaVeNeuro
Guan Yu
7
1 / 1 / 0
4,078
816
1,868
5,084
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aguilarucho2
Hachiman
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Tiamat
0
0
0
0
L
Merlin
0
0
0
0
W
Mercury
0
0
1
0.5
L
Terra
Venompunk
Terra
0
0
0
0
L
Guan Yu
ZlaVeNeuro
Guan Yu
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,799
Damage
7,434
19,003
Taken
15,619
6,083
Mitigated
7,544
7,054
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aguilarucho2
Hachiman
2,301
1,252
0
1,400
3,458
829
0
709
2,749
0
16,063
L
2,422
1,193
0
1,158
4,098
1,794
0
0
3,928
0
20,381
L
0
0
0
0
0
0
0
0
0
0
0
W
2,606
783
0
2,685
4,620
1,722
0
1,296
3,324
0
10,316
W
Tiamat
722
0
0
824
2,169
777
0
988
1,181
21,976
0
L
Merlin
1,101
48
0
1,000
1,956
558
0
719
1,234
24,435
0
W
Mercury
780
204
0
625
3,556
983
0
151
3,405
0
19,798
L
Terra
Venompunk
Terra
2,043
455
808
1,316
4,481
1,767
0
0
4,279
8,528
0
L
Guan Yu
ZlaVeNeuro
Guan Yu
1,868
349
0
1,991
5,084
3,425
0
0
5,084
0
22,774
W
3,390
773
0
1,520
5,200
1,772
0
0
5,200
0
24,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,415
Gold Earned
17,573
156
Minions Killed
131
0
Camps Cleared
0
570,358
Distance Traveled
485,460
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,479
696
30
6
0
109,531
0
L
Medusa
3,288
658
37
7
0
97,591
0
L
Thor
2,547
509
0
0
0
0
0
W
Ullr
3,249
650
14
3
0
110,291
0
W
Tiamat
3,917
783
51
10
0
98,557
0
L
Merlin
3,892
778
43
9
0
118,118
0
W
Mercury
3,569
714
32
6
0
131,568
0
L
Terra
3,768
754
12
2
0
130,280
1
L
Guan Yu
4,078
816
39
8
0
139,471
0
W
Shiva
4,201
840
29
6
0
120,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role