Player Matchup

Raijin
Raijin
ALAYN MEX
Raijin
Level 129
God Stats
2W - 2L
1,561 SR
Queue Stats
215W - 219L
1,483 Elo+
Party 3
Janus
Janus
Fernand0P17
Janus
Level 158
God Stats
92W - 90L
1,558 SR
Queue Stats
274W - 280L
1,506 Elo+
Party 3
Hercules
Hercules
MicroPeener
Hercules
Level 136
God Stats
13W - 16L
1,512 SR
Queue Stats
246W - 248L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoodleSuccy
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,344 Elo+
Party 1
Kuzenbo
Kuzenbo
SoCo Ham
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,219 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,390 Elo+

VS

Team Averages
Level 143
1,801 SR
1,767 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GodsSlayer101
Ao Kuang
Level 125
God Stats
4W - 0L
1,775 SR
Queue Stats
236W - 35L
1,863 Elo+
Party 2
Thanatos
Thanatos
MonkeysLeftNut
Thanatos
Level 156
God Stats
20W - 2L
2,030 SR
Queue Stats
350W - 65L
1,824 Elo+
Party 2
Janus
Janus
NoPullOut
Janus
Level 154
God Stats
22W - 8L
1,805 SR
Queue Stats
555W - 163L
1,836 Elo+
Party 2
Kuzenbo
Kuzenbo
OppaSenpai
Kuzenbo
Level 130
God Stats
35W - 6L
1,895 SR
Queue Stats
366W - 73L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ALAYN MEX
Raijin
15
3 / 5 / 4
8,370
837
5,591
11,835
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 4 / 2
7,199
720
5,071
7,974
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MicroPeener
Hercules
15
3 / 2 / 3
8,155
816
6,830
11,154
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
NoodleSuccy
Tsukuyomi
13
1 / 7 / 5
7,508
751
5,161
13,050
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SoCo Ham
Kuzenbo
12
0 / 6 / 1
6,634
663
3,531
12,750
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
1 / 0 / 4
8,536
854
4,722
8,281
3,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
GodsSlayer101
Ao Kuang
16
7 / 3 / 12
9,143
914
13,918
12,782
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
16
7 / 2 / 10
9,317
932
11,011
8,683
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
NoPullOut
Janus
16
3 / 1 / 6
8,822
882
12,530
5,915
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
OppaSenpai
Kuzenbo
15
6 / 1 / 13
8,809
881
5,612
11,420
11,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
7
Kills
24
24
Deaths
7
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
4
3
L
Raijin
ALAYN MEX
Raijin
3
5
4
1
L
0
4
2
0.25
W
Ao Kuang
GodsSlayer101
Ao Kuang
7
3
12
4.33
L
Hercules
MicroPeener
Hercules
3
2
3
2.25
W
Thanatos
7
2
10
6
W
Janus
NoPullOut
Janus
3
1
6
6
L
Tsukuyomi
NoodleSuccy
Tsukuyomi
1
7
5
0.5
W
Kuzenbo
OppaSenpai
Kuzenbo
6
1
13
12.5
L
Kuzenbo
SoCo Ham
Kuzenbo
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,184
Damage
47,793
56,763
Taken
47,081
35,055
Mitigated
27,038
3,976
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,722
2,200
0
87
8,281
3,322
3,751
2,688
5,390
0
30,103
L
Raijin
ALAYN MEX
Raijin
5,591
301
0
360
11,835
4,123
0
5,459
6,325
20,266
0
L
5,071
137
0
260
7,974
2,810
0
4,850
2,986
24,857
0
W
Ao Kuang
GodsSlayer101
Ao Kuang
13,918
3,615
0
2,385
12,782
6,442
48
2,780
9,779
36,124
0
L
Hercules
MicroPeener
Hercules
6,830
1,335
0
2,605
11,154
9,872
0
5,758
5,396
91
20,691
W
Thanatos
11,011
1,516
0
6,824
8,683
3,771
148
2,856
5,623
0
28,468
W
Janus
NoPullOut
Janus
12,530
1,357
0
1,752
5,915
2,346
604
3,180
2,597
41,123
0
L
Tsukuyomi
NoodleSuccy
Tsukuyomi
5,161
560
0
493
13,050
5,422
0
7,824
5,052
0
15,231
W
Kuzenbo
OppaSenpai
Kuzenbo
5,612
2,120
0
464
11,420
11,157
382
1,761
9,408
16,521
132
L
Kuzenbo
SoCo Ham
Kuzenbo
3,531
1,329
0
258
12,750
12,828
0
7,412
5,076
6,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
44,627
174
Minions Killed
243
0
Camps Cleared
0
1,038,979
Distance Traveled
1,060,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,536
854
57
6
0
194,549
0
L
Raijin
8,370
837
40
4
0
183,408
0
L
Janus
7,199
720
64
6
0
179,681
0
W
Ao Kuang
9,143
914
46
5
0
210,098
0
L
Hercules
8,155
816
35
4
0
232,643
0
W
Thanatos
9,317
932
40
4
0
262,645
0
W
Janus
8,822
882
84
8
0
172,538
0
L
Tsukuyomi
7,508
751
28
3
0
207,345
0
W
Kuzenbo
8,809
881
16
2
0
220,898
0
L
Kuzenbo
6,634
663
7
1
0
235,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role