Player Matchup

Zeus
Zeus
CheWhite
Zeus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,509 Elo+
Party 3
Charon
Charon
Elex3r
Charon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,586 Elo+
Party 3
Pele
Pele
JT314
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,223 Elo+
Party 2
Chaac
Chaac
Siess22
Chaac
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 19L
1,468 Elo+
Party 3
King Arthur
King Arthur
Yuki53
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,268 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,411 Elo+

VS

Team Averages
Level 18
1,500 SR
1,491 Elo+
Kuzenbo
Kuzenbo
Gallo9800
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,727 Elo+
Solo
Set
Set
GladMinotaur060
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
OblivionsCry
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,362 Elo+
Solo
Cthulhu
Cthulhu
dosenTitanemich
Cthulhu
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
420W - 587L
1,367 Elo+
Party 1
Shiva
Shiva
drawmeaface
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 48L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
20 / 3 / 16
12,062
1,005
30,684
12,617
8,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Elex3r
Charon
16
4 / 3 / 30
10,716
893
8,340
14,947
19,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
JT314
Pele
17
8 / 3 / 17
10,705
892
5,817
11,937
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Siess22
Chaac
18
7 / 1 / 30
11,014
918
24,188
20,128
29,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Yuki53
King Arthur
15
3 / 3 / 24
9,478
790
7,378
13,102
14,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gallo9800
Kuzenbo
16
4 / 5 / 7
9,398
783
10,452
15,374
20,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 10 / 4
8,225
685
5,431
14,821
8,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
OblivionsCry
Danzaburou
14
2 / 8 / 5
8,122
677
11,094
15,350
7,971
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 8 / 3
9,531
794
7,773
20,644
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
0 / 11 / 6
7,178
598
5,961
17,989
9,501
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
36
42
Kills
11
13
Deaths
42
117
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
20
3
16
9.33
W
Charon
Elex3r
Charon
4
3
30
6.33
L
Kuzenbo
Gallo9800
Kuzenbo
4
5
7
1.5
L
2
10
4
0.4
W
Pele
JT314
Pele
8
3
17
5.5
L
Danzaburou
OblivionsCry
Danzaburou
2
8
5
0.56
W
Chaac
Siess22
Chaac
7
1
30
22
W
King Arthur
Yuki53
King Arthur
3
3
24
5
L
3
8
3
0.56
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,407
Damage
40,711
72,731
Taken
84,178
78,419
Mitigated
63,904
23,198
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
30,684
9,259
3,256
3,787
12,617
8,015
4,062
4,320
8,297
56,975
0
W
Charon
Elex3r
Charon
8,340
2,255
106
1,590
14,947
19,973
745
3,401
11,546
18,385
0
L
Kuzenbo
Gallo9800
Kuzenbo
10,452
3,207
490
2,963
15,374
20,450
0
6,411
8,963
20,458
0
L
5,431
2,662
0
480
14,821
8,439
590
4,713
10,108
0
9,714
W
Pele
JT314
Pele
5,817
832
524
2,261
11,937
6,746
1,966
1,853
10,084
0
25,141
L
Danzaburou
OblivionsCry
Danzaburou
11,094
4,429
0
1,534
15,350
7,971
663
8,225
7,125
0
20,347
W
Chaac
Siess22
Chaac
24,188
2,706
1,996
9,501
20,128
29,287
383
5,575
14,490
0
34,557
W
King Arthur
Yuki53
King Arthur
7,378
366
118
59
13,102
14,398
266
3,076
8,619
0
18,016
L
7,773
717
325
1,792
20,644
17,543
352
11,238
9,406
17,273
0
L
5,961
1,619
2,024
647
17,989
9,501
157
8,437
9,552
0
11,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
42,454
156
Minions Killed
78
0
Camps Cleared
0
1,080,089
Distance Traveled
847,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,062
1,005
53
4
0
189,262
0
W
Charon
10,716
893
9
1
0
184,793
0
L
Kuzenbo
9,398
783
15
1
0
203,553
0
L
Set
8,225
685
8
1
0
164,597
0
W
Pele
10,705
892
40
3
0
223,617
0
L
Danzaburou
8,122
677
19
2
0
164,193
0
W
Chaac
11,014
918
35
3
0
250,984
0
W
King Arthur
9,478
790
19
2
0
231,433
0
L
Cthulhu
9,531
794
23
2
0
164,428
0
L
Shiva
7,178
598
13
1
0
151,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role