Player Matchup

Ymir
Ymir
Dienlion
Ymir
Level 89
God Stats
0W - 3L
1,278 SR
Queue Stats
54W - 58L
1,516 Elo+
Party 1
Artemis
Artemis
Goken kai
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,517 Elo+
Party 1
Anubis
Anubis
LiLBR0LY
Anubis
Level 57
God Stats
9W - 10L
1,457 SR
Queue Stats
149W - 158L
1,516 Elo+
Party 3
Zhong Kui
Zhong Kui
TangoDown1312
Zhong Kui
Level 164
God Stats
10W - 4L
1,606 SR
Queue Stats
150W - 187L
1,402 Elo+
Solo
Loki
Loki
YungPai
Loki
Level 139
God Stats
74W - 58L
1,578 SR
Queue Stats
321W - 300L
1,540 Elo+
Party 3
Team Averages
Level 115
1,484 SR
1,498 Elo+

VS

Team Averages
Level 144
1,548 SR
1,490 Elo+
Anubis
Anubis
GenrlyDisturbd
Anubis
Level 193
God Stats
8W - 15L
1,371 SR
Queue Stats
580W - 570L
1,472 Elo+
Party 2
Ares
Ares
TurboSquirts
Ares
Level 159
God Stats
7W - 6L
1,512 SR
Queue Stats
411W - 411L
1,468 Elo+
Party 2
Cernunnos
Cernunnos
X-Mega_10
Cernunnos
Level 108
God Stats
22W - 15L
1,627 SR
Queue Stats
268W - 258L
1,523 Elo+
Party 2
Chang'e
Chang'e
israelmexican11
Chang'e
Level 136
God Stats
7W - 2L
1,680 SR
Queue Stats
130W - 124L
1,505 Elo+
Solo
Fenrir
Fenrir
xXTheConeHeadXx
Fenrir
Level 122
God Stats
55W - 42L
1,551 SR
Queue Stats
232W - 217L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 2
6,751
482
5,442
13,611
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Goken kai
Artemis
11
2 / 3 / 1
6,544
467
7,445
8,753
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
LiLBR0LY
Anubis
11
0 / 4 / 0
6,737
481
2,189
6,856
2,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
TangoDown1312
Zhong Kui
11
0 / 4 / 0
6,324
452
6,664
11,858
7,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
YungPai
Loki
13
1 / 1 / 0
7,103
507
3,516
11,753
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
9,033
645
10,113
8,009
4,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 1 / 9
7,634
545
4,826
13,859
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
X-Mega_10
Cernunnos
12
1 / 3 / 7
7,653
547
7,452
7,780
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 1
9,974
712
7,516
10,102
4,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 0 / 5
8,730
624
7,003
13,588
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
W
3
0
7
6.5
L
Artemis
Goken kai
Artemis
2
3
1
0.83
L
Anubis
LiLBR0LY
Anubis
0
4
0
0
L
Zhong Kui
TangoDown1312
Zhong Kui
0
4
0
0
W
2
1
9
6.5
W
Cernunnos
X-Mega_10
Cernunnos
1
3
7
1.5
L
Loki
YungPai
Loki
1
1
0
1
W
5
0
1
5.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,256
Damage
36,910
52,831
Taken
53,338
26,625
Mitigated
30,966
12,897
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,442
813
0
2,387
13,611
9,557
0
4,988
8,623
25,168
0
W
10,113
231
0
5,626
8,009
4,422
134
3,639
4,370
86,434
0
L
Artemis
Goken kai
Artemis
7,445
3,380
0
2,415
8,753
3,065
0
1,924
6,829
0
39,546
L
Anubis
LiLBR0LY
Anubis
2,189
0
0
1,148
6,856
2,628
37
3,530
3,326
47,521
0
L
Zhong Kui
TangoDown1312
Zhong Kui
6,664
797
0
2,154
11,858
7,650
0
7,169
4,689
43,140
0
W
4,826
186
242
2,608
13,859
12,604
0
3,810
10,049
20,171
0
W
Cernunnos
X-Mega_10
Cernunnos
7,452
2,799
0
1,967
7,780
3,158
1,801
2,418
5,362
0
49,376
L
Loki
YungPai
Loki
3,516
566
0
4,793
11,753
3,725
584
4,844
6,909
0
56,206
W
7,516
153
600
5,935
10,102
4,287
297
2,415
7,687
78,386
0
W
7,003
1,696
0
6,527
13,588
6,495
476
2,013
11,575
0
69,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
43,024
351
Minions Killed
489
0
Camps Cleared
0
1,396,648
Distance Traveled
1,468,507
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,751
482
34
2
0
291,848
0
W
Anubis
9,033
645
141
10
0
282,993
0
L
Artemis
6,544
467
51
4
0
260,910
3
L
Anubis
6,737
481
92
7
0
279,464
2
L
Zhong Kui
6,324
452
73
5
0
255,062
7
W
Ares
7,634
545
20
1
0
302,873
2
W
Cernunnos
7,653
547
86
6
0
258,053
0
L
Loki
7,103
507
101
7
0
309,364
0
W
Chang'e
9,974
712
141
10
0
282,084
2
W
Fenrir
8,730
624
101
7
0
342,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role