Player Matchup

Set
Set
FaintBunny5445
Set
Level 122
God Stats
0W - 3L
1,290 SR
Queue Stats
24W - 26L
1,512 Elo+
Solo
Surtr
Surtr
GoodGameStrong
Surtr
Level 85
God Stats
32W - 23L
1,568 SR
Queue Stats
104W - 107L
1,546 Elo+
Solo
Freya
Freya
McThuggin002
Freya
Level 44
God Stats
38W - 32L
1,661 SR
Queue Stats
50W - 56L
1,587 Elo+
Solo
Hercules
Hercules
UnclTouchMe
Hercules
Level 125
God Stats
6W - 15L
1,406 SR
Queue Stats
495W - 490L
1,435 Elo+
Solo
Raijin
Raijin
WackyRaptor
Raijin
Level 134
God Stats
0W - 1L
1,293 SR
Queue Stats
283W - 262L
1,505 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,517 Elo+

VS

Team Averages
Level 105
1,533 SR
1,417 Elo+
Raijin
Raijin
B-RAYNE96
Raijin
Level 173
God Stats
6W - 5L
1,547 SR
Queue Stats
930W - 865L
1,555 Elo+
Party 2
Lancelot
Lancelot
Foxtrot573
Lancelot
Level 165
God Stats
60W - 70L
1,508 SR
Queue Stats
803W - 756L
1,559 Elo+
Party 2
Ymir
Ymir
Gooberlala
Ymir
Level 58
God Stats
1W - 0L
1,324 SR
Queue Stats
4W - 4L
1,184 Elo+
Party 1
Artemis
Artemis
Oxybleach
Artemis
Level 66
God Stats
1W - 0L
1,769 SR
Queue Stats
31W - 27L
1,384 Elo+
Party 1
Surtr
Surtr
Yunito513G
Surtr
Level 65
God Stats
3W - 3L
1,514 SR
Queue Stats
6W - 5L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,217
481
4,366
11,988
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 0
8,621
575
9,561
13,655
8,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 4
7,809
521
5,462
11,602
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
UnclTouchMe
Hercules
12
4 / 2 / 2
7,582
505
9,445
13,814
9,660
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
13
1 / 4 / 0
7,812
521
6,806
10,167
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B-RAYNE96
Raijin
15
3 / 0 / 5
9,073
605
9,388
10,585
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Foxtrot573
Lancelot
15
8 / 0 / 3
8,803
587
7,767
10,897
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 5
6,559
437
5,436
12,742
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Oxybleach
Artemis
11
3 / 4 / 2
7,058
471
9,485
9,110
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
5 / 3 / 1
7,948
530
10,394
14,344
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
19
19
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
B-RAYNE96
Raijin
3
0
5
5.5
L
2
5
1
0.5
W
Lancelot
Foxtrot573
Lancelot
8
0
3
9.5
W
0
2
5
1.25
L
1
4
0
0.25
L
1
4
4
0.75
W
Artemis
Oxybleach
Artemis
3
4
2
1
L
Hercules
UnclTouchMe
Hercules
4
2
2
2.5
L
Raijin
1
4
0
0.25
W
Surtr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
42,470
61,226
Taken
57,678
32,018
Mitigated
34,379
17,130
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B-RAYNE96
Raijin
9,388
660
0
4,038
10,585
3,869
0
4,486
6,099
79,774
0
L
4,366
1,580
0
565
11,988
5,458
0
2,120
9,868
0
51,353
W
Lancelot
Foxtrot573
Lancelot
7,767
713
0
2,190
10,897
4,753
0
1,739
9,158
0
60,976
W
5,436
2,332
243
3,928
12,742
10,558
0
3,677
9,065
19,628
0
L
9,561
4,163
0
3,752
13,655
8,670
590
499
13,156
747
76,368
L
5,462
1,754
0
4,938
11,602
4,305
0
2,209
9,393
59,936
0
W
Artemis
Oxybleach
Artemis
9,485
5,931
0
1,887
9,110
3,286
0
2,366
6,744
0
41,608
L
Hercules
UnclTouchMe
Hercules
9,445
2,280
188
5,944
13,814
9,660
0
5,408
8,406
0
37,857
L
Raijin
6,806
456
0
1,743
10,167
3,925
773
5,128
5,039
68,295
0
W
Surtr
10,394
4,914
0
3,904
14,344
11,913
254
255
14,089
1,575
44,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
39,441
478
Minions Killed
376
0
Camps Cleared
0
1,435,618
Distance Traveled
1,482,530
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,073
605
143
10
0
284,159
4
L
Set
7,217
481
68
5
0
326,097
0
W
Lancelot
8,803
587
83
6
0
378,112
5
W
Ymir
6,559
437
16
1
0
259,559
0
L
Surtr
8,621
575
141
9
0
256,317
0
L
Freya
7,809
521
93
6
0
294,851
5
W
Artemis
7,058
471
67
4
0
270,143
0
L
Hercules
7,582
505
48
3
0
307,941
0
L
Raijin
7,812
521
128
9
0
250,412
3
W
Surtr
7,948
530
67
4
0
290,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role