Player Matchup

Persephone
Persephone
BustNutsOnMe
Persephone
Level 45
God Stats
4W - 1L
1,457 SR
Queue Stats
51W - 46L
1,281 Elo+
Solo
Shiva
Shiva
CattyUrchin6339
Shiva
Level 137
God Stats
8W - 4L
1,660 SR
Queue Stats
35W - 36L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
ChildSLAYER666
Baron Samedi
Level 37
God Stats
1W - 0L
1,347 SR
Queue Stats
10W - 13L
1,395 Elo+
Party 1
Anhur
Anhur
StayPath3tic
Anhur
Level 104
God Stats
3W - 4L
1,324 SR
Queue Stats
39W - 47L
1,478 Elo+
Party 1
Ares
Ares
XNoscopedJFK994
Ares
Level 136
God Stats
3W - 1L
1,533 SR
Queue Stats
19W - 25L
1,422 Elo+
Party 1
Team Averages
Level 92
1,464 SR
1,403 Elo+

VS

Team Averages
Level 70
1,415 SR
1,418 Elo+
King Arthur
King Arthur
ASTRAY11
King Arthur
Level 17
God Stats
1W - 4L
1,430 SR
Queue Stats
23W - 24L
1,477 Elo+
Party 2
Kali
Kali
AlvvaysHere
Kali
Level 124
God Stats
0W - 3L
1,199 SR
Queue Stats
157W - 155L
1,437 Elo+
Party 3
Chiron
Chiron
BluePheasant11
Chiron
Level 159
God Stats
10W - 9L
1,584 SR
Queue Stats
271W - 270L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Garretto1028
Morgan Le Fay
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,250 Elo+
Party 3
Geb
Geb
Kerzheka
Geb
Level 46
God Stats
0W - 4L
1,361 SR
Queue Stats
85W - 92L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BustNutsOnMe
Persephone
12
8 / 3 / 2
8,198
631
8,441
9,010
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 0
9,102
700
5,465
9,721
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
ChildSLAYER666
Baron Samedi
12
3 / 2 / 3
7,491
576
8,492
11,452
7,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 1 / 3
7,575
583
5,435
7,714
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 0 / 9
7,809
601
9,433
13,290
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASTRAY11
King Arthur
11
0 / 4 / 0
6,027
464
3,592
11,424
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
5 / 1 / 0
7,899
608
6,242
15,763
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 1
6,824
525
7,816
8,403
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Garretto1028
Morgan Le Fay
10
0 / 7 / 2
6,002
462
6,607
10,431
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
5,446
419
4,191
15,156
9,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ASTRAY11
King Arthur
0
4
0
0
L
5
1
0
5
L
1
1
1
1.5
W
Persephone
BustNutsOnMe
Persephone
8
3
2
3
W
3
0
0
3
W
Baron Samedi
ChildSLAYER666
Baron Samedi
3
2
3
2.25
L
Morgan Le Fay
Garretto1028
Morgan Le Fay
0
7
2
0.14
L
0
6
2
0.17
W
3
1
3
4.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
28,448
51,187
Taken
61,177
32,380
Mitigated
32,104
18,745
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ASTRAY11
King Arthur
3,592
339
0
250
11,424
8,519
0
1,377
10,047
0
34,750
L
6,242
2,826
0
3,260
15,763
6,948
0
5,180
10,583
0
58,274
L
7,816
2,262
311
2,879
8,403
3,336
0
3,688
4,715
0
62,055
W
Persephone
BustNutsOnMe
Persephone
8,441
1,009
0
1,969
9,010
3,644
513
4,084
4,899
42,785
0
W
5,465
1,031
70
3,443
9,721
5,556
326
118
9,603
0
64,707
W
Baron Samedi
ChildSLAYER666
Baron Samedi
8,492
785
629
5,208
11,452
7,326
0
911
10,541
62,144
0
L
Morgan Le Fay
Garretto1028
Morgan Le Fay
6,607
779
0
465
10,431
4,133
0
7,327
3,104
35,387
0
L
4,191
689
0
1,810
15,156
9,168
65
8,794
6,362
14,318
0
W
5,435
2,424
0
3,579
7,714
2,688
796
1,039
6,675
0
51,184
W
9,433
744
0
3,847
13,290
13,166
0
4,646
8,644
31,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
32,198
408
Minions Killed
322
0
Camps Cleared
0
1,315,713
Distance Traveled
1,322,986
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,027
464
63
5
0
240,935
0
L
Kali
7,899
608
91
7
0
319,715
0
L
Chiron
6,824
525
98
8
0
242,211
3
W
Persephone
8,198
631
66
5
0
265,302
0
W
Shiva
9,102
700
123
9
0
286,070
0
W
Baron Samedi
7,491
576
91
7
0
266,767
0
L
Morgan Le Fay
6,002
462
48
4
0
252,557
0
L
Geb
5,446
419
22
2
0
267,568
1
W
Anhur
7,575
583
92
7
0
227,584
0
W
Ares
7,809
601
36
3
0
269,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role