Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
ChefBaba
Amaterasu
Level 108
God Stats
12W - 10L
1,604 SR
Queue Stats
463W - 585L
1,454 Elo+
Party 3
Cerberus
Cerberus
PindleNine
Cerberus
Level 7
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 11L
1,228 Elo+
Party 4
Nu Wa
Nu Wa
ShmeatJenkins
Nu Wa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,500 Elo+
Party 3
Fenrir
Fenrir
sniperglynn
Fenrir
Level 112
God Stats
0W - 2L
1,662 SR
Queue Stats
211W - 295L
1,441 Elo+
Party 3
Team Averages
Level 72
1,521 SR
1,425 Elo+

VS

Team Averages
Level 58
1,612 SR
1,532 Elo+
Loki
Loki
 
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Tonorules18
Janus
Level 29
God Stats
5W - 4L
1,845 SR
Queue Stats
147W - 133L
1,430 Elo+
Party 1
Bacchus
Bacchus
azarules121
Bacchus
Level 39
God Stats
26W - 13L
1,763 SR
Queue Stats
130W - 115L
1,477 Elo+
Party 1
Chiron
Chiron
superiorbits
Chiron
Level 6
God Stats
27W - 16L
1,723 SR
Queue Stats
27W - 16L
1,649 Elo+
Party 2
Ao Kuang
Ao Kuang
xlTaurus
Ao Kuang
Level 155
God Stats
3W - 1L
1,227 SR
Queue Stats
316W - 227L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
0 / 1 / 0
4,343
434
2,713
4,769
1,408
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ChefBaba
Amaterasu
10
0 / 4 / 0
5,076
508
1,796
11,268
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
PindleNine
Cerberus
8
0 / 2 / 0
4,526
453
533
6,023
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,145
615
7,117
5,371
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
0 / 3 / 0
5,077
508
2,655
8,858
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 2
5,827
583
2,816
7,482
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
5,757
576
2,428
5,523
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
azarules121
Bacchus
9
1 / 0 / 3
5,891
589
1,105
7,622
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
10
3 / 0 / 1
6,208
621
8,118
5,739
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
xlTaurus
Ao Kuang
13
4 / 0 / 1
7,800
780
7,206
9,139
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
10
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
0
0
W
Loki
 
Loki
2
0
2
3
L
Amaterasu
ChefBaba
Amaterasu
0
4
0
0
L
Cerberus
PindleNine
Cerberus
0
2
0
0
L
1
0
0
1
W
0
1
1
0.5
W
Bacchus
azarules121
Bacchus
1
0
3
2.5
L
Fenrir
0
3
0
0
W
Chiron
3
0
1
3.5
W
Ao Kuang
xlTaurus
Ao Kuang
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,814
Damage
21,673
36,289
Taken
35,505
16,609
Mitigated
18,798
12,101
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,713
875
0
2,270
4,769
1,408
0
211
4,558
0
27,967
W
Loki
 
Loki
2,816
625
0
3,694
7,482
2,350
0
1,213
6,269
0
32,930
L
Amaterasu
ChefBaba
Amaterasu
1,796
1,049
0
5,060
11,268
6,116
0
6,757
4,511
0
32,805
L
Cerberus
PindleNine
Cerberus
533
0
0
1,193
6,023
3,905
0
622
5,401
4,132
0
L
7,117
1,313
0
2,000
5,371
1,695
0
1,825
3,392
53,719
0
W
2,428
134
0
2,110
5,523
1,948
0
3,705
1,818
40,310
0
W
Bacchus
azarules121
Bacchus
1,105
90
190
2,659
7,622
6,556
321
1,447
6,175
16,740
0
L
Fenrir
2,655
895
0
1,578
8,858
3,485
0
906
7,846
0
38,953
W
Chiron
8,118
3,027
309
1,855
5,739
1,861
225
686
5,053
0
48,384
W
Ao Kuang
xlTaurus
Ao Kuang
7,206
2,465
0
5,588
9,139
6,083
330
599
8,540
51,934
6,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,167
Gold Earned
31,483
254
Minions Killed
316
0
Camps Cleared
0
983,313
Distance Traveled
1,004,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,343
434
33
3
0
169,966
0
W
Loki
5,827
583
59
6
0
247,908
0
L
Amaterasu
5,076
508
60
6
0
191,354
0
L
Cerberus
4,526
453
7
1
0
227,352
0
L
Nu Wa
6,145
615
87
9
0
192,823
0
W
Janus
5,757
576
78
8
0
206,736
0
W
Bacchus
5,891
589
14
1
0
194,769
1
L
Fenrir
5,077
508
67
7
0
201,818
0
W
Chiron
6,208
621
70
7
0
168,960
0
W
Ao Kuang
7,800
780
95
10
0
186,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role