Player Matchup

Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Luucashx
Tiamat
Level 159
God Stats
4W - 3L
1,421 SR
Queue Stats
374W - 363L
1,556 Elo+
Solo
Thanatos
Thanatos
Vampirofec
Thanatos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,241 Elo+
Solo
Ra
Ra
quinhogc
Ra
Level 140
God Stats
133W - 130L
1,525 SR
Queue Stats
392W - 413L
1,487 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,457 Elo+

VS

Team Averages
Level 113
1,557 SR
1,459 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wyrneek
Cthulhu
Level 122
God Stats
2W - 3L
1,553 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 1
Olorun
Olorun
kionHioji
Olorun
Level 63
God Stats
3W - 2L
1,731 SR
Queue Stats
65W - 63L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 3
5,650
1,130
4,867
5,812
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
 
Hercules
10
0 / 1 / 1
5,170
1,034
1,367
4,763
3,241
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Luucashx
Tiamat
10
2 / 1 / 1
6,246
1,249
3,257
2,557
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Vampirofec
Thanatos
10
2 / 2 / 1
6,102
1,220
1,870
2,619
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
5,926
1,185
4,366
3,433
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 1
6,379
1,276
4,776
5,594
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
 
Nox
9
0 / 0 / 0
4,844
969
0
0
0
Kukulkan
 
Kukulkan
9
0 / 0 / 0
4,844
969
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Wyrneek
Cthulhu
11
2 / 2 / 5
6,658
1,332
5,019
8,596
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
kionHioji
Olorun
11
2 / 2 / 3
6,395
1,279
5,757
4,964
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
4
Kills
7
7
Deaths
4
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
3
0.75
W
Hercules
 
Hercules
0
1
1
0.5
L
The Morrigan
 
The Morrigan
3
0
1
3.5
L
Nox
 
Nox
0
0
0
0
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Tiamat
Luucashx
Tiamat
2
1
1
2.5
W
Thanatos
Vampirofec
Thanatos
2
2
1
1.25
L
Cthulhu
Wyrneek
Cthulhu
2
2
5
2.25
L
Olorun
kionHioji
Olorun
2
2
3
1.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
15,552
19,184
Taken
19,154
10,859
Mitigated
11,371
3,194
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,867
1,288
0
566
5,812
3,479
0
3,721
1,995
173
13,992
W
Hercules
 
Hercules
1,367
389
0
651
4,763
3,241
0
3,534
1,025
0
3,128
L
The Morrigan
 
The Morrigan
4,776
1,202
0
0
5,594
2,177
0
2,613
2,981
13,922
871
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Luucashx
Tiamat
3,257
346
0
391
2,557
1,655
0
1,546
769
8,831
0
W
Thanatos
Vampirofec
Thanatos
1,870
144
0
1,182
2,619
1,117
0
2,471
92
0
7,126
L
Cthulhu
Wyrneek
Cthulhu
5,019
422
137
0
8,596
7,353
0
2,573
5,958
11,578
0
L
Olorun
kionHioji
Olorun
5,757
3,098
210
988
4,964
1,841
0
2,298
2,446
19,014
0
W
4,366
56
236
168
3,433
1,367
0
2,921
446
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
29,120
117
Minions Killed
81
5
Camps Cleared
4
505,483
Distance Traveled
282,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,650
1,130
15
3
1
108,412
0
W
Hercules
5,170
1,034
7
1
0
95,369
0
L
The Morrigan
6,379
1,276
33
7
0
93,416
0
L
Nox
4,844
969
0
0
0
0
0
L
Kukulkan
4,844
969
0
0
0
0
0
W
Tiamat
6,246
1,249
33
7
2
96,820
0
W
Thanatos
6,102
1,220
20
4
1
98,153
0
L
Cthulhu
6,658
1,332
26
5
1
104,788
0
L
Olorun
6,395
1,279
22
4
3
84,136
0
W
Ra
5,926
1,185
42
8
1
106,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role