Player Matchup

Medusa
Medusa
Brackinz XD
Medusa
Level 28
God Stats
7W - 3L
1,724 SR
Queue Stats
185W - 193L
1,365 Elo+
Party 2
He Bo
He Bo
Lil e cig
He Bo
Level 64
God Stats
7W - 7L
1,414 SR
Queue Stats
64W - 66L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
RandyySauce
Kuzenbo
Level 94
God Stats
3W - 3L
1,721 SR
Queue Stats
220W - 238L
1,351 Elo+
Party 2
Team Averages
Level 62
1,620 SR
1,365 Elo+

VS

Team Averages
Level 71
1,410 SR
1,343 Elo+
Tyr
Tyr
DaneVoltage
Tyr
Level 25
God Stats
13W - 15L
1,493 SR
Queue Stats
13W - 17L
1,320 Elo+
Party 1
Hera
Hera
SpankyMcSausage
Hera
Level 105
God Stats
5W - 3L
1,232 SR
Queue Stats
16W - 19L
1,355 Elo+
Party 1
Hachiman
Hachiman
stickman4
Hachiman
Level 84
God Stats
7W - 3L
1,506 SR
Queue Stats
16W - 19L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 1
10,749
717
6,366
10,916
4,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Lil e cig
He Bo
13
1 / 5 / 2
10,057
670
6,294
11,314
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
RandyySauce
Kuzenbo
12
0 / 3 / 3
9,705
647
9,282
18,278
24,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
11,237
749
9,337
11,637
12,581
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 8
11,380
759
14,616
6,054
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
stickman4
Hachiman
14
6 / 2 / 5
11,732
782
12,743
11,578
5,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
1
0.63
W
3
0
9
7.5
L
He Bo
Lil e cig
He Bo
1
5
2
0.4
L
Kuzenbo
RandyySauce
Kuzenbo
0
3
3
0.5
W
3
1
8
7
W
Hachiman
stickman4
Hachiman
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
36,696
40,508
Taken
29,269
34,851
Mitigated
20,183
4,158
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,366
2,061
0
520
10,916
4,960
0
4,254
6,662
0
32,877
W
9,337
1,075
0
880
11,637
12,581
393
4,910
6,396
0
32,789
L
He Bo
Lil e cig
He Bo
6,294
290
0
1,641
11,314
4,934
0
4,101
7,213
39,909
0
L
Kuzenbo
RandyySauce
Kuzenbo
9,282
2,199
175
1,822
18,278
24,957
0
6,489
11,789
25,884
594
W
14,616
2,781
440
1,760
6,054
2,537
555
3,410
2,437
60,882
0
W
Hachiman
stickman4
Hachiman
12,743
7,578
0
3,496
11,578
5,065
1,239
6,381
4,718
0
54,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
34,349
140
Minions Killed
192
0
Camps Cleared
0
804,764
Distance Traveled
839,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,749
717
46
3
0
249,797
0
W
Tyr
11,237
749
34
2
0
305,495
0
L
He Bo
10,057
670
61
4
0
269,848
0
L
Kuzenbo
9,705
647
33
2
0
285,119
0
W
Hera
11,380
759
66
4
0
291,450
0
W
Hachiman
11,732
782
92
6
0
242,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role