Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BladeLpd
Guan Yu
Level 155
God Stats
10W - 6L
1,578 SR
Queue Stats
237W - 232L
1,527 Elo+
Party 1
Sobek
Sobek
Blazingbunny
Sobek
Level 113
God Stats
1W - 0L
1,725 SR
Queue Stats
20W - 29L
1,374 Elo+
Party 2
Neith
Neith
WetCurse
Neith
Level 159
God Stats
4W - 9L
1,483 SR
Queue Stats
117W - 135L
1,442 Elo+
Party 2
He Bo
He Bo
coso01
He Bo
Level 155
God Stats
1W - 3L
1,158 SR
Queue Stats
94W - 120L
1,468 Elo+
Party 1
Team Averages
Level 148
1,489 SR
1,462 Elo+

VS

Team Averages
Level 111
1,560 SR
1,573 Elo+
Nu Wa
Nu Wa
AnnoyingPug
Nu Wa
Level 65
God Stats
206W - 172L
1,617 SR
Queue Stats
297W - 288L
1,564 Elo+
Solo
Geb
Geb
Bv Zach
Geb
Level 139
God Stats
4W - 5L
1,604 SR
Queue Stats
169W - 148L
1,579 Elo+
Solo
Ra
Ra
Icyday2574
Ra
Level 116
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 5L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
Mant52
Erlang Shen
Level 126
God Stats
0W - 2L
1,308 SR
Queue Stats
62W - 51L
1,584 Elo+
Solo
Anhur
Anhur
TuskRose
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
5 / 1 / 3
5,279
1,056
7,587
6,900
3,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
BladeLpd
Guan Yu
9
0 / 1 / 4
4,387
877
3,491
6,736
4,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 4
4,923
985
2,731
6,031
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
WetCurse
Neith
11
4 / 2 / 4
5,517
1,103
3,771
4,319
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
coso01
He Bo
11
1 / 1 / 1
5,320
1,064
3,437
2,623
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
4,765
953
4,976
3,657
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
1 / 2 / 1
4,972
994
2,134
5,537
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 2
5,023
1,005
4,266
5,374
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
Mant52
Erlang Shen
10
3 / 1 / 0
5,139
1,028
4,433
7,824
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
TuskRose
Anhur
8
0 / 3 / 0
4,109
822
1,094
3,817
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
L
1
2
2
1
W
Guan Yu
BladeLpd
Guan Yu
0
1
4
2
W
2
1
4
4
L
Geb
1
2
1
0.75
L
1
4
2
0.5
L
Erlang Shen
Mant52
Erlang Shen
3
1
0
3
L
Anhur
TuskRose
Anhur
0
3
0
0
W
Neith
WetCurse
Neith
4
2
4
3
W
He Bo
coso01
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
16,903
26,609
Taken
26,209
15,143
Mitigated
12,027
7,727
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,587
5,002
0
2,319
6,900
3,383
23
2,557
4,128
0
11,551
L
4,976
1,766
0
0
3,657
995
0
912
2,706
10,062
0
W
Guan Yu
BladeLpd
Guan Yu
3,491
535
551
1,498
6,736
4,937
12
2,666
3,976
0
10,056
W
2,731
160
98
1,164
6,031
4,695
0
3,286
2,521
5,403
0
L
Geb
2,134
323
0
976
5,537
3,126
0
756
4,704
5,844
0
L
4,266
778
206
752
5,374
1,900
0
1,116
4,139
11,616
0
L
Erlang Shen
Mant52
Erlang Shen
4,433
2,049
0
1,074
7,824
4,875
0
2,978
4,687
0
10,643
L
Anhur
TuskRose
Anhur
1,094
549
0
275
3,817
1,131
29
406
3,341
0
3,016
W
Neith
WetCurse
Neith
3,771
1,360
0
1,597
4,319
1,220
448
1,562
2,641
0
15,194
W
He Bo
coso01
He Bo
3,437
372
0
500
2,623
908
36
638
1,967
20,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
24,008
106
Minions Killed
71
0
Camps Cleared
0
617,610
Distance Traveled
526,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,279
1,056
14
3
0
122,575
0
L
Nu Wa
4,765
953
19
4
0
104,322
0
W
Guan Yu
4,387
877
15
3
0
139,051
0
W
Sobek
4,923
985
5
1
0
129,514
0
L
Geb
4,972
994
6
1
0
124,841
1
L
Ra
5,023
1,005
23
5
0
92,869
0
L
Erlang Shen
5,139
1,028
19
4
0
130,419
0
L
Anhur
4,109
822
4
1
0
73,601
0
W
Neith
5,517
1,103
22
4
0
106,950
0
W
He Bo
5,320
1,064
50
10
0
119,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role