Player Matchup

Tiamat
Tiamat
MRP1CKLEJR
Tiamat
Level 126
God Stats
2W - 6L
1,117 SR
Queue Stats
329W - 315L
1,377 Elo+
Party 2
Hera
Hera
Pullinaces
Hera
Level 55
God Stats
26W - 19L
1,584 SR
Queue Stats
278W - 297L
1,317 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Samoansoldier09
Tsukuyomi
Level 125
God Stats
35W - 27L
1,617 SR
Queue Stats
174W - 168L
1,473 Elo+
Party 3
Neith
Neith
SirkBsid
Neith
Level 17
God Stats
7W - 6L
1,692 SR
Queue Stats
20W - 22L
1,509 Elo+
Party 3
Kumbhakarna
Kumbhakarna
jlugo2023
Kumbhakarna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,456 Elo+
Solo
Team Averages
Level 93
1,502 SR
1,426 Elo+

VS

Team Averages
Level 122
1,480 SR
1,467 Elo+
Chernobog
Chernobog
ArchGhoulKen
Chernobog
Level 140
God Stats
14W - 8L
1,419 SR
Queue Stats
270W - 283L
1,452 Elo+
Party 1
Pele
Pele
CACTUSARMS
Pele
Level 121
God Stats
9W - 5L
1,894 SR
Queue Stats
180W - 185L
1,549 Elo+
Solo
Mulan
Mulan
Hakai11
Mulan
Level 129
God Stats
17W - 17L
1,382 SR
Queue Stats
409W - 420L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Vohelgar
Jormungandr
Level 111
God Stats
23W - 19L
1,527 SR
Queue Stats
298W - 303L
1,462 Elo+
Party 1
Agni
Agni
wolverine2223
Agni
Level 109
God Stats
4W - 3L
1,175 SR
Queue Stats
232W - 207L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MRP1CKLEJR
Tiamat
9
0 / 2 / 1
5,517
502
4,626
5,994
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,944
449
2,216
5,826
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Samoansoldier09
Tsukuyomi
10
2 / 3 / 0
6,097
554
3,681
8,990
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SirkBsid
Neith
9
2 / 2 / 2
5,685
517
7,824
7,748
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
jlugo2023
Kumbhakarna
9
1 / 0 / 3
5,841
531
4,212
7,708
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArchGhoulKen
Chernobog
10
0 / 3 / 3
5,861
533
4,311
7,033
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
7,538
685
3,520
8,992
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Hakai11
Mulan
11
5 / 1 / 2
7,020
638
6,315
8,989
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Vohelgar
Jormungandr
9
0 / 1 / 2
5,243
477
6,212
9,543
9,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 1
7,210
655
3,567
4,213
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ArchGhoulKen
Chernobog
0
3
3
0.5
W
2
1
2
3
W
Mulan
Hakai11
Mulan
5
1
2
6
L
Tiamat
MRP1CKLEJR
Tiamat
0
2
1
0.25
L
0
3
0
0
L
Tsukuyomi
Samoansoldier09
Tsukuyomi
2
3
0
0.67
L
Neith
SirkBsid
Neith
2
2
2
1.5
W
Jormungandr
Vohelgar
Jormungandr
0
1
2
1
L
Kumbhakarna
jlugo2023
Kumbhakarna
1
0
3
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
23,925
36,266
Taken
38,770
16,452
Mitigated
20,597
10,519
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ArchGhoulKen
Chernobog
4,311
2,569
0
1,652
7,033
2,487
0
2,551
4,482
0
36,419
W
3,520
556
0
2,940
8,992
3,325
622
4,023
4,603
0
57,443
W
Mulan
Hakai11
Mulan
6,315
1,120
0
4,944
8,989
4,031
612
1,145
7,745
0
41,251
L
Tiamat
MRP1CKLEJR
Tiamat
4,626
720
0
1,082
5,994
3,729
0
200
5,794
30,299
0
L
2,216
280
0
817
5,826
1,603
0
2,627
3,199
18,603
0
L
Tsukuyomi
Samoansoldier09
Tsukuyomi
3,681
912
0
4,099
8,990
2,700
0
796
8,194
0
36,599
L
Neith
SirkBsid
Neith
7,824
3,956
0
1,788
7,748
2,779
0
3,411
4,337
0
44,719
W
Jormungandr
Vohelgar
Jormungandr
6,212
1,184
297
3,405
9,543
9,344
0
1,225
8,318
26,489
0
L
Kumbhakarna
jlugo2023
Kumbhakarna
4,212
1,185
0
2,733
7,708
5,641
0
2,745
4,963
18,912
0
W
3,567
241
0
1,171
4,213
1,410
397
1,563
2,568
49,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
32,872
273
Minions Killed
364
0
Camps Cleared
0
1,020,291
Distance Traveled
1,082,745
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,861
533
59
5
0
205,228
2
W
Pele
7,538
685
115
10
0
220,436
3
W
Mulan
7,020
638
73
7
0
233,359
0
L
Tiamat
5,517
502
60
5
0
151,641
0
L
Hera
4,944
449
48
4
0
212,736
5
L
Tsukuyomi
6,097
554
59
5
0
263,181
0
L
Neith
5,685
517
90
8
0
175,303
0
W
Jormungandr
5,243
477
32
3
0
209,455
0
L
Kumbhakarna
5,841
531
16
1
0
217,430
0
W
Agni
7,210
655
85
8
0
214,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role