Player Matchup

Yu Huang
Yu Huang
Quade925
Yu Huang
Level 114
God Stats
4W - 1L
1,734 SR
Queue Stats
98W - 83L
1,506 Elo+
Solo
Ishtar
Ishtar
THeDafFYDuCk253
Ishtar
Level 162
God Stats
4W - 8L
1,313 SR
Queue Stats
625W - 628L
1,531 Elo+
Solo
Guan Yu
Guan Yu
XykoH_
Guan Yu
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 210L
1,518 Elo+
Solo
Bellona
Bellona
narrzi
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,625 Elo+
Party 1
Surtr
Surtr
slaapps
Surtr
Level 126
God Stats
4W - 1L
1,862 SR
Queue Stats
104W - 106L
1,530 Elo+
Party 1
Team Averages
Level 127
1,582 SR
1,542 Elo+

VS

Team Averages
Level 136
1,466 SR
1,498 Elo+
Horus
Horus
Entrepihado
Horus
Level 109
God Stats
1W - 2L
1,317 SR
Queue Stats
229W - 243L
1,565 Elo+
Solo
Cthulhu
Cthulhu
LeosHebi
Cthulhu
Level 155
God Stats
16W - 13L
1,611 SR
Queue Stats
675W - 700L
1,505 Elo+
Party 2
Persephone
Persephone
adeclineintrees
Persephone
Level 121
God Stats
1W - 7L
1,186 SR
Queue Stats
300W - 315L
1,508 Elo+
Solo
Thanatos
Thanatos
bmoc49
Thanatos
Level 165
God Stats
7W - 7L
1,587 SR
Queue Stats
585W - 623L
1,455 Elo+
Solo
Scylla
Scylla
true_sharingan92
Scylla
Level 128
God Stats
0W - 2L
1,630 SR
Queue Stats
105W - 101L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Quade925
Yu Huang
16
3 / 2 / 15
9,310
846
13,296
10,111
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 2 / 11
9,714
883
12,759
9,675
5,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
XykoH_
Guan Yu
14
1 / 2 / 14
8,763
797
3,896
17,600
10,557
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
narrzi
Bellona
15
2 / 2 / 12
9,280
844
8,075
16,773
18,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
slaapps
Surtr
17
10 / 2 / 10
10,388
944
13,742
24,783
24,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,130
648
4,440
16,615
18,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
LeosHebi
Cthulhu
16
6 / 4 / 3
9,654
878
21,124
15,895
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
adeclineintrees
Persephone
15
1 / 4 / 2
8,226
748
15,274
10,717
5,225
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
bmoc49
Thanatos
9
1 / 3 / 4
6,716
611
6,481
5,109
2,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 4
8,751
796
15,757
10,480
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
22
Kills
10
10
Deaths
22
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cthulhu
LeosHebi
Cthulhu
6
4
3
1.88
W
Yu Huang
Quade925
Yu Huang
3
2
15
5.25
W
6
2
11
5.75
W
Guan Yu
XykoH_
Guan Yu
1
2
14
4
L
Persephone
adeclineintrees
Persephone
1
4
2
0.5
L
Thanatos
bmoc49
Thanatos
1
3
4
1
W
Bellona
narrzi
Bellona
2
2
12
4
W
Surtr
slaapps
Surtr
10
2
10
7.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,768
Damage
63,076
78,942
Taken
58,816
65,016
Mitigated
50,675
44,980
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,440
2,179
875
2,874
16,615
18,416
36
4,213
12,402
0
6,389
L
Cthulhu
LeosHebi
Cthulhu
21,124
254
924
2,439
15,895
19,784
27
3,196
12,699
32,433
1,887
W
Yu Huang
Quade925
Yu Huang
13,296
1,612
2,673
1,335
10,111
5,289
1,840
6,187
3,924
33,238
0
W
12,759
7,528
760
1,696
9,675
5,574
1,743
7,723
1,952
0
25,921
W
Guan Yu
XykoH_
Guan Yu
3,896
108
13,502
8,398
17,600
10,557
342
12,056
5,544
0
5,892
L
Persephone
adeclineintrees
Persephone
15,274
1,142
309
1,665
10,717
5,225
230
2,970
7,706
34,234
0
L
Thanatos
bmoc49
Thanatos
6,481
1,132
433
2,233
5,109
2,502
0
1,061
4,048
0
8,575
W
Bellona
narrzi
Bellona
8,075
915
2,444
4,491
16,773
18,806
170
11,034
5,739
238
12,270
W
Surtr
slaapps
Surtr
13,742
4,121
1,553
8,128
24,783
24,790
351
13,268
11,515
1,734
19,976
L
15,757
351
183
527
10,480
4,748
0
3,217
7,263
29,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
40,477
111
Minions Killed
135
0
Camps Cleared
0
1,012,258
Distance Traveled
834,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,130
648
7
1
0
149,318
0
L
Cthulhu
9,654
878
33
3
0
212,050
0
W
Yu Huang
9,310
846
40
4
0
201,250
0
W
Ishtar
9,714
883
40
4
0
171,181
0
W
Guan Yu
8,763
797
3
0
0
241,207
0
L
Persephone
8,226
748
57
5
0
175,440
0
L
Thanatos
6,716
611
8
1
0
115,058
0
W
Bellona
9,280
844
10
1
0
208,797
0
W
Surtr
10,388
944
18
2
0
189,823
0
L
Scylla
8,751
796
30
3
0
182,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role