Player Matchup

Ra
Ra
Howärd
Ra
Level 83
God Stats
1W - 1L
1,445 SR
Queue Stats
32W - 27L
1,577 Elo+
Party 1
Nike
Nike
chris-_-monte
Nike
Level 127
God Stats
6W - 2L
1,651 SR
Queue Stats
270W - 270L
1,490 Elo+
Party 1
Ullr
Ullr
dennyspaghetti
Ullr
Level 146
God Stats
9W - 7L
1,658 SR
Queue Stats
321W - 328L
1,507 Elo+
Party 1
Sol
Sol
keynard5
Sol
Level 108
God Stats
6W - 2L
1,676 SR
Queue Stats
143W - 138L
1,544 Elo+
Party 1
Chiron
Chiron
theprophet258
Chiron
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,603 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,544 Elo+

VS

Team Averages
Level 144
1,534 SR
1,514 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
A_DadToRemember
Hades
Level 158
God Stats
2W - 3L
1,737 SR
Queue Stats
288W - 245L
1,578 Elo+
Party 3
Izanami
Izanami
Fury570
Izanami
Level 135
God Stats
5W - 3L
1,651 SR
Queue Stats
290W - 296L
1,467 Elo+
Party 2
Nox
Nox
GetYourWardsUp
Nox
Level 139
God Stats
6W - 5L
1,280 SR
Queue Stats
326W - 332L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,310
937
14,956
11,301
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 10
9,438
858
9,456
15,040
14,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 14
9,136
831
15,789
11,511
5,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 11
8,447
768
13,019
8,129
3,119
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 11
7,966
724
4,842
7,240
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 4 / 6
8,487
772
13,438
12,696
5,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
14
1 / 4 / 12
8,477
771
6,142
16,109
14,854
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 8
8,919
811
5,312
13,153
6,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Fury570
Izanami
14
2 / 5 / 5
8,638
785
7,676
11,351
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 5
9,468
861
11,956
10,428
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
20
Kills
15
17
Deaths
20
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
4
6
1.75
L
Guan Yu
 
Guan Yu
1
4
12
1.75
L
3
4
8
1.75
L
Izanami
Fury570
Izanami
2
5
5
0.9
L
5
3
5
2.5
W
8
2
9
6.25
W
6
4
10
2.75
W
4
3
14
3.67
W
1
4
11
1.63
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,062
Damage
44,524
53,221
Taken
63,737
31,988
Mitigated
36,244
14,539
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,438
2,924
944
3,689
12,696
5,732
304
5,792
6,697
0
23,282
L
Guan Yu
 
Guan Yu
6,142
164
2,720
5,129
16,109
14,854
0
8,596
7,346
1,886
9,762
L
5,312
251
1,810
3,944
13,153
6,257
0
6,413
6,740
17,290
0
L
Izanami
Fury570
Izanami
7,676
5,444
601
2,484
11,351
4,369
0
3,767
7,352
0
19,784
L
11,956
361
813
2,369
10,428
5,032
0
2,727
7,627
25,929
0
W
14,956
1,309
4,581
4,641
11,301
6,066
444
3,501
7,800
35,899
0
W
9,456
245
449
906
15,040
14,500
48
5,179
9,861
0
13,120
W
15,789
5,580
0
418
11,511
5,641
462
4,067
7,444
0
25,846
W
13,019
3,467
567
1,025
8,129
3,119
664
2,606
5,523
27,591
0
W
4,842
789
1,589
363
7,240
2,662
323
3,079
4,161
0
8,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,297
Gold Earned
43,989
121
Minions Killed
128
0
Camps Cleared
0
1,082,525
Distance Traveled
988,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,487
772
26
2
0
184,531
0
L
Guan Yu
8,477
771
8
1
0
210,973
0
L
Hades
8,919
811
34
3
0
190,052
0
L
Izanami
8,638
785
25
2
0
179,763
0
L
Nox
9,468
861
35
3
0
222,766
0
W
Ra
10,310
937
56
5
0
236,179
0
W
Nike
9,438
858
7
1
0
264,529
0
W
Ullr
9,136
831
24
2
0
189,730
0
W
Sol
8,447
768
28
3
0
201,825
0
W
Chiron
7,966
724
6
1
0
190,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role