Player Matchup

Cerberus
Cerberus
CrazyBristol94
Cerberus
Level 37
God Stats
139W - 102L
1,471 SR
Queue Stats
246W - 244L
1,337 Elo+
Party 2
Poseidon
Poseidon
Da_Phenom11
Poseidon
Level 86
God Stats
39W - 35L
1,318 SR
Queue Stats
247W - 247L
1,334 Elo+
Party 2
Anhur
Anhur
iSlangHouses
Anhur
Level 116
God Stats
54W - 45L
1,576 SR
Queue Stats
214W - 210L
1,450 Elo+
Party 2
Team Averages
Level 80
1,455 SR
1,374 Elo+

VS

Team Averages
Level 98
1,503 SR
1,577 Elo+
Zhong Kui
Zhong Kui
Blaained
Zhong Kui
Level 118
God Stats
0W - 2L
1,277 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1
Artemis
Artemis
Ghosted JM
Artemis
Level 108
God Stats
2W - 1L
1,733 SR
Queue Stats
11W - 8L
1,616 Elo+
Party 1
Charon
Charon
JunnkHead
Charon
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 3 / 11
9,548
734
3,348
16,090
14,305
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Da_Phenom11
Poseidon
14
4 / 2 / 8
11,111
855
11,219
6,588
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 4
11,637
895
14,616
12,987
4,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blaained
Zhong Kui
12
3 / 3 / 1
9,254
712
9,645
10,537
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Ghosted JM
Artemis
13
1 / 6 / 5
9,519
732
8,306
10,399
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charon
JunnkHead
Charon
12
2 / 3 / 3
9,084
699
7,024
11,465
5,284
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
6
6
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blaained
Zhong Kui
3
3
1
1.17
W
Cerberus
0
3
11
1.83
W
Poseidon
Da_Phenom11
Poseidon
4
2
8
4
L
Artemis
Ghosted JM
Artemis
1
6
5
0.58
L
Charon
JunnkHead
Charon
2
3
3
1.17
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,183
Damage
24,975
35,665
Taken
32,401
21,413
Mitigated
16,855
8,682
Healing
2,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blaained
Zhong Kui
9,645
946
0
2,001
10,537
8,139
0
4,714
5,823
41,143
3,186
W
Cerberus
3,348
36
0
3,622
16,090
14,305
178
7,575
8,515
16,633
91
W
Poseidon
Da_Phenom11
Poseidon
11,219
1,129
0
0
6,588
2,413
972
3,686
2,902
62,530
0
L
Artemis
Ghosted JM
Artemis
8,306
2,854
0
0
10,399
3,432
0
5,963
4,436
0
29,433
L
Charon
JunnkHead
Charon
7,024
435
0
0
11,465
5,284
0
3,918
7,547
19,109
0
W
14,616
10,539
0
5,060
12,987
4,695
1,789
5,352
7,635
0
49,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
27,857
160
Minions Killed
115
0
Camps Cleared
0
725,818
Distance Traveled
639,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,254
712
66
5
0
223,621
0
W
Cerberus
9,548
734
19
1
0
251,762
0
W
Poseidon
11,111
855
73
6
0
245,832
0
L
Artemis
9,519
732
33
3
0
192,166
0
L
Charon
9,084
699
16
1
0
223,764
0
W
Anhur
11,637
895
68
5
0
228,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role