Player Matchup

Arachne
Arachne
Bankgang_Milani
Arachne
Level 29
God Stats
0W - 4L
1,208 SR
Queue Stats
10W - 37L
1,060 Elo+
Party 2
Janus
Janus
Kyzoke
Janus
Level 112
God Stats
31W - 36L
1,472 SR
Queue Stats
1,240W - 1,166L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
MX562X
Jormungandr
Level 7
God Stats
13W - 13L
1,368 SR
Queue Stats
40W - 38L
1,163 Elo+
Party 3
Izanami
Izanami
Thepogmqn
Izanami
Level 43
God Stats
9W - 10L
1,514 SR
Queue Stats
99W - 121L
1,354 Elo+
Party 3
King Arthur
King Arthur
killacam-012
King Arthur
Level 51
God Stats
0W - 3L
1,193 SR
Queue Stats
13W - 44L
1,140 Elo+
Party 2
Team Averages
Level 48
1,351 SR
1,240 Elo+

VS

Team Averages
Level 19
1,557 SR
1,523 Elo+
Merlin
Merlin
AJsFoodMart
Merlin
Level 13
God Stats
9W - 3L
1,876 SR
Queue Stats
16W - 10L
1,487 Elo+
Party 1
Bellona
Bellona
AllmyHero
Bellona
Level 31
God Stats
8W - 12L
1,500 SR
Queue Stats
191W - 201L
1,448 Elo+
Solo
Thanatos
Thanatos
MeMaws
Thanatos
Level 7
God Stats
1W - 1L
1,307 SR
Queue Stats
19W - 16L
1,561 Elo+
Party 1
Cerberus
Cerberus
SoggyAnimal
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,611 Elo+
Party 1
Hachiman
Hachiman
bootlagging
Hachiman
Level 37
God Stats
5W - 2L
1,604 SR
Queue Stats
50W - 51L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,794
479
1,080
9,680
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
Kyzoke
Janus
10
0 / 2 / 0
5,474
547
2,094
4,952
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MX562X
Jormungandr
7
0 / 3 / 0
5,027
503
3,713
8,564
5,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Thepogmqn
Izanami
8
0 / 4 / 0
5,055
506
1,742
6,739
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
killacam-012
King Arthur
7
0 / 1 / 0
4,561
456
2,956
8,065
6,155
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 0 / 2
6,694
669
5,344
3,288
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
AllmyHero
Bellona
11
4 / 0 / 0
6,683
668
6,622
6,124
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MeMaws
Thanatos
12
5 / 0 / 4
7,268
727
3,552
9,656
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SoggyAnimal
Cerberus
9
0 / 0 / 3
5,844
584
2,607
9,245
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
bootlagging
Hachiman
12
4 / 0 / 1
7,189
719
7,001
4,240
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
15
15
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
2
3
W
Bellona
AllmyHero
Bellona
4
0
0
4
L
0
5
0
0
L
Janus
Kyzoke
Janus
0
2
0
0
L
Jormungandr
MX562X
Jormungandr
0
3
0
0
W
Thanatos
MeMaws
Thanatos
5
0
4
7
W
Cerberus
SoggyAnimal
Cerberus
0
0
3
1.5
L
Izanami
Thepogmqn
Izanami
0
4
0
0
W
Hachiman
bootlagging
Hachiman
4
0
1
4.5
L
King Arthur
killacam-012
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,585
Damage
25,126
38,000
Taken
32,553
18,843
Mitigated
17,842
3,788
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,344
422
0
954
3,288
1,214
0
581
2,665
50,318
0
W
Bellona
AllmyHero
Bellona
6,622
1,757
0
2,283
6,124
5,037
0
0
6,124
0
43,301
L
1,080
808
0
500
9,680
3,379
0
0
9,680
0
17,318
L
Janus
Kyzoke
Janus
2,094
52
0
685
4,952
1,618
0
2,372
2,580
37,949
0
L
Jormungandr
MX562X
Jormungandr
3,713
1,182
0
1,139
8,564
5,516
45
1,582
6,982
22,138
0
W
Thanatos
MeMaws
Thanatos
3,552
845
0
11,254
9,656
3,742
444
1,350
8,278
0
48,324
W
Cerberus
SoggyAnimal
Cerberus
2,607
237
0
3,981
9,245
6,265
0
2,687
6,432
22,003
0
L
Izanami
Thepogmqn
Izanami
1,742
1,451
0
846
6,739
2,175
149
1,796
4,943
0
32,281
W
Hachiman
bootlagging
Hachiman
7,001
4,186
0
2,171
4,240
1,584
675
993
3,247
0
57,810
L
King Arthur
killacam-012
King Arthur
2,956
287
129
489
8,065
6,155
0
2,201
5,864
0
18,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
33,678
233
Minions Killed
385
0
Camps Cleared
0
1,085,744
Distance Traveled
1,096,294
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,694
669
97
10
0
209,852
0
W
Bellona
6,683
668
66
7
0
208,434
0
L
Arachne
4,794
479
31
3
0
213,139
0
L
Janus
5,474
547
83
8
0
235,865
2
L
Jormungandr
5,027
503
32
3
0
204,096
0
W
Thanatos
7,268
727
78
8
0
256,091
0
W
Cerberus
5,844
584
42
4
0
223,636
0
L
Izanami
5,055
506
58
6
0
196,109
0
W
Hachiman
7,189
719
102
10
0
198,281
0
L
King Arthur
4,561
456
29
3
0
236,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role