Player Matchup

Kukulkan
Kukulkan
SansiBelle
Kukulkan
Level 125
God Stats
1W - 2L
1,421 SR
Queue Stats
69W - 70L
1,528 Elo+
Party 1
Rama
Rama
Sartan029
Rama
Level 49
God Stats
1W - 1L
1,294 SR
Queue Stats
16W - 21L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Spootyone
Nu Wa
Level 141
God Stats
1W - 1L
1,202 SR
Queue Stats
62W - 55L
1,511 Elo+
Party 1
Cerberus
Cerberus
TheGoblinPopper
Cerberus
Level 106
God Stats
5W - 1L
1,721 SR
Queue Stats
73W - 68L
1,533 Elo+
Party 1
Neith
Neith
Urrk
Neith
Level 158
God Stats
2W - 0L
1,681 SR
Queue Stats
98W - 108L
1,498 Elo+
Party 1
Team Averages
Level 116
1,464 SR
1,512 Elo+

VS

Team Averages
Level 127
1,556 SR
1,477 Elo+
Cthulhu
Cthulhu
AlsoUpi
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 189L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
BIJUShukaku
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Set
Set
Yluisv
Set
Level 147
God Stats
5W - 5L
1,389 SR
Queue Stats
1,013W - 1,039L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
pandamonium193
Zhong Kui
Level 122
God Stats
7W - 6L
1,619 SR
Queue Stats
215W - 216L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
pedro44
Kumbhakarna
Level 142
God Stats
14W - 5L
1,770 SR
Queue Stats
343W - 312L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SansiBelle
Kukulkan
18
8 / 3 / 14
10,452
1,045
14,541
6,781
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
11
1 / 6 / 3
7,426
743
3,747
9,357
3,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Spootyone
Nu Wa
16
5 / 2 / 16
9,530
953
16,640
9,412
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
5 / 4 / 16
10,470
1,047
8,495
14,038
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Urrk
Neith
15
7 / 3 / 11
9,630
963
16,412
9,152
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlsoUpi
Cthulhu
12
3 / 6 / 6
7,373
737
8,651
15,850
8,810
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
14
1 / 6 / 9
7,480
748
7,335
12,225
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Yluisv
Set
15
5 / 5 / 7
8,634
863
7,754
12,502
7,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
pandamonium193
Zhong Kui
13
2 / 5 / 7
7,498
750
8,335
11,105
9,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
pedro44
Kumbhakarna
15
3 / 5 / 11
8,810
881
4,244
19,343
22,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
26
Kills
14
18
Deaths
27
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlsoUpi
Cthulhu
3
6
6
1
L
Hou Yi
1
6
9
0.92
W
Kukulkan
SansiBelle
Kukulkan
8
3
14
5
W
Rama
1
6
3
0.42
W
Nu Wa
Spootyone
Nu Wa
5
2
16
6.5
W
Cerberus
5
4
16
3.25
W
Neith
Urrk
Neith
7
3
11
4.17
L
Set
Yluisv
Set
5
5
7
1.7
L
Zhong Kui
pandamonium193
Zhong Kui
2
5
7
1.1
L
Kumbhakarna
pedro44
Kumbhakarna
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
36,319
48,740
Taken
71,025
32,354
Mitigated
52,755
10,566
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlsoUpi
Cthulhu
8,651
97
561
2,570
15,850
8,810
108
9,610
6,240
17,136
0
L
Hou Yi
7,335
1,644
0
567
12,225
5,148
409
7,571
4,654
0
23,797
W
Kukulkan
SansiBelle
Kukulkan
14,541
2,394
1,158
924
6,781
3,274
187
2,772
4,009
35,911
0
W
Rama
3,747
2,518
175
35
9,357
3,673
1,262
5,236
4,121
0
6,519
W
Nu Wa
Spootyone
Nu Wa
16,640
5,540
382
1,051
9,412
3,988
1,355
3,891
5,521
29,405
0
W
Cerberus
8,495
147
728
3,561
14,038
17,452
419
5,482
8,556
12,424
269
W
Neith
Urrk
Neith
16,412
4,719
490
2,062
9,152
3,967
1,480
3,849
5,303
0
25,434
L
Set
Yluisv
Set
7,754
1,987
1,182
2,285
12,502
7,152
0
6,828
5,674
0
23,193
L
Zhong Kui
pandamonium193
Zhong Kui
8,335
86
1,118
2,538
11,105
9,624
0
6,620
4,485
18,421
0
L
Kumbhakarna
pedro44
Kumbhakarna
4,244
360
2,289
2,218
19,343
22,021
0
8,778
10,565
9,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
39,795
131
Minions Killed
109
0
Camps Cleared
0
874,546
Distance Traveled
842,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,373
737
16
2
0
184,820
0
L
Hou Yi
7,480
748
34
3
0
157,056
0
W
Kukulkan
10,452
1,045
56
6
0
180,464
0
W
Rama
7,426
743
10
1
0
164,694
0
W
Nu Wa
9,530
953
25
3
0
165,280
0
W
Cerberus
10,470
1,047
10
1
0
190,080
1
W
Neith
9,630
963
30
3
0
174,028
0
L
Set
8,634
863
29
3
0
173,389
0
L
Zhong Kui
7,498
750
25
3
0
162,423
0
L
Kumbhakarna
8,810
881
5
1
0
165,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role