Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CorradoTheGreat
Horus
Level 122
God Stats
9W - 5L
1,689 SR
Queue Stats
48W - 37L
1,671 Elo+
Party 1
Anhur
Anhur
SchizoFrits
Anhur
Level 127
God Stats
12W - 4L
1,926 SR
Queue Stats
71W - 41L
1,770 Elo+
Party 1
Team Averages
Level 132
1,705 SR
1,647 Elo+

VS

Team Averages
Level 147
1,518 SR
1,531 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dolo_DatPressure
Baron Samedi
Level 124
God Stats
3W - 2L
1,551 SR
Queue Stats
90W - 91L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Flux55
Sylvanus
Level 159
God Stats
3W - 3L
1,503 SR
Queue Stats
80W - 87L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
3 / 1 / 4
6,631
947
5,135
5,426
4,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 5
5,763
823
3,253
5,945
4,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
4 / 0 / 3
6,616
945
6,166
5,670
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 4 / 1
5,508
787
6,557
7,491
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Dolo_DatPressure
Baron Samedi
6
1 / 1 / 0
4,973
710
1,911
2,269
848
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Flux55
Sylvanus
8
0 / 3 / 2
5,307
758
2,905
8,492
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
2
2
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
4
5
L
Bastet
 
Bastet
1
4
1
0.38
W
1
1
5
3.5
L
Baron Samedi
Dolo_DatPressure
Baron Samedi
1
1
0
1
L
Sylvanus
Flux55
Sylvanus
0
3
2
0.33
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
11,373
17,041
Taken
18,252
11,547
Mitigated
8,072
8,186
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,135
628
0
2,014
5,426
4,920
838
1,762
3,664
26,258
0
L
Bastet
 
Bastet
6,557
1,029
0
1,011
7,491
1,978
0
2,484
4,895
0
17,055
W
3,253
1,563
1,443
2,366
5,945
4,632
552
1,717
4,228
0
9,885
L
Baron Samedi
Dolo_DatPressure
Baron Samedi
1,911
108
362
408
2,269
848
58
464
1,767
8,107
0
L
Sylvanus
Flux55
Sylvanus
2,905
1,052
785
2,589
8,492
5,246
0
2,654
5,565
12,627
0
W
6,166
4,253
0
2,363
5,670
1,995
0
1,435
4,235
0
21,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,010
Gold Earned
15,788
100
Minions Killed
49
0
Camps Cleared
0
358,287
Distance Traveled
302,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,631
947
48
7
0
114,023
0
L
Bastet
5,508
787
19
3
0
137,584
0
W
Horus
5,763
823
11
2
0
127,743
0
L
Baron Samedi
4,973
710
9
1
0
58,422
0
L
Sylvanus
5,307
758
21
3
0
106,786
0
W
Anhur
6,616
945
41
6
0
116,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role