Player Matchup

Thanatos
Thanatos
Birsan27
Thanatos
Level 109
God Stats
198W - 207L
1,457 SR
Queue Stats
597W - 590L
1,378 Elo+
Solo
Hel
Hel
PickleRyick
Hel
Level 106
God Stats
14W - 9L
1,655 SR
Queue Stats
155W - 179L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
RETRO_WAVEDCHIC
Zhong Kui
Level 88
God Stats
3W - 0L
1,830 SR
Queue Stats
280W - 315L
1,332 Elo+
Party 1
Anubis
Anubis
Ripa-Moramee-
Anubis
Level 65
God Stats
32W - 27L
1,456 SR
Queue Stats
315W - 348L
1,354 Elo+
Party 1
Ymir
Ymir
XBMHX
Ymir
Level 69
God Stats
161W - 139L
1,522 SR
Queue Stats
163W - 142L
1,426 Elo+
Solo
Team Averages
Level 87
1,584 SR
1,366 Elo+

VS

Team Averages
Level 71
1,364 SR
1,420 Elo+
Achilles
Achilles
Chich3
Achilles
Level 66
God Stats
10W - 8L
1,129 SR
Queue Stats
23W - 25L
1,335 Elo+
Solo
Geb
Geb
Immort_Draconis
Geb
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 194L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
TouchSomeGrass00
Zhong Kui
Level 101
God Stats
8W - 14L
1,544 SR
Queue Stats
273W - 290L
1,439 Elo+
Solo
Chronos
Chronos
Zeromuramasa106
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 110L
1,481 Elo+
Solo
Fenrir
Fenrir
ZzShiroYasha
Fenrir
Level 68
God Stats
2W - 8L
1,148 SR
Queue Stats
370W - 365L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Birsan27
Thanatos
13
5 / 3 / 4
8,215
548
7,076
13,474
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 2 / 10
9,151
610
10,262
13,760
6,725
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
RETRO_WAVEDCHIC
Zhong Kui
13
2 / 4 / 8
7,986
532
8,952
13,686
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 6 / 5
8,953
597
17,986
10,700
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
XBMHX
Ymir
13
6 / 0 / 7
8,607
574
4,957
13,130
12,595
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chich3
Achilles
12
3 / 4 / 6
7,121
475
9,295
13,359
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 10 / 7
6,872
458
6,407
17,659
11,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
13
6 / 7 / 2
8,155
544
14,912
14,909
9,795
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 1 / 0
4,451
297
432
753
113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
5 / 7 / 3
7,417
494
10,246
17,648
7,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
29
Kills
15
15
Deaths
29
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Birsan27
Thanatos
5
3
4
2.33
L
Achilles
Chich3
Achilles
3
4
6
1.5
L
1
10
7
0.45
W
7
2
10
6
W
Zhong Kui
RETRO_WAVEDCHIC
Zhong Kui
2
4
8
1.5
W
9
6
5
1.92
L
Zhong Kui
6
7
2
1
W
Ymir
XBMHX
Ymir
6
0
7
9.5
L
0
1
0
0
L
Fenrir
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
41,292
64,750
Taken
64,328
39,287
Mitigated
36,019
26,652
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Birsan27
Thanatos
7,076
1,785
0
6,616
13,474
5,287
617
5,017
8,323
0
43,857
L
Achilles
Chich3
Achilles
9,295
1,822
192
4,395
13,359
7,268
0
8,027
5,332
0
35,985
L
6,407
954
0
2,022
17,659
11,625
0
13,934
3,725
17,761
0
W
10,262
763
3,536
7,861
13,760
6,725
801
5,163
8,048
51,154
0
W
Zhong Kui
RETRO_WAVEDCHIC
Zhong Kui
8,952
1,615
0
4,529
13,686
9,838
545
5,316
8,323
60,546
0
W
17,986
618
0
2,948
10,700
4,842
1,518
2,374
8,236
53,764
0
L
Zhong Kui
14,912
1,800
0
3,311
14,909
9,795
0
9,028
5,881
45,099
0
W
Ymir
XBMHX
Ymir
4,957
1,190
0
1,162
13,130
12,595
909
3,841
8,990
33,526
0
L
432
304
0
11
753
113
0
644
109
2,679
0
L
Fenrir
10,246
4,273
0
3,415
17,648
7,218
0
10,524
7,124
0
48,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,912
Gold Earned
34,016
343
Minions Killed
190
0
Camps Cleared
0
1,341,386
Distance Traveled
1,184,847
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,215
548
55
4
0
289,642
4
L
Achilles
7,121
475
48
3
0
324,901
0
L
Geb
6,872
458
9
1
0
292,085
0
W
Hel
9,151
610
72
5
0
264,096
0
W
Zhong Kui
7,986
532
96
6
0
273,809
3
W
Anubis
8,953
597
66
4
0
240,752
2
L
Zhong Kui
8,155
544
56
4
0
233,001
0
W
Ymir
8,607
574
54
4
0
273,087
2
L
Chronos
4,451
297
9
1
0
26,035
0
L
Fenrir
7,417
494
68
5
0
308,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role