Player Matchup

Ganesha
Ganesha
CarryJerry
Ganesha
Level 29
God Stats
7W - 4L
1,706 SR
Queue Stats
39W - 44L
1,347 Elo+
Party 4
Hercules
Hercules
MrAngel
Hercules
Level 127
God Stats
5W - 3L
1,536 SR
Queue Stats
80W - 90L
1,474 Elo+
Party 3
Scylla
Scylla
Tethrus
Scylla
Level 24
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 10L
989 Elo+
Party 4
Cabrakan
Cabrakan
hectheheathen
Cabrakan
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 3
Hachiman
Hachiman
lowksta714_
Hachiman
Level 48
God Stats
11W - 14L
1,420 SR
Queue Stats
51W - 64L
1,333 Elo+
Party 4
Team Averages
Level 59
1,484 SR
1,320 Elo+

VS

Team Averages
Level 89
1,581 SR
1,387 Elo+
Bakasura
Bakasura
ACEMANIX
Bakasura
Level 88
God Stats
4W - 4L
1,496 SR
Queue Stats
273W - 274L
1,349 Elo+
Party 2
Pele
Pele
CrimZenCATI
Pele
Level 127
God Stats
15W - 11L
1,552 SR
Queue Stats
452W - 427L
1,387 Elo+
Party 1
Medusa
Medusa
DarT-606
Medusa
Level 108
God Stats
15W - 8L
1,648 SR
Queue Stats
105W - 123L
1,433 Elo+
Solo
Yemoja
Yemoja
LordSlaughter42
Yemoja
Level 62
God Stats
35W - 40L
1,490 SR
Queue Stats
208W - 220L
1,335 Elo+
Party 2
Baron Samedi
Baron Samedi
ZoroCATI
Baron Samedi
Level 59
God Stats
2W - 0L
1,720 SR
Queue Stats
110W - 113L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarryJerry
Ganesha
9
1 / 2 / 2
6,152
513
2,165
11,241
6,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
MrAngel
Hercules
10
1 / 5 / 0
5,787
482
3,980
13,073
6,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Tethrus
Scylla
8
0 / 4 / 3
5,357
446
3,706
8,076
2,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
hectheheathen
Cabrakan
10
3 / 3 / 0
6,446
537
7,685
13,108
10,313
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
lowksta714_
Hachiman
10
1 / 2 / 0
5,961
497
3,260
8,137
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACEMANIX
Bakasura
12
4 / 3 / 0
7,539
628
6,040
10,141
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 4
7,299
608
5,822
11,085
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
DarT-606
Medusa
11
3 / 0 / 2
6,854
571
8,531
7,110
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 1 / 3
6,391
533
3,025
4,163
2,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baron Samedi
ZoroCATI
Baron Samedi
12
5 / 1 / 4
7,756
646
10,193
6,757
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
16
16
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ACEMANIX
Bakasura
4
3
0
1.33
L
Ganesha
CarryJerry
Ganesha
1
2
2
1
W
3
1
4
5
W
Medusa
DarT-606
Medusa
3
0
2
4
W
1
1
3
2.5
L
Hercules
MrAngel
Hercules
1
5
0
0.2
L
Scylla
Tethrus
Scylla
0
4
3
0.38
W
Baron Samedi
ZoroCATI
Baron Samedi
5
1
4
7
L
Cabrakan
hectheheathen
Cabrakan
3
3
0
1
L
Hachiman
lowksta714_
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
33,611
53,635
Taken
39,256
28,422
Mitigated
16,505
14,716
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ACEMANIX
Bakasura
6,040
4,348
0
3,966
10,141
4,229
238
6,585
3,556
0
30,293
L
Ganesha
CarryJerry
Ganesha
2,165
344
1,240
2,616
11,241
6,432
0
1,776
9,465
16,385
0
W
5,822
2,150
0
3,434
11,085
4,280
0
2,268
8,817
0
63,721
W
Medusa
DarT-606
Medusa
8,531
3,852
0
1,682
7,110
2,561
957
995
6,115
0
51,954
W
3,025
720
2,421
710
4,163
2,326
392
2,219
1,944
14,285
0
L
Hercules
MrAngel
Hercules
3,980
486
0
2,527
13,073
6,346
0
7,352
5,721
0
38,858
L
Scylla
Tethrus
Scylla
3,706
921
0
1,116
8,076
2,449
0
2,515
5,561
22,748
0
W
Baron Samedi
ZoroCATI
Baron Samedi
10,193
1,199
565
2,552
6,757
3,109
566
1,489
5,268
47,940
0
L
Cabrakan
hectheheathen
Cabrakan
7,685
1,233
0
4,661
13,108
10,313
0
1,035
10,928
38,376
0
L
Hachiman
lowksta714_
Hachiman
3,260
1,856
0
2,556
8,137
2,882
0
540
7,597
0
36,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
35,839
245
Minions Killed
315
0
Camps Cleared
0
1,118,292
Distance Traveled
1,181,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,539
628
70
6
0
240,439
1
L
Ganesha
6,152
513
8
1
0
244,077
0
W
Pele
7,299
608
81
7
0
281,791
0
W
Medusa
6,854
571
69
6
0
216,409
2
W
Yemoja
6,391
533
19
2
0
218,843
2
L
Hercules
5,787
482
63
5
0
233,497
1
L
Scylla
5,357
446
37
3
0
231,320
0
W
Baron Samedi
7,756
646
76
6
0
223,725
0
L
Cabrakan
6,446
537
65
5
0
199,793
5
L
Hachiman
5,961
497
72
6
0
209,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role