Player Matchup

Hercules
Hercules
Asbestosmufn
Hercules
Level 83
God Stats
0W - 2L
1,493 SR
Queue Stats
19W - 32L
1,335 Elo+
Party 1
Hel
Hel
Destroyer2065
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
ElPapi5656
Hou Yi
Level 99
God Stats
1W - 2L
1,270 SR
Queue Stats
22W - 25L
1,436 Elo+
Solo
Xbalanque
Xbalanque
MegaSunnyLand
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,361 Elo+
Party 1
Thanatos
Thanatos
RxSxLegacy
Thanatos
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 57L
1,568 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,453 Elo+

VS

Team Averages
Level 79
1,567 SR
1,499 Elo+
Maui
Maui
 
Maui
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Thethinghere
Lancelot
Level 64
God Stats
6W - 2L
1,327 SR
Queue Stats
426W - 409L
1,500 Elo+
Solo
Aphrodite
Aphrodite
UnFalse_Deity
Aphrodite
Level 63
God Stats
4W - 1L
1,784 SR
Queue Stats
437W - 417L
1,524 Elo+
Solo
Odin
Odin
iJxzzy
Odin
Level 92
God Stats
8W - 1L
1,726 SR
Queue Stats
127W - 136L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asbestosmufn
Hercules
15
3 / 2 / 6
8,169
681
7,387
17,092
16,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
1 / 4 / 7
7,926
661
10,210
10,537
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ElPapi5656
Hou Yi
15
2 / 4 / 8
8,498
708
12,790
10,932
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Xbalanque
MegaSunnyLand
Xbalanque
14
2 / 4 / 7
8,352
696
7,049
9,683
3,745
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
RxSxLegacy
Thanatos
12
2 / 7 / 3
7,588
632
7,313
11,564
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
17
4 / 2 / 16
10,200
850
8,531
15,437
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nox
 
Nox
17
5 / 2 / 12
10,175
848
10,467
6,536
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
Thethinghere
Lancelot
15
3 / 5 / 15
9,192
766
16,865
14,210
9,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
UnFalse_Deity
Aphrodite
16
2 / 1 / 15
10,266
856
9,356
12,726
20,368
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
iJxzzy
Odin
17
7 / 1 / 12
10,092
841
7,308
13,774
18,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
10
Kills
21
21
Deaths
11
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
2
16
6
W
Nox
 
Nox
5
2
12
5.5
L
Hercules
Asbestosmufn
Hercules
3
2
6
3
L
1
4
7
1.13
L
Hou Yi
ElPapi5656
Hou Yi
2
4
8
1.5
L
Xbalanque
MegaSunnyLand
Xbalanque
2
4
7
1.38
L
Thanatos
RxSxLegacy
Thanatos
2
7
3
0.5
W
Lancelot
Thethinghere
Lancelot
3
5
15
2.1
W
Aphrodite
UnFalse_Deity
Aphrodite
2
1
15
9.5
W
Odin
iJxzzy
Odin
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
52,527
59,808
Taken
62,683
34,785
Mitigated
74,305
23,799
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,531
1,733
811
1,909
15,437
21,297
799
3,899
11,538
14,587
0
W
Nox
 
Nox
10,467
420
590
214
6,536
4,646
2,333
514
6,022
30,819
0
L
Hercules
Asbestosmufn
Hercules
7,387
1,834
1,476
7,668
17,092
16,232
0
7,109
9,983
0
11,329
L
10,210
714
6,803
2,950
10,537
5,211
0
4,966
5,571
22,505
0
L
Hou Yi
ElPapi5656
Hou Yi
12,790
4,080
876
1,326
10,932
5,013
64
4,974
5,958
0
28,460
L
Xbalanque
MegaSunnyLand
Xbalanque
7,049
3,583
0
0
9,683
3,745
0
6,713
2,970
0
16,410
L
Thanatos
RxSxLegacy
Thanatos
7,313
880
117
2,583
11,564
4,584
0
4,592
6,972
0
11,369
W
Lancelot
Thethinghere
Lancelot
16,865
3,165
546
1,517
14,210
9,210
3,308
1,976
12,234
0
23,896
W
Aphrodite
UnFalse_Deity
Aphrodite
9,356
1,430
8,233
7,315
12,726
20,368
1,023
2,433
10,293
21,185
0
W
Odin
iJxzzy
Odin
7,308
967
2,731
2,669
13,774
18,784
956
1,388
12,386
0
12,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
49,925
103
Minions Killed
116
0
Camps Cleared
0
1,010,229
Distance Traveled
1,144,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,200
850
14
1
0
221,102
0
W
Nox
10,175
848
62
5
0
215,159
0
L
Hercules
8,169
681
7
1
0
243,814
0
L
Hel
7,926
661
24
2
0
195,371
0
L
Hou Yi
8,498
708
42
4
0
184,448
0
L
Xbalanque
8,352
696
23
2
0
180,324
0
L
Thanatos
7,588
632
7
1
0
206,272
0
W
Lancelot
9,192
766
8
1
0
246,925
0
W
Aphrodite
10,266
856
23
2
0
231,770
0
W
Odin
10,092
841
9
1
0
229,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role