Player Matchup

Da Ji
Da Ji
HavokSurreal
Da Ji
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 71L
1,667 Elo+
Party 1
Geb
Geb
HeyHelix
Geb
Level 132
God Stats
2W - 1L
1,724 SR
Queue Stats
336W - 319L
1,519 Elo+
Party 2
Maui
Maui
REBELSSTIFFY
Maui
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 146L
1,541 Elo+
Party 1
Vulcan
Vulcan
ToastedHamMan
Vulcan
Level 119
God Stats
5W - 3L
1,584 SR
Queue Stats
166W - 152L
1,519 Elo+
Party 2
Raijin
Raijin
WolverineXx
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,551 Elo+
Party 1
Team Averages
Level 105
1,562 SR
1,559 Elo+

VS

Team Averages
Level 62
1,500 SR
1,514 Elo+
Persephone
Persephone
Dippus
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,432 Elo+
Party 3
Da Ji
Da Ji
Fyrox-09
Da Ji
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,721 Elo+
Solo
Hun Batz
Hun Batz
MbILagged
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,417 Elo+
Party 3
He Bo
He Bo
VitalMoss
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kali
Kali
XRC_MACHO-_TURBO
Kali
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 14
10,906
909
17,187
11,004
8,363
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 27
11,349
946
9,912
16,676
18,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 28
10,018
835
5,042
15,432
23,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 0 / 21
11,638
970
24,044
8,260
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Raijin
17
11 / 3 / 18
11,507
959
13,252
11,678
5,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dippus
Persephone
15
2 / 7 / 7
9,303
775
8,710
12,416
4,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Fyrox-09
Da Ji
14
1 / 8 / 10
8,483
707
7,179
14,993
7,952
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MbILagged
Hun Batz
17
6 / 6 / 6
10,328
861
14,438
16,112
15,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
VitalMoss
He Bo
11
0 / 11 / 3
7,263
605
7,060
14,076
4,563
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 6
9,913
826
7,181
17,913
7,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
45
39
Kills
13
13
Deaths
39
108
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dippus
Persephone
2
7
7
0.79
L
Da Ji
Fyrox-09
Da Ji
1
8
10
0.75
W
13
4
14
5
W
5
2
27
9.25
L
Hun Batz
MbILagged
Hun Batz
6
6
6
1.5
W
2
4
28
4
W
8
0
21
18.5
L
He Bo
VitalMoss
He Bo
0
11
3
0.14
W
Raijin
11
3
18
6.67
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,437
Damage
44,568
63,050
Taken
75,510
60,568
Mitigated
40,449
16,573
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dippus
Persephone
8,710
1,447
0
1,608
12,416
4,663
0
7,208
5,004
21,297
0
L
Da Ji
Fyrox-09
Da Ji
7,179
799
346
1,375
14,993
7,952
0
9,290
5,479
0
14,805
W
17,187
6,503
612
900
11,004
8,363
1,870
2,682
8,322
0
24,258
W
9,912
1,451
2,557
3,923
16,676
18,232
792
3,773
12,903
17,513
0
L
Hun Batz
MbILagged
Hun Batz
14,438
1,381
900
1,999
16,112
15,395
0
11,897
4,071
0
29,584
W
5,042
872
924
1,418
15,432
23,304
850
4,122
11,310
7,506
0
W
24,044
11,071
577
1,439
8,260
4,874
2,760
2,364
5,896
54,428
0
L
He Bo
VitalMoss
He Bo
7,060
704
0
612
14,076
4,563
0
9,657
4,299
13,699
0
W
Raijin
13,252
2,115
1,442
2,781
11,678
5,795
2,537
2,829
8,849
24,639
0
L
7,181
2,141
720
5,785
17,913
7,876
0
13,328
4,387
0
18,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
45,290
114
Minions Killed
115
0
Camps Cleared
0
1,114,956
Distance Traveled
889,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,303
775
26
2
0
176,513
0
L
Da Ji
8,483
707
11
1
0
173,684
0
W
Da Ji
10,906
909
11
1
0
196,616
0
W
Geb
11,349
946
11
1
0
244,438
0
L
Hun Batz
10,328
861
41
3
0
200,257
0
W
Maui
10,018
835
7
1
0
192,115
0
W
Vulcan
11,638
970
49
4
0
267,064
0
L
He Bo
7,263
605
16
1
0
150,388
0
W
Raijin
11,507
959
36
3
0
214,723
0
L
Kali
9,913
826
21
2
0
188,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role