Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
LAJVE
Tiamat
Level 92
God Stats
12W - 22L
1,405 SR
Queue Stats
359W - 367L
1,397 Elo+
Party 1
Ymir
Ymir
SloPokeMcT0k
Ymir
Level 159
God Stats
3W - 11L
1,476 SR
Queue Stats
744W - 771L
1,476 Elo+
Solo
Team Averages
Level 119
1,460 SR
1,458 Elo+

VS

Team Averages
Level 106
1,498 SR
1,465 Elo+
Achilles
Achilles
devonbb907
Achilles
Level 89
God Stats
2W - 5L
1,267 SR
Queue Stats
9W - 18L
1,375 Elo+
Solo
Arachne
Arachne
lutungo
Arachne
Level 83
God Stats
8W - 1L
1,784 SR
Queue Stats
24W - 20L
1,524 Elo+
Solo
Sol
Sol
schroeder916
Sol
Level 145
God Stats
2W - 3L
1,444 SR
Queue Stats
80W - 85L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
7,450
677
4,089
4,318
1,677
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
LAJVE
Tiamat
11
1 / 0 / 0
8,346
759
6,462
4,354
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
7,182
653
990
5,216
3,164
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
devonbb907
Achilles
11
1 / 0 / 2
8,263
751
2,799
6,067
3,763
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arachne
lutungo
Arachne
12
2 / 1 / 1
8,825
802
3,113
4,352
2,033
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 3
8,502
773
5,053
8,452
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
L
Tiamat
LAJVE
Tiamat
1
0
0
1
L
0
2
1
0.25
W
Achilles
devonbb907
Achilles
1
0
2
2
W
Arachne
lutungo
Arachne
2
1
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
10,965
13,888
Taken
18,871
7,137
Mitigated
8,633
1,049
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,089
573
0
258
4,318
1,677
0
1,306
3,012
0
22,234
L
Tiamat
LAJVE
Tiamat
6,462
306
0
791
4,354
2,296
0
2,028
2,326
38,738
0
L
990
191
0
0
5,216
3,164
0
2,042
3,174
3,892
0
W
Achilles
devonbb907
Achilles
2,799
363
0
928
6,067
3,763
213
2,661
2,981
0
19,966
W
Arachne
lutungo
Arachne
3,113
2,862
131
1,283
4,352
2,033
300
1,092
3,128
0
22,879
W
5,053
1,647
0
4,075
8,452
2,837
2,479
3,027
5,091
52,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,978
Gold Earned
25,590
101
Minions Killed
135
0
Camps Cleared
0
512,303
Distance Traveled
664,037
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,450
677
32
3
0
166,151
0
L
Tiamat
8,346
759
63
6
0
191,747
3
L
Ymir
7,182
653
6
1
0
154,405
0
W
Achilles
8,263
751
22
2
0
243,276
0
W
Arachne
8,825
802
32
3
0
218,890
1
W
Sol
8,502
773
81
7
0
201,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role