Player Matchup

Raijin
Raijin
BioHazard0usMuf
Raijin
Level 116
God Stats
3W - 1L
1,425 SR
Queue Stats
22W - 19L
1,514 Elo+
Solo
Anubis
Anubis
Cobalt Skeleton
Anubis
Level 115
God Stats
65W - 45L
1,673 SR
Queue Stats
167W - 165L
1,517 Elo+
Solo
Arachne
Arachne
DumperThumper
Arachne
Level 138
God Stats
23W - 8L
1,810 SR
Queue Stats
36W - 34L
1,460 Elo+
Party 1
Charon
Charon
Shepherd5962
Charon
Level 156
God Stats
1W - 4L
1,205 SR
Queue Stats
579W - 564L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
lVlrDirtyDan
Erlang Shen
Level 122
God Stats
2W - 1L
1,410 SR
Queue Stats
119W - 103L
1,565 Elo+
Party 1
Team Averages
Level 129
1,504 SR
1,496 Elo+

VS

Team Averages
Level 133
1,599 SR
1,485 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HandyDragoon797
Kukulkan
Level 111
God Stats
7W - 4L
1,632 SR
Queue Stats
188W - 186L
1,456 Elo+
Solo
Chronos
Chronos
YayaDime
Chronos
Level 148
God Stats
6W - 2L
1,640 SR
Queue Stats
227W - 206L
1,471 Elo+
Solo
Arachne
Arachne
foxlvstrng777
Arachne
Level 123
God Stats
10W - 6L
1,600 SR
Queue Stats
112W - 108L
1,461 Elo+
Solo
Nu Wa
Nu Wa
zooXgang
Nu Wa
Level 154
God Stats
32W - 25L
1,623 SR
Queue Stats
221W - 220L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,661
511
5,473
9,998
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 1
9,394
626
8,429
8,296
4,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
16
9 / 2 / 1
9,577
638
18,782
15,744
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
11
0 / 1 / 5
7,399
493
2,742
9,914
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
lVlrDirtyDan
Erlang Shen
15
5 / 1 / 4
8,925
595
5,627
10,913
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 6 / 1
7,407
494
6,604
15,796
11,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
13
2 / 6 / 3
7,879
525
9,563
9,959
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
YayaDime
Chronos
8
1 / 2 / 1
5,982
399
1,874
4,919
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
5 / 7 / 1
7,823
522
9,394
17,009
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
zooXgang
Nu Wa
13
0 / 1 / 1
7,856
524
3,058
5,628
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
8
9
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
6
1
0.08
W
3
4
4
1.25
W
5
1
1
5.5
W
Arachne
9
2
1
4.75
L
Kukulkan
2
6
3
0.58
W
Charon
0
1
5
2.5
L
Chronos
YayaDime
Chronos
1
2
1
0.75
L
Arachne
5
7
1
0.79
W
Erlang Shen
lVlrDirtyDan
Erlang Shen
5
1
4
7
L
Nu Wa
zooXgang
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
30,493
54,865
Taken
53,311
29,149
Mitigated
24,839
21,567
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,604
715
0
1,984
15,796
11,648
0
0
15,796
54,694
53
W
5,473
664
0
500
9,998
4,215
308
3,780
6,052
57,525
0
W
8,429
552
0
5,275
8,296
4,178
893
1,891
6,315
99,594
0
W
Arachne
18,782
14,798
0
9,066
15,744
6,929
191
7,706
7,470
0
71,586
L
Kukulkan
9,563
654
0
695
9,959
3,745
0
5,083
4,876
48,019
0
W
Charon
2,742
475
181
3,243
9,914
8,402
1,065
4,045
5,635
24,364
0
L
Chronos
YayaDime
Chronos
1,874
848
0
940
4,919
1,582
0
3,524
1,395
19,141
0
L
Arachne
9,394
7,397
0
2,272
17,009
6,288
0
4,700
12,309
0
39,175
W
Erlang Shen
lVlrDirtyDan
Erlang Shen
5,627
3,645
0
3,302
10,913
5,425
0
2,419
8,347
0
75,059
L
Nu Wa
zooXgang
Nu Wa
3,058
149
0
897
5,628
1,576
26
3,337
2,291
67,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
36,947
503
Minions Killed
405
0
Camps Cleared
0
1,381,527
Distance Traveled
1,241,031
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,407
494
113
8
0
266,647
2
W
Raijin
7,661
511
104
7
0
243,609
0
W
Anubis
9,394
626
172
11
0
280,060
0
W
Arachne
9,577
638
105
7
0
285,514
0
L
Kukulkan
7,879
525
86
6
0
260,716
4
W
Charon
7,399
493
25
2
0
294,114
0
L
Chronos
5,982
399
36
2
0
168,502
0
L
Arachne
7,823
522
49
3
0
294,514
0
W
Erlang Shen
8,925
595
97
6
0
278,230
0
L
Nu Wa
7,856
524
121
8
0
250,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role