Player Matchup

Shiva
Shiva
AsurasBabyMomma
Shiva
Level 33
God Stats
21W - 14L
1,682 SR
Queue Stats
78W - 66L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
KnotZuko
Danzaburou
Level 29
God Stats
2W - 2L
1,405 SR
Queue Stats
59W - 59L
1,438 Elo+
Party 1
Janus
Janus
Yuckus
Janus
Level 68
God Stats
2W - 3L
1,684 SR
Queue Stats
128W - 123L
1,523 Elo+
Party 1
Team Averages
Level 43
1,590 SR
1,486 Elo+

VS

Team Averages
Level 56
1,651 SR
1,419 Elo+
Ymir
Ymir
DaSammieDoo
Ymir
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 19L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
calkix
Cernunnos
Level 39
God Stats
8W - 7L
1,771 SR
Queue Stats
194W - 239L
1,366 Elo+
Solo
Ix Chel
Ix Chel
docmaan
Ix Chel
Level 63
God Stats
11W - 3L
1,683 SR
Queue Stats
49W - 29L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 6
8,463
846
7,168
8,523
7,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
KnotZuko
Danzaburou
10
2 / 1 / 8
7,551
755
4,838
6,657
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Yuckus
Janus
11
6 / 1 / 5
8,634
863
10,361
6,321
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,138
714
3,161
9,976
7,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
calkix
Cernunnos
9
0 / 3 / 1
6,599
660
2,707
7,346
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
docmaan
Ix Chel
10
1 / 6 / 0
7,384
738
6,409
7,971
2,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
1
4
1
0.38
W
Danzaburou
KnotZuko
Danzaburou
2
1
8
6
W
Janus
Yuckus
Janus
6
1
5
8.5
L
Cernunnos
calkix
Cernunnos
0
3
1
0.17
L
Ix Chel
docmaan
Ix Chel
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
12,277
21,501
Taken
25,293
12,395
Mitigated
12,483
5,815
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,168
964
110
1,474
8,523
7,329
354
3,368
5,155
193
18,544
L
3,161
623
87
337
9,976
7,346
0
3,062
6,494
8,891
0
W
Danzaburou
KnotZuko
Danzaburou
4,838
1,350
0
2,601
6,657
2,575
0
2,715
3,942
24
16,685
W
Janus
Yuckus
Janus
10,361
605
0
1,630
6,321
2,491
355
4,174
2,147
37,235
0
L
Cernunnos
calkix
Cernunnos
2,707
903
0
1,205
7,346
2,241
357
4,449
2,428
0
24,492
L
Ix Chel
docmaan
Ix Chel
6,409
422
227
621
7,971
2,896
0
2,689
4,919
28,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
21,121
91
Minions Killed
92
0
Camps Cleared
0
608,211
Distance Traveled
509,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,463
846
22
2
0
223,158
0
L
Ymir
7,138
714
6
1
0
165,741
0
W
Danzaburou
7,551
755
15
2
0
185,847
0
W
Janus
8,634
863
54
5
0
199,206
0
L
Cernunnos
6,599
660
39
4
0
175,476
0
L
Ix Chel
7,384
738
47
5
0
167,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role