Player Matchup

Heimdallr
Heimdallr
Relavar
Heimdallr
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,537 Elo+
Party 1
The Morrigan
The Morrigan
SirSeraph
The Morrigan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,507 Elo+
Party 1
Khepri
Khepri
TactMan
Khepri
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zyglorox
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
omgICECREAMTRUCK
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,655 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,545 Elo+

VS

Team Averages
Level 70
1,618 SR
1,564 Elo+
Thanatos
Thanatos
TeddieTTV
Thanatos
Level 36
God Stats
2W - 3L
1,167 SR
Queue Stats
172W - 186L
1,474 Elo+
Solo
He Bo
He Bo
TheChaddeus
He Bo
Level 127
God Stats
5W - 8L
1,388 SR
Queue Stats
549W - 551L
1,527 Elo+
Solo
Arachne
Arachne
ViciousJuuNi
Arachne
Level 44
God Stats
3W - 4L
1,768 SR
Queue Stats
64W - 93L
1,487 Elo+
Solo
Chronos
Chronos
ummsypha
Chronos
Level 86
God Stats
5W - 0L
1,881 SR
Queue Stats
287W - 180L
1,660 Elo+
Party 2
Hera
Hera
zekefoo
Hera
Level 56
God Stats
10W - 2L
1,889 SR
Queue Stats
273W - 145L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Relavar
Heimdallr
18
6 / 2 / 2
9,857
758
15,303
11,107
7,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
SirSeraph
The Morrigan
13
1 / 6 / 3
8,032
618
3,533
8,884
4,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TactMan
Khepri
15
1 / 4 / 5
9,144
703
3,636
12,658
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
Zyglorox
Ah Muzen Cab
14
1 / 5 / 6
8,237
634
5,888
12,127
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
17
0 / 2 / 9
9,328
718
11,960
9,417
5,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
TeddieTTV
Thanatos
18
10 / 1 / 4
11,339
872
6,567
17,500
14,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 3 / 8
9,786
753
12,387
10,129
4,157
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
ViciousJuuNi
Arachne
18
3 / 1 / 11
10,159
781
10,708
7,296
6,171
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
ummsypha
Chronos
17
2 / 2 / 7
9,766
751
11,662
12,408
9,967
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
zekefoo
Hera
15
1 / 2 / 6
9,494
730
10,611
5,881
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
9
Kills
19
19
Deaths
9
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Relavar
Heimdallr
6
2
2
3.5
L
The Morrigan
SirSeraph
The Morrigan
1
6
3
0.42
L
Khepri
TactMan
Khepri
1
4
5
0.88
W
Thanatos
TeddieTTV
Thanatos
10
1
4
12
W
3
3
8
2.33
W
Arachne
ViciousJuuNi
Arachne
3
1
11
8.5
L
Ah Muzen Cab
Zyglorox
Ah Muzen Cab
1
5
6
0.8
L
Cernunnos
0
2
9
2.25
W
Chronos
ummsypha
Chronos
2
2
7
2.75
W
Hera
zekefoo
Hera
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
51,935
54,193
Taken
53,214
37,485
Mitigated
37,171
11,066
Healing
29,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Relavar
Heimdallr
15,303
6,934
348
3,051
11,107
7,367
0
7,089
3,811
0
47,399
L
The Morrigan
SirSeraph
The Morrigan
3,533
641
0
610
8,884
4,038
0
6,523
2,361
12,459
312
L
Khepri
TactMan
Khepri
3,636
147
1,824
2,001
12,658
14,189
0
6,715
5,639
8,609
0
W
Thanatos
TeddieTTV
Thanatos
6,567
720
1,034
15,951
17,500
14,616
465
2,875
14,625
0
15,995
W
12,387
229
1,363
2,362
10,129
4,157
592
823
9,306
26,285
0
W
Arachne
ViciousJuuNi
Arachne
10,708
8,984
1,924
2,224
7,296
6,171
1,614
652
6,644
0
22,044
L
Ah Muzen Cab
Zyglorox
Ah Muzen Cab
5,888
1,851
104
677
12,127
6,721
0
8,306
3,720
0
19,273
L
Cernunnos
11,960
4,143
467
1,984
9,417
5,170
0
5,347
4,002
0
50,805
W
Chronos
ummsypha
Chronos
11,662
2,559
1,311
2,329
12,408
9,967
1,503
2,126
10,279
27,753
0
W
Hera
zekefoo
Hera
10,611
2,023
229
970
5,881
2,260
240
596
5,285
34,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
50,544
225
Minions Killed
177
0
Camps Cleared
0
1,093,043
Distance Traveled
1,261,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,857
758
69
5
0
235,965
0
L
The Morrigan
8,032
618
26
2
0
190,899
0
L
Khepri
9,144
703
5
0
0
249,622
0
W
Thanatos
11,339
872
16
1
0
265,429
0
W
He Bo
9,786
753
26
2
0
247,640
0
W
Arachne
10,159
781
45
3
0
294,213
0
L
Ah Muzen Cab
8,237
634
35
3
0
178,648
0
L
Cernunnos
9,328
718
90
7
0
237,909
0
W
Chronos
9,766
751
39
3
0
273,585
0
W
Hera
9,494
730
51
4
0
180,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role