Player Matchup

Artemis
Artemis
Harley 1Nfz
Artemis
Level 8
God Stats
9W - 12L
1,461 SR
Queue Stats
9W - 17L
1,232 Elo+
Party 1
Odin
Odin
Mochachoyas
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nfurz
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,354 Elo+
Party 1
Anubis
Anubis
eR Monkyz
Anubis
Level 65
God Stats
3W - 6L
1,505 SR
Queue Stats
15W - 25L
1,350 Elo+
Party 1
Mercury
Mercury
lKranKo
Mercury
Level 103
God Stats
7W - 2L
1,944 SR
Queue Stats
83W - 79L
1,435 Elo+
Party 1
Team Averages
Level 52
1,582 SR
1,349 Elo+

VS

Team Averages
Level 89
1,474 SR
1,434 Elo+
Freya
Freya
LOLpollo28
Freya
Level 68
God Stats
3W - 4L
1,487 SR
Queue Stats
132W - 189L
1,404 Elo+
Party 2
Pele
Pele
NickFawk
Pele
Level 82
God Stats
7W - 10L
1,391 SR
Queue Stats
44W - 37L
1,485 Elo+
Solo
Thoth
Thoth
Ricasi238
Thoth
Level 127
God Stats
10W - 8L
1,394 SR
Queue Stats
377W - 450L
1,425 Elo+
Party 2
Nike
Nike
kerricito
Nike
Level 89
God Stats
15W - 9L
1,585 SR
Queue Stats
306W - 354L
1,435 Elo+
Party 2
Sobek
Sobek
naeze
Sobek
Level 81
God Stats
51W - 66L
1,513 SR
Queue Stats
277W - 326L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Harley 1Nfz
Artemis
9
0 / 3 / 0
5,595
400
2,812
5,726
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,176
441
5,249
11,038
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
Nfurz
Kumbhakarna
8
1 / 3 / 0
5,985
428
2,885
10,865
6,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
eR Monkyz
Anubis
11
0 / 5 / 0
6,209
444
4,949
10,030
3,856
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
lKranKo
Mercury
13
0 / 4 / 0
7,000
500
4,391
11,663
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
0 / 0 / 5
7,492
535
4,568
6,284
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
13
3 / 0 / 5
7,459
533
7,100
9,116
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Ricasi238
Thoth
15
8 / 0 / 2
9,122
652
9,621
4,883
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
13
5 / 0 / 3
8,651
618
7,400
12,001
8,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
naeze
Sobek
11
1 / 1 / 8
7,162
512
4,663
10,593
10,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
17
17
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
Harley 1Nfz
Artemis
0
3
0
0
W
Freya
0
0
5
2.5
L
0
2
1
0.25
L
Kumbhakarna
Nfurz
Kumbhakarna
1
3
0
0.33
W
Pele
3
0
5
5.5
W
Thoth
Ricasi238
Thoth
8
0
2
9
L
Anubis
eR Monkyz
Anubis
0
5
0
0
W
Nike
5
0
3
6.5
L
Mercury
lKranKo
Mercury
0
4
0
0
W
Sobek
naeze
Sobek
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
33,352
49,322
Taken
42,877
22,273
Mitigated
27,390
7,241
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Harley 1Nfz
Artemis
2,812
1,789
0
180
5,726
1,983
0
1,641
3,981
0
28,238
W
Freya
4,568
1,419
0
2,419
6,284
3,180
1,368
753
5,531
52,263
292
L
5,249
1,457
0
682
11,038
6,070
0
2,753
8,285
0
34,957
L
Kumbhakarna
Nfurz
Kumbhakarna
2,885
281
0
2,348
10,865
6,982
0
5,604
5,037
13,282
0
W
Pele
7,100
1,261
0
1,773
9,116
3,199
0
2,241
6,875
33
67,593
W
Thoth
Ricasi238
Thoth
9,621
222
0
500
4,883
1,747
0
1,155
3,728
77,020
0
L
Anubis
eR Monkyz
Anubis
4,949
0
0
3,528
10,030
3,856
0
3,916
6,114
44,884
0
W
Nike
7,400
1,205
0
2,834
12,001
8,749
544
1,787
10,214
90
55,506
L
Mercury
lKranKo
Mercury
4,391
2,937
0
503
11,663
3,382
0
4,503
7,116
0
64,036
W
Sobek
naeze
Sobek
4,663
486
0
3,400
10,593
10,515
507
2,990
7,603
15,816
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
39,886
298
Minions Killed
434
0
Camps Cleared
0
1,369,933
Distance Traveled
1,402,376
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,595
400
47
3
0
215,481
0
W
Freya
7,492
535
93
7
0
250,783
0
L
Odin
6,176
441
63
5
0
291,784
0
L
Kumbhakarna
5,985
428
15
1
0
276,121
0
W
Pele
7,459
533
81
6
0
321,791
0
W
Thoth
9,122
652
140
10
0
291,235
0
L
Anubis
6,209
444
68
5
0
253,645
0
W
Nike
8,651
618
97
7
0
253,628
6
L
Mercury
7,000
500
105
8
0
332,902
0
W
Sobek
7,162
512
23
2
0
284,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role