Player Matchup

Cernunnos
Cernunnos
BannedBanana98
Cernunnos
Level 88
God Stats
1W - 2L
1,613 SR
Queue Stats
22W - 20L
1,584 Elo+
Party 1
Ravana
Ravana
Dah_Milkman
Ravana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,407 Elo+
Party 1
Sobek
Sobek
Lonewolfomega
Sobek
Level 119
God Stats
0W - 1L
1,374 SR
Queue Stats
10W - 14L
1,402 Elo+
Party 1
Martichoras
Martichoras
ReeKingHaVoC247
Martichoras
Level 122
God Stats
5W - 3L
1,495 SR
Queue Stats
172W - 181L
1,429 Elo+
Solo
Nike
Nike
TTV_Hanzoj32a
Nike
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,586 Elo+
Party 1
Team Averages
Level 106
1,496 SR
1,481 Elo+

VS

Team Averages
Level 133
1,603 SR
1,446 Elo+
Thor
Thor
BuckeyeWARR1or4
Thor
Level 144
God Stats
13W - 5L
1,658 SR
Queue Stats
301W - 315L
1,499 Elo+
Party 3
Janus
Janus
Eternal Ritual
Janus
Level 159
God Stats
5W - 2L
1,718 SR
Queue Stats
198W - 207L
1,434 Elo+
Party 2
Charon
Charon
MAY369
Charon
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 212L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Merigold3119
Nu Wa
Level 158
God Stats
2W - 1L
1,452 SR
Queue Stats
60W - 76L
1,393 Elo+
Party 2
Thanatos
Thanatos
Tcmf72
Thanatos
Level 66
God Stats
5W - 3L
1,688 SR
Queue Stats
341W - 329L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BannedBanana98
Cernunnos
15
3 / 6 / 0
8,382
699
7,452
12,491
4,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
16
2 / 7 / 5
9,159
763
3,995
16,004
14,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 5
9,232
769
8,834
17,042
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
ReeKingHaVoC247
Martichoras
14
2 / 5 / 4
8,291
691
8,571
13,358
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 6 / 3
8,967
747
9,988
16,780
10,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
8,842
737
12,101
10,189
6,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
4 / 2 / 14
9,796
816
14,326
7,273
3,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
MAY369
Charon
20
8 / 1 / 19
12,029
1,002
11,641
12,685
16,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 18
9,525
794
11,500
5,520
2,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Tcmf72
Thanatos
17
13 / 4 / 9
10,698
892
13,976
13,219
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
12
Kills
29
29
Deaths
12
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BannedBanana98
Cernunnos
3
6
0
0.5
W
2
3
15
3.17
L
Ravana
2
7
5
0.64
W
4
2
14
5.5
L
1
5
5
0.7
W
Charon
MAY369
Charon
8
1
19
17.5
W
2
2
18
5.5
L
Martichoras
ReeKingHaVoC247
Martichoras
2
5
4
0.8
L
4
6
3
0.92
W
Thanatos
Tcmf72
Thanatos
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,840
Damage
63,544
75,675
Taken
48,886
50,580
Mitigated
35,566
14,703
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BannedBanana98
Cernunnos
7,452
3,217
869
1,385
12,491
4,209
55
7,161
5,330
0
22,913
W
12,101
1,021
884
831
10,189
6,134
1,196
2,231
7,958
48
17,078
L
Ravana
3,995
1,005
331
2,421
16,004
14,389
208
6,654
9,350
0
17,540
W
14,326
1,439
1,020
558
7,273
3,568
2,773
1,809
5,464
30,704
0
L
8,834
533
1,491
4,534
17,042
16,382
69
7,027
10,015
18,597
0
W
Charon
MAY369
Charon
11,641
1,806
395
2,774
12,685
16,444
718
2,661
10,024
29,524
1,225
W
11,500
4,968
2,181
1,001
5,520
2,463
2,416
787
4,733
23,199
0
L
Martichoras
ReeKingHaVoC247
Martichoras
8,571
2,690
461
1,865
13,358
4,877
0
7,179
6,179
0
29,918
L
9,988
952
394
952
16,780
10,723
0
8,235
8,545
535
20,028
W
Thanatos
Tcmf72
Thanatos
13,976
3,926
470
6,484
13,219
6,957
1,066
1,881
11,338
0
17,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,031
Gold Earned
50,890
151
Minions Killed
116
0
Camps Cleared
0
922,215
Distance Traveled
1,083,930
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,382
699
40
3
0
159,474
0
W
Thor
8,842
737
6
1
0
205,174
0
L
Ravana
9,159
763
40
3
0
186,467
0
W
Janus
9,796
816
49
4
0
207,655
0
L
Sobek
9,232
769
15
1
0
226,461
0
W
Charon
12,029
1,002
25
2
0
214,842
0
W
Nu Wa
9,525
794
30
3
0
224,425
5
L
Martichoras
8,291
691
41
3
0
168,822
0
L
Nike
8,967
747
15
1
0
180,991
0
W
Thanatos
10,698
892
6
1
0
231,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role