Player Matchup

Cerberus
Cerberus
PegLegPhill
Cerberus
Level 142
God Stats
8W - 8L
1,492 SR
Queue Stats
424W - 400L
1,483 Elo+
Party 1
Chernobog
Chernobog
SCUTTLEBUTTJOE
Chernobog
Level 108
God Stats
25W - 16L
1,622 SR
Queue Stats
591W - 582L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
VeiledCloak
Hun Batz
Level 129
God Stats
7W - 3L
1,673 SR
Queue Stats
129W - 105L
1,495 Elo+
Party 1
Eset
Eset
lI-marv-Il
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,481 Elo+
Party 3
Osiris
Osiris
tilipinho
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,506 Elo+
Party 3
Team Averages
Level 130
1,557 SR
1,483 Elo+

VS

Team Averages
Level 114
1,545 SR
1,498 Elo+
Odin
Odin
 
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
INastiNate68
Xbalanque
Level 97
God Stats
1W - 2L
1,740 SR
Queue Stats
62W - 55L
1,482 Elo+
Party 4
Xing Tian
Xing Tian
Tyrailious12
Xing Tian
Level 169
God Stats
5W - 7L
1,672 SR
Queue Stats
604W - 569L
1,564 Elo+
Party 2
Agni
Agni
courageousDUCK
Agni
Level 134
God Stats
14W - 12L
1,581 SR
Queue Stats
44W - 49L
1,484 Elo+
Party 2
Chaac
Chaac
liljayprime15
Chaac
Level 68
God Stats
0W - 2L
1,234 SR
Queue Stats
31W - 33L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PegLegPhill
Cerberus
14
5 / 2 / 5
9,541
596
9,758
14,409
17,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
SCUTTLEBUTTJOE
Chernobog
16
4 / 0 / 6
9,974
623
10,340
10,853
5,684
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
VeiledCloak
Hun Batz
15
4 / 0 / 5
8,807
550
8,327
12,004
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 3
7,936
496
6,664
7,157
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
tilipinho
Osiris
15
3 / 2 / 3
9,099
569
12,503
21,412
18,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 3 / 2
6,445
403
2,969
13,486
5,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
INastiNate68
Xbalanque
13
0 / 6 / 1
8,064
504
5,602
15,393
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Tyrailious12
Xing Tian
11
1 / 2 / 3
7,594
475
5,902
16,273
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 1
7,598
475
8,873
7,038
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 0
8,527
533
14,866
16,918
18,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
2
0.33
L
Xbalanque
INastiNate68
Xbalanque
0
6
1
0.08
W
Cerberus
PegLegPhill
Cerberus
5
2
5
3.75
W
Chernobog
SCUTTLEBUTTJOE
Chernobog
4
0
6
7
L
Xing Tian
Tyrailious12
Xing Tian
1
2
3
1.25
W
Hun Batz
VeiledCloak
Hun Batz
4
0
5
6.5
L
3
3
1
1.17
W
1
2
3
1.25
L
2
3
0
0.67
W
Osiris
tilipinho
Osiris
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,592
Damage
38,212
65,835
Taken
69,108
51,123
Mitigated
44,060
21,005
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,969
445
0
625
13,486
5,306
0
2,507
10,831
0
45,915
L
Xbalanque
INastiNate68
Xbalanque
5,602
2,546
0
3,986
15,393
4,665
375
2,022
13,371
0
71,649
W
Cerberus
PegLegPhill
Cerberus
9,758
1,110
0
4,336
14,409
17,600
243
5,977
8,432
31,836
0
W
Chernobog
SCUTTLEBUTTJOE
Chernobog
10,340
6,916
0
5,348
10,853
5,684
664
1,305
9,548
0
99,821
L
Xing Tian
Tyrailious12
Xing Tian
5,902
471
389
2,745
16,273
13,569
0
8,664
7,565
25,732
0
W
Hun Batz
VeiledCloak
Hun Batz
8,327
2,553
0
1,158
12,004
5,198
744
2,318
9,686
0
92,052
L
8,873
307
0
750
7,038
2,472
0
2,914
4,124
46,231
0
W
6,664
413
262
1,894
7,157
3,655
0
4,361
2,796
63,749
0
L
14,866
3,401
0
6,282
16,918
18,048
0
315
15,198
0
68,228
W
Osiris
tilipinho
Osiris
12,503
4,197
0
8,007
21,412
18,986
0
814
20,598
0
70,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
38,228
557
Minions Killed
431
0
Camps Cleared
0
1,564,225
Distance Traveled
1,525,184
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,445
403
57
4
0
325,545
0
L
Xbalanque
8,064
504
130
8
0
287,146
0
W
Cerberus
9,541
596
40
3
0
306,842
4
W
Chernobog
9,974
623
164
10
0
314,438
4
L
Xing Tian
7,594
475
29
2
0
309,222
3
W
Hun Batz
8,807
550
122
8
0
356,791
0
L
Agni
7,598
475
92
6
0
302,185
2
W
Eset
7,936
496
119
7
0
293,360
0
L
Chaac
8,527
533
123
8
0
301,086
4
W
Osiris
9,099
569
112
7
0
292,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role