Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Splitterschiss7
Raijin
Level 172
God Stats
1W - 1L
1,608 SR
Queue Stats
43W - 43L
1,582 Elo+
Party 1
Jormungandr
Jormungandr
X0KYM
Jormungandr
Level 139
God Stats
11W - 11L
1,529 SR
Queue Stats
63W - 81L
1,432 Elo+
Solo
Team Averages
Level 157
1,527 SR
1,503 Elo+

VS

Team Averages
Level 84
1,391 SR
1,537 Elo+
Set
Set
BlockMaster145
Set
Level 158
God Stats
2W - 2L
1,455 SR
Queue Stats
91W - 63L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Jeesuusrf11
Sun Wukong
Level 137
God Stats
0W - 4L
1,190 SR
Queue Stats
372W - 420L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Naja1234
Nu Wa
Level 15
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Nemesis
Nemesis
SLenderarrived3
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2
Tiamat
Tiamat
roro985ro
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 0 / 5
7,241
805
6,047
5,962
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
 
Mulan
13
3 / 0 / 6
7,140
793
6,300
6,268
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
 
Ne Zha
13
0 / 1 / 7
6,591
732
6,214
7,769
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 3
7,197
800
6,683
5,422
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
X0KYM
Jormungandr
14
5 / 2 / 5
7,546
838
6,039
8,379
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
7,987
887
8,873
10,936
8,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Jeesuusrf11
Sun Wukong
10
0 / 0 / 0
5,643
627
727
1,193
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Naja1234
Nu Wa
11
0 / 4 / 1
5,806
645
4,498
7,041
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 0
5,961
662
4,999
8,685
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
roro985ro
Tiamat
12
0 / 3 / 0
5,966
663
4,637
8,128
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
12
Kills
4
4
Deaths
12
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
5
4.5
W
Mulan
 
Mulan
3
0
6
6
W
Ne Zha
 
Ne Zha
0
1
7
3.5
L
4
2
0
2
L
Sun Wukong
Jeesuusrf11
Sun Wukong
0
0
0
0
L
Nu Wa
Naja1234
Nu Wa
0
4
1
0.13
L
0
3
0
0
W
2
1
3
3.5
W
Jormungandr
X0KYM
Jormungandr
5
2
5
3.75
L
Tiamat
roro985ro
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
23,734
33,800
Taken
35,983
20,417
Mitigated
18,534
7,017
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,047
875
0
745
5,962
2,888
479
961
4,835
0
24,564
W
Mulan
 
Mulan
6,300
174
0
1,293
6,268
4,792
100
2,188
4,000
0
14,457
W
Ne Zha
 
Ne Zha
6,214
1,599
0
1,604
7,769
3,173
0
1,276
6,273
0
28,098
L
8,873
3,263
0
2,796
10,936
8,033
0
2,418
8,039
0
35,767
L
Sun Wukong
Jeesuusrf11
Sun Wukong
727
115
0
480
1,193
559
0
691
502
0
3,725
L
Nu Wa
Naja1234
Nu Wa
4,498
1,799
0
0
7,041
2,315
0
3,261
3,526
9,382
0
L
4,999
1,188
0
411
8,685
3,637
0
2,934
5,402
0
14,849
W
6,683
633
0
609
5,422
1,923
30
1,324
4,004
30,594
0
W
Jormungandr
X0KYM
Jormungandr
6,039
1,090
0
2,766
8,379
7,641
156
2,660
5,553
20,466
0
L
Tiamat
roro985ro
Tiamat
4,637
372
0
843
8,128
3,990
0
2,653
5,203
14,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
31,363
206
Minions Killed
140
0
Camps Cleared
0
991,950
Distance Traveled
822,758
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,241
805
43
5
0
211,305
0
W
Mulan
7,140
793
15
2
0
203,059
0
W
Ne Zha
6,591
732
41
5
0
220,163
0
L
Set
7,987
887
66
7
0
201,046
0
L
Sun Wukong
5,643
627
10
1
0
57,000
2
L
Nu Wa
5,806
645
14
2
0
163,967
0
L
Nemesis
5,961
662
27
3
0
209,678
0
W
Raijin
7,197
800
80
9
0
173,572
0
W
Jormungandr
7,546
838
27
3
0
183,851
0
L
Tiamat
5,966
663
23
3
0
191,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role