Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DBFUllr
Anubis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,403 Elo+
Party 2
Ullr
Ullr
TATEEER
Ullr
Level 147
God Stats
3W - 1L
1,621 SR
Queue Stats
39W - 32L
1,485 Elo+
Party 2
Pele
Pele
TheHazeus
Pele
Level 148
God Stats
33W - 16L
1,594 SR
Queue Stats
248W - 211L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
addhad
Sun Wukong
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,296 Elo+
Party 1
Team Averages
Level 130
1,543 SR
1,458 Elo+

VS

Team Averages
Level 128
1,460 SR
1,470 Elo+
Arachne
Arachne
ABackCampGoblin
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,560 Elo+
Party 3
Tiamat
Tiamat
DemonOfNeth
Tiamat
Level 106
God Stats
0W - 2L
1,506 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 3
Yemoja
Yemoja
EasilySpookethed
Yemoja
Level 88
God Stats
1W - 4L
1,241 SR
Queue Stats
5W - 13L
1,380 Elo+
Party 3
Ishtar
Ishtar
TheGodCup1d
Ishtar
Level 146
God Stats
11W - 12L
1,561 SR
Queue Stats
315W - 288L
1,544 Elo+
Solo
Odin
Odin
iAmRealApeYes
Odin
Level 154
God Stats
0W - 1L
1,494 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 0 / 1
3,752
750
1,861
2,521
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
DBFUllr
Anubis
6
1 / 1 / 0
3,568
714
984
1,911
746
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
TATEEER
Ullr
5
1 / 0 / 1
3,582
716
1,733
2,380
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
7
1 / 0 / 1
4,031
806
1,591
3,491
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
addhad
Sun Wukong
7
2 / 0 / 0
4,118
824
1,590
2,631
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,232
646
1,666
3,583
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
4
0 / 3 / 1
2,987
597
923
2,768
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 0
3,110
622
968
3,125
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
2
0 / 1 / 0
2,549
510
334
1,002
247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
3,097
619
493
4,101
2,805
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
1
0
0
1
W
Anubis
DBFUllr
Anubis
1
1
0
1
L
Tiamat
0
3
1
0.17
L
0
1
0
0
W
Ullr
TATEEER
Ullr
1
0
1
1.5
L
Ishtar
0
1
0
0
W
Pele
1
0
1
1.5
W
Sun Wukong
addhad
Sun Wukong
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,759
Damage
4,384
12,934
Taken
14,579
4,913
Mitigated
6,638
5,351
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,861
800
305
1,521
2,521
1,319
683
387
2,134
13,919
5,400
L
1,666
1,127
0
2,191
3,583
1,259
0
676
2,907
0
13,695
W
Anubis
DBFUllr
Anubis
984
57
0
857
1,911
746
0
760
1,151
16,059
0
L
Tiamat
923
285
0
198
2,768
872
0
746
2,022
11,077
0
L
968
134
259
744
3,125
1,455
0
926
2,199
8,453
0
W
Ullr
TATEEER
Ullr
1,733
877
0
583
2,380
790
760
581
1,799
0
11,590
L
Ishtar
334
228
0
20
1,002
247
0
300
702
0
3,201
W
Pele
1,591
581
0
1,103
3,491
1,003
0
163
3,328
0
25,022
W
Sun Wukong
addhad
Sun Wukong
1,590
553
0
982
2,631
1,055
0
0
2,631
0
21,004
L
493
117
0
1,236
4,101
2,805
0
0
4,101
0
12,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,051
Gold Earned
14,975
152
Minions Killed
86
0
Camps Cleared
0
515,286
Distance Traveled
419,854
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,752
750
28
6
0
96,793
0
L
Arachne
3,232
646
28
6
0
117,379
0
W
Anubis
3,568
714
35
7
0
105,744
0
L
Tiamat
2,987
597
17
3
0
97,397
0
L
Yemoja
3,110
622
10
2
0
85,174
1
W
Ullr
3,582
716
17
3
0
84,677
0
L
Ishtar
2,549
510
9
2
0
27,903
0
W
Pele
4,031
806
41
8
0
110,844
0
W
Sun Wukong
4,118
824
31
6
0
117,228
0
L
Odin
3,097
619
22
4
0
92,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role