Player Matchup

Artio
Artio
EDENTTVMX
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 71L
1,333 Elo+
Solo
Pele
Pele
Estebanuras
Pele
Level 45
God Stats
56W - 42L
1,602 SR
Queue Stats
200W - 219L
1,312 Elo+
Solo
King Arthur
King Arthur
Kiurro
King Arthur
Level 48
God Stats
3W - 11L
1,238 SR
Queue Stats
136W - 171L
1,332 Elo+
Solo
Rama
Rama
Vegas-WolfPack
Rama
Level 33
God Stats
5W - 5L
1,476 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Kukulkan
Kukulkan
VongolaPrimoI
Kukulkan
Level 87
God Stats
24W - 40L
1,452 SR
Queue Stats
513W - 527L
1,377 Elo+
Solo
Team Averages
Level 50
1,454 SR
1,357 Elo+

VS

Team Averages
Level 55
1,617 SR
1,307 Elo+
Janus
Janus
Canadian_GOAT18-
Janus
Level 78
God Stats
33W - 37L
1,479 SR
Queue Stats
222W - 213L
1,449 Elo+
Solo
Set
Set
DapperDerk
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,188 Elo+
Party 1
Surtr
Surtr
Delta_Pringles
Surtr
Level 26
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 6L
1,213 Elo+
Party 1
Danzaburou
Danzaburou
Otaku_Echo
Danzaburou
Level 89
God Stats
2W - 3L
1,727 SR
Queue Stats
16W - 29L
1,330 Elo+
Party 1
Geb
Geb
tuwohh
Geb
Level 63
God Stats
1W - 0L
1,761 SR
Queue Stats
32W - 31L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
EDENTTVMX
Artio
7
0 / 5 / 1
5,047
421
2,243
11,380
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,452
538
3,807
6,916
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Kiurro
King Arthur
10
2 / 4 / 1
5,607
467
3,716
10,131
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
1 / 5 / 1
5,194
433
6,534
8,018
2,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
VongolaPrimoI
Kukulkan
11
2 / 3 / 1
6,033
503
7,031
7,693
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
6,905
575
6,574
8,158
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,579
465
1,008
6,846
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 2
6,857
571
6,459
10,616
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Otaku_Echo
Danzaburou
12
7 / 1 / 1
7,848
654
11,179
7,969
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
tuwohh
Geb
9
0 / 0 / 7
6,338
528
3,223
11,409
6,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
16
17
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
1
1
0
1
W
4
3
2
1.67
L
Artio
EDENTTVMX
Artio
0
5
1
0.1
L
3
0
0
3
L
King Arthur
Kiurro
King Arthur
2
4
1
0.63
W
Danzaburou
Otaku_Echo
Danzaburou
7
1
1
7.5
L
1
5
1
0.3
L
Kukulkan
VongolaPrimoI
Kukulkan
2
3
1
0.83
W
Geb
tuwohh
Geb
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
28,443
44,138
Taken
44,998
24,681
Mitigated
21,218
5,672
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,574
474
0
1,861
8,158
3,093
185
4,700
3,458
45,699
0
W
1,008
609
0
713
6,846
2,979
0
146
6,700
0
34,080
W
6,459
3,291
0
3,088
10,616
5,676
443
286
9,866
448
36,211
L
Artio
EDENTTVMX
Artio
2,243
387
355
1,504
11,380
7,981
0
2,403
8,931
10,372
0
L
3,807
871
0
867
6,916
2,372
0
1,462
5,356
0
49,472
L
King Arthur
Kiurro
King Arthur
3,716
900
0
2,157
10,131
8,424
63
632
9,475
0
27,274
W
Danzaburou
Otaku_Echo
Danzaburou
11,179
7,065
0
2,204
7,969
3,280
2,879
2,455
5,514
0
51,771
L
6,534
6,103
0
539
8,018
2,732
188
2,706
5,244
0
28,072
L
Kukulkan
VongolaPrimoI
Kukulkan
7,031
1,191
0
250
7,693
3,172
0
2,328
5,157
47,941
0
W
Geb
tuwohh
Geb
3,223
686
1,442
3,356
11,409
6,190
125
1,687
9,722
14,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
33,527
252
Minions Killed
270
0
Camps Cleared
0
1,195,526
Distance Traveled
1,132,490
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,905
575
83
7
0
218,209
2
W
Set
5,579
465
55
5
0
253,095
0
W
Surtr
6,857
571
43
4
0
191,640
0
L
Artio
5,047
421
17
1
0
252,155
0
L
Pele
6,452
538
83
7
0
259,228
0
L
King Arthur
5,607
467
41
3
0
226,904
1
W
Danzaburou
7,848
654
73
6
0
222,400
0
L
Rama
5,194
433
43
4
0
213,742
0
L
Kukulkan
6,033
503
68
6
0
243,497
4
W
Geb
6,338
528
16
1
0
247,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role