Player Matchup

Tiamat
Tiamat
Calunir
Tiamat
Level 103
God Stats
3W - 3L
1,374 SR
Queue Stats
123W - 134L
1,430 Elo+
Solo
Anubis
Anubis
PremierNoFear
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
THIRST_XxSWEATxX
Tsukuyomi
Level 128
God Stats
4W - 1L
1,539 SR
Queue Stats
49W - 49L
1,526 Elo+
Solo
Poseidon
Poseidon
Tiberious18
Poseidon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 117L
1,436 Elo+
Party 2
Mercury
Mercury
xMHxVenom
Mercury
Level 147
God Stats
2W - 4L
1,408 SR
Queue Stats
128W - 168L
1,425 Elo+
Party 2
Team Averages
Level 121
1,464 SR
1,460 Elo+

VS

Team Averages
Level 128
1,500 SR
1,451 Elo+
Thanatos
Thanatos
ChronoAugment
Thanatos
Level 140
God Stats
2W - 4L
1,389 SR
Queue Stats
151W - 161L
1,448 Elo+
Solo
Zeus
Zeus
DarthKlown
Zeus
Level 107
God Stats
12W - 5L
1,612 SR
Queue Stats
648W - 636L
1,547 Elo+
Solo
Skadi
Skadi
Hegemol
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,294 Elo+
Party 1
Cabrakan
Cabrakan
MaxSpooks
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,448 Elo+
Party 1
Set
Set
Voicebox Gamer
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 103L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Calunir
Tiamat
17
7 / 2 / 9
10,493
807
11,011
8,246
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 12
11,976
921
13,139
14,089
8,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
17
6 / 3 / 11
10,254
789
10,179
11,775
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Tiberious18
Poseidon
15
0 / 4 / 14
9,092
699
7,843
9,334
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xMHxVenom
Mercury
17
5 / 2 / 14
11,032
849
6,339
12,880
13,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChronoAugment
Thanatos
16
4 / 7 / 6
10,016
770
9,886
13,432
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 6
9,556
735
14,257
9,292
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Hegemol
Skadi
18
2 / 2 / 12
10,442
803
12,350
7,910
3,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
MaxSpooks
Cabrakan
14
1 / 5 / 6
9,134
703
5,369
14,724
20,269
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 5 / 7
9,529
733
5,747
10,561
6,011
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
51
24
Kills
14
14
Deaths
24
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Calunir
Tiamat
7
2
9
5.75
L
Thanatos
ChronoAugment
Thanatos
4
7
6
1
L
3
5
6
1.2
L
Skadi
Hegemol
Skadi
2
2
12
4
L
Cabrakan
MaxSpooks
Cabrakan
1
5
6
0.8
W
6
3
12
4
W
Tsukuyomi
6
3
11
3.83
W
Poseidon
Tiberious18
Poseidon
0
4
14
1.75
L
4
5
7
1.5
W
Mercury
xMHxVenom
Mercury
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
47,609
56,324
Taken
55,919
36,608
Mitigated
38,514
22,434
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Calunir
Tiamat
11,011
1,019
2,806
2,795
8,246
5,005
930
3,591
4,655
22,790
0
L
Thanatos
ChronoAugment
Thanatos
9,886
1,270
76
4,617
13,432
5,259
531
7,067
6,115
0
19,827
L
14,257
729
379
595
9,292
3,234
0
6,065
3,131
25,956
0
L
Skadi
Hegemol
Skadi
12,350
2,402
1,543
503
7,910
3,741
1,933
3,948
3,804
0
37,856
L
Cabrakan
MaxSpooks
Cabrakan
5,369
620
603
2,286
14,724
20,269
290
7,026
7,361
9,337
0
W
13,139
1,177
3,366
7,723
14,089
8,519
0
5,434
8,655
41,344
0
W
Tsukuyomi
10,179
2,037
460
1,289
11,775
5,380
94
3,055
8,720
0
21,082
W
Poseidon
Tiberious18
Poseidon
7,843
986
277
1,354
9,334
4,141
695
4,779
4,555
16,829
0
L
5,747
2,312
0
347
10,561
6,011
797
6,957
3,515
0
16,918
W
Mercury
xMHxVenom
Mercury
6,339
1,564
471
1,893
12,880
13,563
673
2,767
10,113
0
8,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
48,677
147
Minions Killed
154
0
Camps Cleared
0
1,271,293
Distance Traveled
1,088,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,493
807
54
4
0
238,025
0
L
Thanatos
10,016
770
33
3
0
210,512
0
L
Zeus
9,556
735
36
3
0
173,819
0
L
Skadi
10,442
803
52
4
0
249,062
0
L
Cabrakan
9,134
703
13
1
0
225,796
0
W
Anubis
11,976
921
52
4
0
247,479
0
W
Tsukuyomi
10,254
789
16
1
0
257,545
0
W
Poseidon
9,092
699
20
2
0
239,901
0
L
Set
9,529
733
20
2
0
229,163
0
W
Mercury
11,032
849
5
0
0
288,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role