Player Matchup

Arachne
Arachne
ItsChBoy
Arachne
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 75L
1,459 Elo+
Party 3
He Bo
He Bo
ItsGenetic12
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 180L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
Killerzombiee665
Jormungandr
Level 69
God Stats
2W - 7L
1,113 SR
Queue Stats
126W - 133L
1,444 Elo+
Party 1
Charon
Charon
MrPeace97
Charon
Level 126
God Stats
9W - 13L
1,500 SR
Queue Stats
147W - 163L
1,415 Elo+
Party 3
Neith
Neith
Mrmillsap
Neith
Level 63
God Stats
2W - 9L
1,298 SR
Queue Stats
29W - 47L
1,384 Elo+
Solo
Team Averages
Level 95
1,382 SR
1,447 Elo+

VS

Team Averages
Level 122
1,465 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mex7600
Zhong Kui
Level 120
God Stats
3W - 3L
1,363 SR
Queue Stats
42W - 38L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
MrMasterNugget
Kuzenbo
Level 125
God Stats
11W - 8L
1,435 SR
Queue Stats
70W - 69L
1,448 Elo+
Party 2
Discordia
Discordia
Tehonehit
Discordia
Level 115
God Stats
2W - 0L
1,417 SR
Queue Stats
91W - 94L
1,465 Elo+
Party 2
Apollo
Apollo
atkocska
Apollo
Level 126
God Stats
141W - 136L
1,610 SR
Queue Stats
550W - 526L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ItsChBoy
Arachne
11
2 / 2 / 2
6,429
536
3,857
10,960
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 0
6,318
527
760
8,409
3,071
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Killerzombiee665
Jormungandr
10
2 / 2 / 1
6,157
513
6,002
10,278
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
MrPeace97
Charon
12
1 / 4 / 0
7,001
583
5,108
11,885
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Mrmillsap
Neith
11
0 / 1 / 2
6,143
512
7,803
5,940
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
5 / 1 / 1
7,324
610
4,789
9,355
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Mex7600
Zhong Kui
13
3 / 2 / 3
8,039
670
10,737
9,786
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 2
5,926
494
1,995
7,338
4,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Tehonehit
Discordia
12
2 / 0 / 1
6,879
573
7,973
4,164
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
atkocska
Apollo
12
1 / 1 / 0
6,687
557
3,609
8,214
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
11
11
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
1
5.5
L
Arachne
ItsChBoy
Arachne
2
2
2
1.5
L
0
2
0
0
L
Jormungandr
Killerzombiee665
Jormungandr
2
2
1
1.25
W
Zhong Kui
Mex7600
Zhong Kui
3
2
3
2.25
W
0
1
2
1
L
Charon
MrPeace97
Charon
1
4
0
0.25
L
Neith
Mrmillsap
Neith
0
1
2
1
W
Discordia
Tehonehit
Discordia
2
0
1
2.5
W
Apollo
atkocska
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
29,103
47,472
Taken
38,857
21,146
Mitigated
21,409
11,762
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,789
1,296
0
3,907
9,355
4,267
0
2,584
6,696
33,395
9,063
L
Arachne
ItsChBoy
Arachne
3,857
2,729
0
3,299
10,960
3,907
0
5,067
5,773
0
29,453
L
760
50
0
3,010
8,409
3,071
0
4,974
3,017
55,686
0
L
Jormungandr
Killerzombiee665
Jormungandr
6,002
2,568
262
2,161
10,278
5,242
213
5,122
5,014
40,864
0
W
Zhong Kui
Mex7600
Zhong Kui
10,737
2,352
0
4,427
9,786
7,853
0
3,650
5,788
53,263
7,589
W
1,995
981
206
1,467
7,338
4,871
38
2,813
4,461
18,462
0
L
Charon
MrPeace97
Charon
5,108
856
0
1,841
11,885
6,758
0
8,312
3,573
46,798
0
L
Neith
Mrmillsap
Neith
7,803
2,419
0
1,189
5,940
2,168
484
384
5,556
0
45,999
W
Discordia
Tehonehit
Discordia
7,973
452
0
326
4,164
1,362
276
1,389
2,711
45,413
0
W
Apollo
atkocska
Apollo
3,609
2,614
0
3,566
8,214
3,056
649
883
7,331
0
53,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
34,855
354
Minions Killed
395
0
Camps Cleared
0
1,149,378
Distance Traveled
1,158,422
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,324
610
73
6
0
283,881
3
L
Arachne
6,429
536
50
4
0
272,573
0
L
He Bo
6,318
527
96
8
0
218,820
4
L
Jormungandr
6,157
513
67
6
0
222,810
2
W
Zhong Kui
8,039
670
101
8
0
211,527
2
W
Kuzenbo
5,926
494
35
3
0
223,203
5
L
Charon
7,001
583
75
6
0
210,350
2
L
Neith
6,143
512
66
6
0
224,825
0
W
Discordia
6,879
573
95
8
0
226,756
0
W
Apollo
6,687
557
91
8
0
213,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role