Player Matchup

Kali
Kali
 
Kali
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Hubbygeli
Jormungandr
Level 65
God Stats
9W - 0L
1,985 SR
Queue Stats
234W - 189L
1,537 Elo+
Solo
Skadi
Skadi
opossumqueen
Skadi
Level 105
God Stats
1W - 0L
1,749 SR
Queue Stats
25W - 17L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
sonSnack1
Sylvanus
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
430W - 393L
1,526 Elo+
Solo
Merlin
Merlin
stevedacreep
Merlin
Level 121
God Stats
3W - 1L
1,682 SR
Queue Stats
38W - 23L
1,641 Elo+
Party 3
Team Averages
Level 98
1,727 SR
1,555 Elo+

VS

Team Averages
Level 98
1,544 SR
1,562 Elo+
Hades
Hades
Bl4ckL1sted420
Hades
Level 119
God Stats
17W - 14L
1,661 SR
Queue Stats
55W - 57L
1,511 Elo+
Solo
Cliodhna
Cliodhna
ErectGummieBear
Cliodhna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 163L
1,560 Elo+
Party 2
Charon
Charon
Heanosaurus
Charon
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
Wdiff
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 67L
1,592 Elo+
Party 1
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 126
God Stats
67W - 54L
1,556 SR
Queue Stats
103W - 85L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
6 / 0 / 1
6,881
688
4,057
6,901
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Hubbygeli
Jormungandr
10
0 / 1 / 1
6,059
606
5,506
6,754
4,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
4,954
495
3,681
6,608
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
sonSnack1
Sylvanus
9
1 / 0 / 3
5,702
570
3,655
7,596
4,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
11
3 / 0 / 3
7,002
700
7,901
3,892
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,015
602
4,067
9,340
4,013
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
8
0 / 3 / 0
4,718
472
1,211
8,564
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
8
0 / 1 / 1
5,189
519
4,154
7,872
5,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Wdiff
Hou Yi
9
2 / 3 / 0
5,256
526
5,837
7,631
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Yukariiiii
Chang'e
8
0 / 3 / 0
4,663
466
1,286
7,092
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
1
6.5
L
1
1
0
1
L
Cliodhna
0
3
0
0
L
Charon
0
1
1
0.5
W
Jormungandr
Hubbygeli
Jormungandr
0
1
1
0.5
L
Hou Yi
Wdiff
Hou Yi
2
3
0
0.67
L
Chang'e
Yukariiiii
Chang'e
0
3
0
0
W
1
2
1
0.75
W
Sylvanus
sonSnack1
Sylvanus
1
0
3
2.5
W
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
16,555
31,751
Taken
40,499
15,637
Mitigated
17,797
11,378
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,057
2,281
0
1,708
6,901
2,602
138
99
6,802
0
50,835
L
4,067
1,043
80
6,292
9,340
4,013
0
5,506
3,834
46,028
0
L
Cliodhna
1,211
63
0
1,061
8,564
2,726
0
2,624
5,776
0
31,802
L
Charon
4,154
746
0
2,116
7,872
5,807
0
2,570
5,238
18,674
0
W
Jormungandr
Hubbygeli
Jormungandr
5,506
2,683
0
2,381
6,754
4,391
25
4,067
2,687
49,670
0
L
Hou Yi
Wdiff
Hou Yi
5,837
3,314
0
2,999
7,631
2,836
528
1,791
5,840
0
38,648
L
Chang'e
Yukariiiii
Chang'e
1,286
0
320
1,534
7,092
2,415
0
4,037
2,749
27,792
0
W
3,681
1,109
0
550
6,608
2,217
0
1,336
5,272
0
30,267
W
Sylvanus
sonSnack1
Sylvanus
3,655
1,478
2,085
3,906
7,596
4,500
0
1,995
5,601
15,207
0
W
Merlin
7,901
744
0
748
3,892
1,927
275
2,010
1,882
48,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
25,841
329
Minions Killed
296
0
Camps Cleared
0
988,989
Distance Traveled
944,719
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,881
688
80
8
0
261,302
0
L
Hades
6,015
602
90
9
0
186,730
0
L
Cliodhna
4,718
472
51
5
0
200,165
1
L
Charon
5,189
519
27
3
0
188,413
0
W
Jormungandr
6,059
606
78
8
0
174,232
2
L
Hou Yi
5,256
526
77
8
0
186,777
0
L
Chang'e
4,663
466
51
5
0
182,634
1
W
Skadi
4,954
495
52
5
0
179,602
2
W
Sylvanus
5,702
570
20
2
0
193,658
0
W
Merlin
7,002
700
99
10
0
180,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role