Player Matchup

Sun Wukong
Sun Wukong
Buzz09
Sun Wukong
Level 41
God Stats
3W - 2L
1,415 SR
Queue Stats
62W - 82L
1,317 Elo+
Solo
Janus
Janus
CycloneEye
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Ne Zha
Ne Zha
JR97ll
Ne Zha
Level 29
God Stats
18W - 18L
1,584 SR
Queue Stats
40W - 33L
1,538 Elo+
Party 3
Hercules
Hercules
saukoneta
Hercules
Level 25
God Stats
2W - 5L
1,484 SR
Queue Stats
84W - 94L
1,517 Elo+
Solo
Skadi
Skadi
xSotomante
Skadi
Level 184
God Stats
11W - 10L
1,623 SR
Queue Stats
251W - 251L
1,514 Elo+
Party 3
Team Averages
Level 62
1,521 SR
1,461 Elo+

VS

Team Averages
Level 35
1,486 SR
1,394 Elo+
Susano
Susano
DingusBoongus
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
FunkyMold
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,297 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ST33L__NIPPS
Morgan Le Fay
Level 69
God Stats
3W - 2L
1,376 SR
Queue Stats
135W - 158L
1,428 Elo+
Party 2
Skadi
Skadi
antmane318
Skadi
Level 29
God Stats
110W - 98L
1,557 SR
Queue Stats
144W - 171L
1,435 Elo+
Solo
Kukulkan
Kukulkan
goodwiddleboi
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buzz09
Sun Wukong
14
0 / 2 / 2
8,068
621
2,592
11,552
8,967
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
16
2 / 3 / 2
9,310
716
9,014
8,507
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
JR97ll
Ne Zha
16
2 / 3 / 2
9,258
712
4,595
9,783
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
saukoneta
Hercules
15
1 / 2 / 2
8,626
664
8,004
13,149
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
17
3 / 5 / 4
10,013
770
10,457
13,576
5,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 5
10,246
788
11,644
6,661
3,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
FunkyMold
Sun Wukong
17
3 / 1 / 8
9,520
732
7,275
12,440
10,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ST33L__NIPPS
Morgan Le Fay
16
0 / 2 / 5
9,133
703
5,767
7,639
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
1 / 1 / 3
9,183
706
9,411
8,342
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
goodwiddleboi
Kukulkan
17
4 / 4 / 6
10,214
786
11,531
9,862
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
15
15
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Buzz09
Sun Wukong
0
2
2
0.5
L
Janus
2
3
2
1
W
7
0
5
9.5
W
Sun Wukong
FunkyMold
Sun Wukong
3
1
8
7
L
Ne Zha
JR97ll
Ne Zha
2
3
2
1
W
Morgan Le Fay
ST33L__NIPPS
Morgan Le Fay
0
2
5
1.25
W
Skadi
1
1
3
2.5
W
Kukulkan
goodwiddleboi
Kukulkan
4
4
6
1.75
L
Hercules
saukoneta
Hercules
1
2
2
1
L
Skadi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
45,628
56,567
Taken
44,944
38,566
Mitigated
23,824
10,109
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Buzz09
Sun Wukong
2,592
411
74
2,136
11,552
8,967
0
4,516
7,036
0
14,331
L
Janus
9,014
750
0
595
8,507
3,426
0
2,848
5,659
33,698
0
W
11,644
2,387
0
260
6,661
3,035
0
1,271
5,168
0
29,334
W
Sun Wukong
FunkyMold
Sun Wukong
7,275
1,615
0
1,041
12,440
10,038
154
2,994
8,909
0
30,395
L
Ne Zha
JR97ll
Ne Zha
4,595
329
0
2,400
9,783
4,148
29
3,378
6,405
0
24,121
W
Morgan Le Fay
ST33L__NIPPS
Morgan Le Fay
5,767
1,290
0
1,474
7,639
3,297
180
952
6,490
31,268
0
W
Skadi
9,411
4,017
55
1,014
8,342
3,113
2,739
2,806
5,403
0
41,352
W
Kukulkan
goodwiddleboi
Kukulkan
11,531
896
0
1,250
9,862
4,341
0
2,528
7,001
50,528
0
L
Hercules
saukoneta
Hercules
8,004
893
0
4,240
13,149
16,360
0
2,859
10,290
3,558
22,339
L
Skadi
10,457
4,148
0
664
13,576
5,665
25
3,697
9,879
0
45,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
48,296
259
Minions Killed
306
0
Camps Cleared
0
1,252,459
Distance Traveled
1,410,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,068
621
21
2
0
252,665
0
L
Janus
9,310
716
59
5
0
276,969
0
W
Susano
10,246
788
46
4
0
296,722
0
W
Sun Wukong
9,520
732
36
3
0
282,562
0
L
Ne Zha
9,258
712
50
4
0
260,584
0
W
Morgan Le Fay
9,133
703
49
4
0
283,084
0
W
Skadi
9,183
706
61
5
0
271,347
0
W
Kukulkan
10,214
786
114
9
0
277,229
0
L
Hercules
8,626
664
46
4
0
221,923
0
L
Skadi
10,013
770
83
6
0
240,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role