Player Matchup

Artio
Artio
Boat2024
Artio
Level 62
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 5L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
Kenshin_H_
Guan Yu
Level 126
God Stats
9W - 16L
1,440 SR
Queue Stats
62W - 79L
1,400 Elo+
Solo
Agni
Agni
LordButtermilk
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,029 Elo+
Party 1
Anubis
Anubis
SinkThePink69
Anubis
Level 5
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 5L
1,029 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ssilentrogue
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,084 Elo+
Party 1
Team Averages
Level 51
1,472 SR
1,207 Elo+

VS

Team Averages
Level 94
1,439 SR
1,479 Elo+
Poseidon
Poseidon
RedDragon20018
Poseidon
Level 69
God Stats
5W - 9L
1,429 SR
Queue Stats
173W - 154L
1,498 Elo+
Solo
Amaterasu
Amaterasu
RedLegionnaire0
Amaterasu
Level 128
God Stats
3W - 3L
1,289 SR
Queue Stats
113W - 115L
1,486 Elo+
Solo
Nemesis
Nemesis
TheBlindReaperr
Nemesis
Level 85
God Stats
4W - 0L
1,484 SR
Queue Stats
6W - 2L
1,525 Elo+
Solo
Cernunnos
Cernunnos
ThomiTsunami
Cernunnos
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
300W - 275L
1,440 Elo+
Party 2
Bacchus
Bacchus
Xx6RocKStaR6xX
Bacchus
Level 87
God Stats
16W - 14L
1,493 SR
Queue Stats
200W - 203L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Boat2024
Artio
9
3 / 4 / 1
6,695
478
6,366
17,187
15,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Kenshin_H_
Guan Yu
14
1 / 0 / 0
8,341
596
1,140
3,754
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 1
7,000
500
7,322
6,555
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 7 / 2
5,748
411
7,046
8,701
4,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ssilentrogue
Tsukuyomi
7
0 / 8 / 0
5,586
399
2,516
12,790
3,936
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
4 / 1 / 5
7,989
571
4,952
6,613
2,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
RedLegionnaire0
Amaterasu
12
1 / 1 / 2
7,111
508
611
10,439
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 1 / 6
7,975
570
8,773
8,073
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ThomiTsunami
Cernunnos
11
4 / 2 / 9
6,968
498
9,179
12,163
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 11
8,101
579
8,710
12,502
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
22
22
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
Boat2024
Artio
3
4
1
0.88
L
Guan Yu
Kenshin_H_
Guan Yu
1
0
0
1
L
1
3
1
0.5
W
Poseidon
4
1
5
6.5
W
Amaterasu
RedLegionnaire0
Amaterasu
1
1
2
2
L
0
7
2
0.14
W
8
1
6
11
W
Cernunnos
ThomiTsunami
Cernunnos
4
2
9
4.25
W
5
1
11
10.5
L
Tsukuyomi
ssilentrogue
Tsukuyomi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
32,225
48,987
Taken
49,790
30,136
Mitigated
27,359
7,794
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Boat2024
Artio
6,366
1,332
225
4,089
17,187
15,036
0
4,827
12,360
15,387
716
L
Guan Yu
Kenshin_H_
Guan Yu
1,140
130
40
537
3,754
4,267
756
50
3,704
0
52,362
L
7,322
671
0
0
6,555
2,871
44
3,140
3,415
46,420
0
W
Poseidon
4,952
1,021
53
3,449
6,613
2,504
643
2,488
4,125
69,404
0
W
Amaterasu
RedLegionnaire0
Amaterasu
611
248
0
3,132
10,439
5,691
0
711
9,728
0
50,771
L
7,046
373
0
134
8,701
4,026
0
3,502
5,199
23,634
0
W
8,773
5,221
0
362
8,073
2,576
0
2,015
5,976
0
54,013
W
Cernunnos
ThomiTsunami
Cernunnos
9,179
3,682
0
3,449
12,163
4,268
0
6,955
4,726
0
35,781
W
8,710
1,716
268
5,047
12,502
12,320
192
7,072
5,083
30,760
0
L
Tsukuyomi
ssilentrogue
Tsukuyomi
2,516
1,304
0
2,769
12,790
3,936
0
2,143
10,647
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,370
Gold Earned
38,144
249
Minions Killed
344
0
Camps Cleared
0
1,391,120
Distance Traveled
1,470,512
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,695
478
17
1
0
282,890
0
L
Guan Yu
8,341
596
93
7
0
280,939
0
L
Agni
7,000
500
78
6
0
293,252
0
W
Poseidon
7,989
571
115
8
0
305,879
3
W
Amaterasu
7,111
508
75
5
0
295,269
0
L
Anubis
5,748
411
34
2
0
256,686
0
W
Nemesis
7,975
570
71
5
0
319,549
0
W
Cernunnos
6,968
498
44
3
0
261,515
1
W
Bacchus
8,101
579
39
3
0
288,300
0
L
Tsukuyomi
5,586
399
27
2
0
277,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role