Player Matchup

Danzaburou
Danzaburou
FenrirOne
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
InerLiner
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Pawstin
Jing Wei
Level 28
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lK4LDORl
Tsukuyomi
Level 109
God Stats
1W - 0L
1,858 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 1
Poseidon
Poseidon
natedawg51
Poseidon
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,262 Elo+
Party 1
Team Averages
Level 55
1,649 SR
1,367 Elo+

VS

Team Averages
Level 66
1,494 SR
1,433 Elo+
Scylla
Scylla
GHOST2z
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,345 Elo+
Party 2
Jormungandr
Jormungandr
GoldMoose
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,334 Elo+
Solo
Merlin
Merlin
I Sonder l
Merlin
Level 142
God Stats
2W - 3L
1,485 SR
Queue Stats
115W - 129L
1,492 Elo+
Party 2
Ishtar
Ishtar
Matrix Renagade
Ishtar
Level 127
God Stats
1W - 3L
1,485 SR
Queue Stats
104W - 97L
1,525 Elo+
Party 2
Hun Batz
Hun Batz
stillhereHR2
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FenrirOne
Danzaburou
16
3 / 4 / 8
9,864
759
5,367
11,714
4,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
InerLiner
Thanatos
17
2 / 6 / 12
10,066
774
5,224
10,907
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Pawstin
Jing Wei
16
4 / 3 / 8
9,896
761
8,911
10,127
3,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
lK4LDORl
Tsukuyomi
17
7 / 5 / 5
10,661
820
11,593
12,717
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
natedawg51
Poseidon
20
5 / 3 / 10
11,742
903
12,569
7,595
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GHOST2z
Scylla
14
0 / 5 / 11
8,738
672
4,336
9,138
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GoldMoose
Jormungandr
7
0 / 2 / 1
7,009
539
111
4,105
4,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
I Sonder l
Merlin
18
6 / 4 / 9
10,384
799
16,356
9,785
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 8
10,269
790
10,111
13,885
6,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
stillhereHR2
Hun Batz
20
10 / 5 / 6
11,801
908
12,221
14,790
17,489
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
21
Kills
20
21
Deaths
22
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FenrirOne
Danzaburou
3
4
8
1.75
L
Scylla
GHOST2z
Scylla
0
5
11
1.1
L
Jormungandr
GoldMoose
Jormungandr
0
2
1
0.25
L
Merlin
I Sonder l
Merlin
6
4
9
2.63
W
Thanatos
InerLiner
Thanatos
2
6
12
1.33
L
4
6
8
1.33
W
Jing Wei
Pawstin
Jing Wei
4
3
8
2.67
W
Tsukuyomi
lK4LDORl
Tsukuyomi
7
5
5
1.9
W
Poseidon
natedawg51
Poseidon
5
3
10
3.33
L
Hun Batz
stillhereHR2
Hun Batz
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,664
Damage
43,135
53,060
Taken
51,703
22,781
Mitigated
34,288
12,245
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FenrirOne
Danzaburou
5,367
2,281
0
2,430
11,714
4,994
1,675
4,709
7,005
0
15,246
L
Scylla
GHOST2z
Scylla
4,336
813
0
213
9,138
2,378
247
2,666
6,472
10,163
0
L
Jormungandr
GoldMoose
Jormungandr
111
33
83
262
4,105
4,180
0
486
3,619
710
0
L
Merlin
I Sonder l
Merlin
16,356
93
576
1,113
9,785
3,996
187
2,160
7,625
37,921
0
W
Thanatos
InerLiner
Thanatos
5,224
1,157
607
3,712
10,907
4,805
1,009
5,158
5,749
0
12,103
L
10,111
5,500
199
1,442
13,885
6,245
1,871
3,797
10,088
0
23,865
W
Jing Wei
Pawstin
Jing Wei
8,911
6,680
40
2,198
10,127
3,939
2,800
4,365
5,762
0
16,995
W
Tsukuyomi
lK4LDORl
Tsukuyomi
11,593
3,275
428
2,323
12,717
5,861
377
4,523
8,194
0
25,346
W
Poseidon
natedawg51
Poseidon
12,569
1,472
0
507
7,595
3,182
1,678
3,119
4,476
44,451
0
L
Hun Batz
stillhereHR2
Hun Batz
12,221
1,185
887
2,348
14,790
17,489
329
3,460
11,330
1,320
28,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
48,201
143
Minions Killed
135
0
Camps Cleared
0
1,126,491
Distance Traveled
732,478
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,864
759
18
1
0
227,864
0
L
Scylla
8,738
672
18
1
0
163,193
0
L
Jormungandr
7,009
539
5
0
0
38,982
0
L
Merlin
10,384
799
35
3
0
172,001
0
W
Thanatos
10,066
774
9
1
0
244,709
1
L
Ishtar
10,269
790
35
3
0
146,384
0
W
Jing Wei
9,896
761
25
2
0
209,510
0
W
Tsukuyomi
10,661
820
28
2
0
227,323
0
W
Poseidon
11,742
903
63
5
0
217,085
0
L
Hun Batz
11,801
908
42
3
0
211,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role