Player Matchup

Set
Set
Aellian
Set
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 302L
1,497 Elo+
Solo
Scylla
Scylla
DevTricky
Scylla
Level 107
God Stats
4W - 5L
1,321 SR
Queue Stats
196W - 195L
1,460 Elo+
Party 3
Odin
Odin
LeafNinjaLoki
Odin
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 365L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
xAfroxBarkeep
Baron Samedi
Level 102
God Stats
11W - 3L
1,756 SR
Queue Stats
174W - 180L
1,496 Elo+
Party 3
Ah Puch
Ah Puch
xAfroxEspada006
Ah Puch
Level 108
God Stats
1W - 2L
1,243 SR
Queue Stats
218W - 228L
1,484 Elo+
Party 3
Team Averages
Level 116
1,464 SR
1,487 Elo+

VS

Team Averages
Level 115
1,448 SR
1,493 Elo+
Ares
Ares
Atemosha
Ares
Level 109
God Stats
29W - 25L
1,542 SR
Queue Stats
807W - 797L
1,467 Elo+
Party 2
Fafnir
Fafnir
DEATHSHOT9113
Fafnir
Level 121
God Stats
2W - 6L
1,308 SR
Queue Stats
101W - 105L
1,490 Elo+
Party 1
Tyr
Tyr
Lord Sly III
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
MichelinGamer
Baron Samedi
Level 124
God Stats
7W - 9L
1,392 SR
Queue Stats
688W - 686L
1,488 Elo+
Party 2
Tiamat
Tiamat
V1N1P4ZZZ
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
19
11 / 5 / 13
12,163
811
23,925
17,794
15,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
DevTricky
Scylla
20
8 / 1 / 14
12,462
831
16,397
6,301
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 1 / 21
10,936
729
9,155
29,625
21,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
xAfroxBarkeep
Baron Samedi
17
4 / 3 / 17
10,769
718
17,065
10,566
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 1 / 20
10,175
678
16,603
8,943
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 4 / 7
8,580
572
10,130
22,285
20,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 4 / 5
10,613
708
9,479
18,868
30,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
5 / 6 / 2
10,996
733
19,530
22,844
27,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MichelinGamer
Baron Samedi
16
1 / 5 / 6
9,302
620
12,165
12,694
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
V1N1P4ZZZ
Tiamat
17
1 / 7 / 2
9,362
624
8,705
14,450
10,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
32
26
Kills
10
11
Deaths
26
85
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
11
5
13
3.5
L
Ares
0
4
7
0.88
L
3
4
5
1.38
W
Scylla
DevTricky
Scylla
8
1
14
15
W
2
1
21
12.5
L
5
6
2
1
L
Baron Samedi
MichelinGamer
Baron Samedi
1
5
6
0.8
L
Tiamat
V1N1P4ZZZ
Tiamat
1
7
2
0.29
W
Baron Samedi
xAfroxBarkeep
Baron Samedi
4
3
17
4.17
W
1
1
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,145
Damage
60,009
73,229
Taken
91,141
51,174
Mitigated
96,061
37,929
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
23,925
8,220
0
4,767
17,794
15,514
2,070
9,293
8,325
0
31,564
L
Ares
10,130
485
1,347
5,619
22,285
20,200
0
11,867
9,953
15,794
0
L
9,479
3,046
507
2,676
18,868
30,613
0
10,954
7,481
16,773
372
W
Scylla
DevTricky
Scylla
16,397
2,446
1,959
1,329
6,301
3,220
1,145
3,032
3,224
42,695
0
W
9,155
553
2,049
14,010
29,625
21,961
336
14,908
13,890
0
20,240
L
19,530
1,663
2,390
6,761
22,844
27,283
0
13,307
9,215
0
41,336
L
Baron Samedi
MichelinGamer
Baron Samedi
12,165
589
4,376
2,161
12,694
7,529
34
4,297
8,135
31,467
0
L
Tiamat
V1N1P4ZZZ
Tiamat
8,705
981
770
2,211
14,450
10,436
0
9,640
4,769
20,004
0
W
Baron Samedi
xAfroxBarkeep
Baron Samedi
17,065
968
6,851
3,527
10,566
6,306
1,262
5,701
4,618
34,251
0
W
16,603
1,484
700
2,737
8,943
4,173
737
5,878
3,065
29,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,505
Gold Earned
48,853
174
Minions Killed
169
0
Camps Cleared
0
1,399,735
Distance Traveled
1,283,317
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,163
811
7
0
0
260,712
0
L
Ares
8,580
572
11
1
0
244,716
0
L
Fafnir
10,613
708
23
2
0
270,568
0
W
Scylla
12,462
831
67
4
0
290,056
0
W
Odin
10,936
729
25
2
0
300,579
5
L
Tyr
10,996
733
64
4
0
288,460
0
L
Baron Samedi
9,302
620
48
3
0
237,821
0
L
Tiamat
9,362
624
23
2
0
241,752
0
W
Baron Samedi
10,769
718
40
3
0
259,639
0
W
Ah Puch
10,175
678
35
2
0
288,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role